[1.0.1] Crash to desktop in flamebeam.lua

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Noel
Thalore
Posts: 121
Joined: Fri Dec 15, 2006 1:49 am

[1.0.1] Crash to desktop in flamebeam.lua

#1 Post by Noel »

Running 1.0.1 on Linux 64-bits. Character had Rune of Reflection active. Crash occurred when using Flame:

Code: Select all

[LOG]	Aredoc casts Rune: Reflection Shield.
[LOG]	A shield forms around Aredoc.
[LOG]	Aredoc casts Flame.
[SPELL CRIT %]	20.526932989293
[PROJECTOR] starting dam	73.59703612771
[PROJECTOR] after difficulty dam	73.59703612771
[PROJECTOR] res	0	1	 on dam	53.725836373229
[PROJECTOR] after resists dam	53.725836373229
[PROJECTOR] after flat damage armor	53.725836373229
[PROJECTOR] final dam	53.725836373229
[LOG]	Elven mage is on fire!
[LOG]	#UID:1548:0#Aredoc hits elven mage for #LIGHT_RED#54 fire#LAST# damage.
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	24.532345375903
[PROJECTOR] after difficulty dam	24.532345375903
[PROJECTOR] res	0	1	 on dam	17.90861212441
[PROJECTOR] after resists dam	17.90861212441
[PROJECTOR] after flat damage armor	17.90861212441
[PROJECTOR] final dam	17.90861212441
elven mage	187847	dumb ai talents can use	Earthen Missiles	T_EARTHEN_MISSILES
dumb ai uses	T_EARTHEN_MISSILES
[LOG]	Elven mage casts Earthen Missiles.
[SPELL CRIT %]	4
Adding entity	188247	after	187847
[SPELL CRIT %]	4
Adding entity	188248	after	187847
[LOG]	#UID:1548:0#Aredoc hits elven mage for #LIGHT_RED#18 fire#LAST# damage.
[PROJECTOR] starting dam	28.004240417086
[PROJECTOR] after difficulty dam	28.004240417086
[PROJECTOR] res	3	0.97	 on dam	28.004240417086
[PROJECTOR] after resists dam	27.164113204573
[PROJECTOR] after flat damage armor	27.164113204573
[PROJECTOR] final dam	27.164113204573
[LOG]	Aredoc is not dazed anymore.
[LOG]	The damage shield reflects 28 damage back to Elven mage!
[PROJECTOR] starting dam	4.6673734028476
[PROJECTOR] after difficulty dam	4.6673734028476
[PROJECTOR] res	3	0.97	 on dam	4.6673734028476
[PROJECTOR] after resists dam	4.5273522007622
[PROJECTOR] after flat damage armor	4.5273522007622
[PROJECTOR] final dam	4.5273522007622
[LOG]	The damage shield reflects 5 damage back to Elven mage!
[LOG]	Aredoc starts to bleed.
[LOG]	#UID:187847:0#Elven mage hits Aredoc for #aaaaaa#0 physical#LAST#, #aaaaaa#0 physical#LAST# damage (total 0.00).
[PROJECTOR] starting dam	28.004240417086
[PROJECTOR] after difficulty dam	28.004240417086
[PROJECTOR] res	3	0.97	 on dam	28.004240417086
[PROJECTOR] after resists dam	27.164113204573
[PROJECTOR] after flat damage armor	27.164113204573
[PROJECTOR] final dam	27.164113204573
[LOG]	The damage shield reflects 28 damage back to Elven mage!
[PROJECTOR] starting dam	4.6673734028476
[PROJECTOR] after difficulty dam	4.6673734028476
[PROJECTOR] res	3	0.97	 on dam	4.6673734028476
[PROJECTOR] after resists dam	4.5273522007622
[PROJECTOR] after flat damage armor	4.5273522007622
[PROJECTOR] final dam	4.5273522007622
[LOG]	The damage shield reflects 5 damage back to Elven mage!
[LOG]	#UID:187847:0#Elven mage hits Aredoc for #aaaaaa#0 physical#LAST#, #aaaaaa#0 physical#LAST# damage (total 0.00).
[PROJECTOR] starting dam	9.3347468056952
[PROJECTOR] after difficulty dam	9.3347468056952
[PROJECTOR] res	3	0.97	 on dam	9.3347468056952
[PROJECTOR] after resists dam	9.0547044015243
[PROJECTOR] after flat damage armor	9.0547044015243
[PROJECTOR] final dam	9.0547044015243
[LOG]	The damage shield reflects 10 damage back to Elven mage!
[LOG]	#UID:187847:0#Elven mage hits Aredoc for #aaaaaa#0 physical#LAST# damage.
[LOG]	
PANIC: unprotected error in call to Lua API (/data/gfx/particles/flamebeam.lua:54: attempt to index local 'self' (a number value))
AL lib: ALc.c:1879: exit(): closing 1 Device
AL lib: ALc.c:1808: alcCloseDevice(): destroying 1 Context(s)
AL lib: ALc.c:1420: alcDestroyContext(): deleting 5 Source(s)
AL lib: ALc.c:1818: alcCloseDevice(): deleting 166 Buffer(s)

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