Infinite Dungeon

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Legion666
Wayist
Posts: 26
Joined: Thu Nov 10, 2011 6:04 pm

Infinite Dungeon

#1 Post by Legion666 »

Hey all, just got my first winner as a Cornac Solipsist in exploration mode. I've gone into the Infinite Dungeon but it isn't letting me level up. Anything I can do to change this?

Crim, The Red Thunder
Sher'Tul Godslayer
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Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

Re: Infinite Dungeon

#2 Post by Crim, The Red Thunder »

Play using the infinite500 addon. This allows characters who enter the ID from the main campaign, after winning, to continue leveling past 50. However, this does not help your current character, since you cannot add an addon to an existing character. I recommend getting the addon, and turning it on at all times for all characters from here on out.

Until DarkGod decides to incorporate that change into the main game, the Infinite500 addon remains the only solution.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.

Legion666
Wayist
Posts: 26
Joined: Thu Nov 10, 2011 6:04 pm

Re: Infinite Dungeon

#3 Post by Legion666 »

Ah that explains it, thanks! Though I'm a bit sad to leave that character behind :( Oh well hope DarkGod decides to incorporate it into game.

Thanks again. :)

Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

Re: Infinite Dungeon

#4 Post by Crim, The Red Thunder »

Just use the infinite500 addon on all further characters, until he does. It also adds a number of other things to the ID, especially for characters that start there. (Characters that start there can get the regular 9 escorts, spread across the first hundred floors or so, randomly) Fixes Lichform so it can be used in the ID, adds a few specific vaults, and I think it recently added a method to get artifacts for your saved up gold, though how it's tripped I don't recall. (Either it was added, or it's in the next version.) Also tweaks the potion of martial prowess (An ID only item) to grant not only the armor training tree, and the shoot/reload commands, but also the other newly purchasable skill trees (Specifically, Mindstar Mastery, and Staff Mastery).

All in all, it's an addon well worth using, both when playing the ID campaign, and the main one.

Convenient download link: Here
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: Infinite Dungeon

#5 Post by Hachem_Muche »

If you're willing to manually edit your character's save file, you can add the Infinite 500 addon to an existing game without invalidating it.

With the addon installed, go to the character save directory, and open the "desc.lua" file. Edit the line that starts with "addons =" by adding 'Infinite500' (include the single quotes) to the list inside the braces (it's comma separated if there is more than one addon listed).

From the character load screen, Infinite 500 should be listed as an addon for that character.

This procedure won't work for all addons, but I500 should be OK. Unfortunately, a character that has already entered the I.D. from the main campaign has already been changed by the game and adding the addon won't affect further leveling at that point.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

Legion666
Wayist
Posts: 26
Joined: Thu Nov 10, 2011 6:04 pm

Re: Infinite Dungeon

#6 Post by Legion666 »

Thanks for all the help guys, really appreciate it.

EDIT: My computer won't let me open "desc.lua", web search for program doesn't turn anything up, what program do I need to access it,. please?

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: Infinite Dungeon

#7 Post by Hachem_Muche »

Any text editor should open it.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

Re: Infinite Dungeon

#8 Post by Crim, The Red Thunder »

Some swear by Notepad++, others just use the built in notepad in windows. either works.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.

Legion666
Wayist
Posts: 26
Joined: Thu Nov 10, 2011 6:04 pm

Re: Infinite Dungeon

#9 Post by Legion666 »

Thanks again guys!

Aleksey
Low Yeek
Posts: 6
Joined: Mon Feb 10, 2014 10:15 pm

Re: Infinite Dungeon

#10 Post by Aleksey »

Sounds like an awesome workaround. Does using addons interfere with Infinite Dungeon achievements?

Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

Re: Infinite Dungeon

#11 Post by Crim, The Red Thunder »

*looks at the walking dead thread*

In what way? Addons don't stop achievements, unless they break validation. As long as you validate (because they're uploaded properly to the te4.org site, or steam) achievements will function.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.

PureQuestion
Master Artificer
Posts: 726
Joined: Fri Feb 03, 2012 3:53 am

Re: Infinite Dungeon

#12 Post by PureQuestion »

Crim, The Red Thunder wrote:Fixes Lichform so it can be used in the ID
Huh, I thought that was changed.

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