[1.0.1] Display bug

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Nimmy
Cornac
Posts: 37
Joined: Mon Mar 11, 2013 10:07 pm

[1.0.1] Display bug

#1 Post by Nimmy »

Look at the head of Norgos.
I do not remember this bug in 1.0.0

Image

nate
Wyrmic
Posts: 261
Joined: Fri Jan 18, 2013 8:35 am

Re: [1.0.1] Display bug

#2 Post by nate »

In fixing this bug, it would be the perfect time to give us access to drawing layers from Lua, hint hint :)
edit: nevermind, that's probably not possible, you probably don't differentiate between walls and floors when creating _map
edit edit: what am i thinking, the whole point of this picture is demonstrating that floor tiles are considered separately from wall tiles, should be fine, but I dunno, maybe that map:display function actually has all of the layers now that I look, stop listening to me :)
Proud father of Fx4fx and Chronometer add-ons; proud mother of Fated add-on

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