In excellence.lua, the lines:
Code: Select all
local tg = self:getTalentTarget(t)
local targets = self:archeryAcquireTargets(tg, {one_shot=true})
if not targets then return end
self:archeryShoot(targets, t, tg, {mult=self:combatTalentWeaponDamage(t, 0.9, 1.7)})
return true
Code: Select all
local targets = self:archeryAcquireTargets(nil, {one_shot=true})
if not targets then return end
self:archeryShoot(targets, t, nil, {mult=self:combatTalentWeaponDamage(t, 0.9, 1.7)})
return true