b41 Poison Traps can't apply poison

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edge2054
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Joined: Fri May 28, 2010 4:38 pm

b41 Poison Traps can't apply poison

#1 Post by edge2054 »

The poison damage types apply power defaults to zero if the damage value isn't a table.

I recommend changing line 147 in complex traps.lua to a table like so...

Code: Select all

engine.DamageType.POISON, {dam=self.dam, apply_power=self.dam},

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