[1.0.5] Game from fresh install doesn't start

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PowerWyrm
Sher'Tul
Posts: 1106
Joined: Thu Nov 21, 2002 9:53 pm

[1.0.5] Game from fresh install doesn't start

#1 Post by PowerWyrm »

As usual, I downloaded the latest version and started the game from a fresh install. The splash screen is launched, the progress bar moves up to 100% then nothing else. The game hangs, nothing in the logs.

This only happens the first time tough. Going to the task bar, killing the t-engine process and relaunching it solves the problem.

On a side note, the bug that doesn't load your unlocked races/classes the first time you choose "New Game" on the main menu is still present in 1.0.5 and has been present since forever. You still have to press Cancel and New Game again to get your unlocks properly.

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
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Re: [1.0.5] Game from fresh install doesn't start

#2 Post by darkgod »

Oups fixed ..
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Akien
Low Yeek
Posts: 9
Joined: Fri Nov 22, 2013 8:41 pm

Re: [1.0.5] Game from fresh install doesn't start

#3 Post by Akien »

Hi darkgod,

I see you fixed this issue in this commit: https://gitorious.org/te4/te4/commit/41 ... e2817c8802
I'd like to create a patch out of it for my t-engine4 package for Mageia, based on the pristine 1.0.5 release. It seems the code on gitorious and the source code given for the release are not strictly the same, the file game/engines/default/modules/boot/class/Game.lua does not exist in t-engine4-src-1.0.5.tar.bz2.

Could you tell me which file I should patch? Is this lua script included in an archive?

Thanks!

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