[svn] Stalk weird graphical bugs/freezing
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- Joined: Fri Aug 26, 2011 9:32 pm
- Location: Gates of Morning
[svn] Stalk weird graphical bugs/freezing
Whenever using Stalk on an enemy, my left overview bar will go black, and the game will freeze. The Stalk graphic will continue to flash on the screen, but no other actions can happen.
Re: [svn] Stalk weird graphical bugs/freezing
This has been working for me for a while (and still works). Is there any error in the log file? I saw some errors after a recent check in related to using talents in general.
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- Higher
- Posts: 66
- Joined: Fri Aug 26, 2011 9:32 pm
- Location: Gates of Morning
Re: [svn] Stalk weird graphical bugs/freezing
Well, here's the string of errors I found. I blindside'd a skeleton and then attacked him to proc the stalk, so this is where it started.
[LOG] #F53CBE#Degenerated skeleton warrior is being stalked by Johnson!
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
[LOG] Johnson hits degenerated skeleton warrior for #aaaaaa#25 physical#LAST#, #DARK_GREEN#11 blight#LAST#, #YELLOW#5 light#LAST# damage (total 40.80).
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
[HEALING] 1279 Johnson for 5.1160066203589
removeTempVal combat_def 9.2009463520089 :=: 354
{[2]=2.000000 , [347]={[8]=8.000000 , } , [235]=7.000000 , [234]=2.000000 , [353]={[5]=-2.000000 , [6]=3.000000 , } , [182]={["physspeed"]=-0.400000 , ["apr
[LOG] #F53CBE#Degenerated skeleton warrior is being stalked by Johnson!
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
[LOG] Johnson hits degenerated skeleton warrior for #aaaaaa#25 physical#LAST#, #DARK_GREEN#11 blight#LAST#, #YELLOW#5 light#LAST# damage (total 40.80).
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
== BLINDSIDE_BONUS Blindside Bonus
== STALKER Stalking
Lua Error: /data/timed_effects/mental.lua:292: attempt to index local 'self' (a nil value)
At [C]:-1 __index
At /data/timed_effects/mental.lua:292 long_desc
At /mod/class/PlayerDisplay.lua:173 handleEffect
At /mod/class/PlayerDisplay.lua:420 display
At /mod/class/PlayerDisplay.lua:472 toScreen
At /mod/class/Game.lua:1011
[HEALING] 1279 Johnson for 5.1160066203589
removeTempVal combat_def 9.2009463520089 :=: 354
{[2]=2.000000 , [347]={[8]=8.000000 , } , [235]=7.000000 , [234]=2.000000 , [353]={[5]=-2.000000 , [6]=3.000000 , } , [182]={["physspeed"]=-0.400000 , ["apr
Re: [svn] Stalk weird graphical bugs/freezing
That's the bug I ran into with the latest changes. It may cause crashes for a variety of effects. I imagine it should be fixed very soon. THe problem is in \game\modules\tome\class\PlayerDisplay.lua; Add the line in blue at line 164. It was probably just a cut and paste error.
function _M:handleEffect(eff_id, e, p, ex, h)
local player = game.player
local dur = p.dur + 1
function _M:handleEffect(eff_id, e, p, ex, h)
local player = game.player
local dur = p.dur + 1
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- Higher
- Posts: 66
- Joined: Fri Aug 26, 2011 9:32 pm
- Location: Gates of Morning
Re: [svn] Stalk weird graphical bugs/freezing
Thanks benli, you're the man. 
