Crash when critting skeleton

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Jarjar0x2a
Yeek
Posts: 10
Joined: Mon Aug 22, 2011 6:42 am

Crash when critting skeleton

#1 Post by Jarjar0x2a »

I'm not sure what I can say that the log can't, so here it is
[LOG] Onlucker hits skeleton warrior for #LIGHT_STEEL_BLUE#20 temporal#LAST#, #aaaaaa#63 physical#LAST# damage (total 81.82).
[LOG] Onlucker shoots!
[ARCHERY ACQUIRE TARGETS WITH] thaloren elm longbow of recursion enchanted quiver of elm arrows of crippling
[PROJECTILE SPEED] :: 10
[SHOOT] speed 0.8 => 800
[SHOOT WITH] thaloren elm longbow of recursion enchanted quiver of elm arrows of crippling
Adding entity 17735 after 1810
[ATTACK ARCHERY] to skeleton warrior :: 30.538782333268 5 5:: 1
checkHit 28 3.1
=> chance to hit 100
[ATTACK ARCHERY] raw dam 30.538782333268 versus 5 with APR 5
[ATTACK ARCHERY] after armor 30.538782333268
[ATTACK ARCHERY] after range 42
[PHYS CRIT %] 17.6
[ATTACK ARCHERY] after crit 42
[ATTACK ARCHERY] after mult 42
[PROJECTOR] starting dam 10.5
[PROJECTOR] after difficulty dam 10.5
[PROJECTOR] res 0 1 on dam 10.5
[PROJECTOR] after resists dam 10.5
[PROJECTOR] after flat damage armor 10.5
[PROJECTOR] final dam 10.5
[PROJECTOR] starting dam 31.5
[PROJECTOR] after difficulty dam 31.5
[PROJECTOR] res 0 1 on dam 34.335
[PROJECTOR] after resists dam 34.335
[PROJECTOR] after flat damage armor 34.335
[PROJECTOR] final dam 34.335
removeTempVal combat_crit_vulnerable 10 :=: 2
{[1]=6.000000 , [2]=10.000000 , n=2.000000 , }
delTmpVal combat_crit_vulnerable 10 add
addTmpVal table: 0xafeaa790 combat_crit_vulnerable 10 :=: 13 add
[LOG] Onlucker hits skeleton warrior for #LIGHT_STEEL_BLUE#11 temporal#LAST#, #aaaaaa#35 physical#LAST# damage (total 44.84).
Particle emitter error b2cfaa0 (17): attempt to call a nil value
Particle emitter error b2cfaa0 (17): attempt to call a nil value
Particle emitter error b2cfaa0 (17): attempt to call a nil value
Particle emitter error b2cfaa0 (17): attempt to call a nil value
Particle emitter error b2cfaa0 (17): attempt to call a nil value
Particle emitter error b2cfaa0 (17): attempt to call a nil value
Particle emitter error b2cfaa0 (17): attempt to call a nil value
Particle emitter error b2cfaa0 (17): attempt to call a nil value
PANIC: unprotected error in call to Lua API (attempt to call a nil value)
AL lib: ALc.c:1302: exit() 1 device(s) and 1 context(s) NOT deleted
AL lib: alSource.c:2291: alcDestroyContext(): 6 Source(s) NOT deleted
AL lib: alBuffer.c:1097: exit() 66 Buffer(s) NOT deleted

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
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Re: Crash when critting skeleton

#2 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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