When I play I bind T to attack, in order to check the tooltip of my target each turn. This way I can easily verify my enemy's status quickly between each combat round. Previous to 1.0.5 even if I was quickly rattling off attacks (T, Enter, T, Enter, etc) on a stunned opponent, the tooltip would refresh the information each swing.
Now when I do this the tooltip dissapears when I press enter to send the first skill through. When I press T (or any other hotkey) to activate the next attack it doesn't return. When I complete that attack and trigger a third the tooltip appears again, only to dissapear when I send that skill through.
[1.0.5] Problem with tooltip not populating target's info
Moderator: Moderator
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- Wayist
- Posts: 25
- Joined: Fri Mar 29, 2013 11:06 pm
Re: [1.0.5] Problem with tooltip not populating target's inf
I've also experienced this. When pressing a hotbar key, an enemy is auto-targeted. The first enemy to be targeted does not have its popup displayed. Moving the cursor to a different enemy will display that enemy's stats, and the originally targeted enemy will not show until the cursor returns to it.
On my system, this occurs 100% of the time.
On my system, this occurs 100% of the time.
Re: [1.0.5] Problem with tooltip not populating target's inf
Yes, this is occurring 100% of the time to me. Not game-breaking, but super annoying. I rarely use the mouse while playing ToME.
Re: [1.0.5] Problem with tooltip not populating target's inf
Bumping this. It has persisted into 1.0.6 and is really killing the game for me, help darkgod!
Re: [1.0.5] Problem with tooltip not populating target's inf
fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
