Playing an arcane blade, I took Flexible Combat at lvl 30. Don't have the 50str, used items to get that.
I've checked against a multiple meaty enemies, but have never seen Flexible Combat trigger. Not during flurry or other skill attacks, neither during normal bump attacks. (checked more than 20 melee attacks against enemies that survived those attacks, also checked all attacks they didn't survive but I considered high in damage)
Switching gloves didn't work either.
Flexible Combat is registered normally on my skill window (m).
[1.0] Flexible combat doesn't work
Moderator: Moderator
Re: [1.0] Flexible combat doesn't work
Looks like it will only trigger if you are already unarmed.
removing the mean == "unharmed" check should do it (and changing the attack to attack with self combat)
Code: Select all
217 if self:attr("unharmed_attack_on_hit") then
218 local v = self:attr("unharmed_attack_on_hit")
219 self:attr("unharmed_attack_on_hit", -v)
220 if mean == "unharmed" and rng.percent(60) then self:attackTarget(target, nil, 1, true, true) end
221 self:attr("unharmed_attack_on_hit", v)
222 end
Re: [1.0] Flexible combat doesn't work
oups
fixed
fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
