[b42]Blade of Distorted Time generating lua errors

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Frumple
Sher'Tul Godslayer
Posts: 1517
Joined: Sat May 15, 2010 9:17 pm

[b42]Blade of Distorted Time generating lua errors

#1 Post by Frumple »

Running phoenix knight addon, which may or may not have something to do with it. Also in the Infinite dungeon. Error seems to generate when the slow effect should proc, but not sure. Error from error log below.

Code: Select all

error = "Lua Error: /engine/interface/ActorTalents.lua:142: /engine/interface/ActorTalents.lua:134: /engine/utils.lua:98: bad argument #1 to 'pairs' (table expected, got number)\
stack traceback:\
\9[C]: in function 'pairs'\
\9/engine/utils.lua:98: in function 'clone'\
\9/engine/Target.lua:281: in function 'getType'\
\9/engine/interface/ActorProject.lua:50: in function 'project'\
\9/data/general/objects/boss-artifacts.lua:1557: in function 'fct'\
\9/mod/class/interface/Combat.lua:647: in function 'attackTargetWith'\
\9/mod/class/interface/Combat.lua:147: in function 'attackTarget'\
\9/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>\
\9[C]: in function 'xpcall'\
\9/engine/interface/ActorTalents.lua:130: in function </engine/interface/ActorTalents.lua:125>\
  At [C]:-1 \
  At [C]:-1 error\
  At /engine/interface/ActorTalents.lua:142 bumpInto\
  At /mod/class/Actor.lua:2505 attack\
  At /engine/interface/ActorLife.lua:41 check\
  At [string \"return function(self, x, y, what, ...) local ...\"]:1 checkAllEntities\
  At /engine/Actor.lua:184 move\
  At /mod/class/Actor.lua:932 move\
  At /mod/class/Player.lua:203 moveDir\
  At /mod/class/Game.lua:1267 \
  At /engine/KeyBind.lua:224 "
seen = true
reported = false

PureQuestion
Master Artificer
Posts: 726
Joined: Fri Feb 03, 2012 3:53 am

Re: [b42]Blade of Distorted Time generating lua errors

#2 Post by PureQuestion »

Already fixed.

skein
Halfling
Posts: 107
Joined: Mon Aug 13, 2012 12:03 am

Re: [b42]Blade of Distorted Time generating lua errors

#3 Post by skein »

Heh, I just came here to report it 8/ beaten to the punch again.

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