[1.0.4] Massive Blow + Crystal Walls

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StarKeep
Uruivellas
Posts: 703
Joined: Sun Feb 03, 2013 12:29 am
Location: Turtlemire

[1.0.4] Massive Blow + Crystal Walls

#1 Post by StarKeep »

When attempting to use Massive Blow on an enemy, and if the blow would knock them into a crystal wall, the game will spit out a lua error.

If an enemy tries to do it, the same thing happens, including massive lua spam as it tries over and over again to do it.
<mex> have you heard the good word about archmage?
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: [1.0.4] Massive Blow + Crystal Walls

#2 Post by HousePet »

Same with any dig action in alternate old forest.
My feedback meter decays into coding. Give me feedback and I make mods.

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