b 27 Frozen - When trying to push past frozen actors
Moderator: Moderator
b 27 Frozen - When trying to push past frozen actors
When a boss (or presumably any creature with move others) tries to push past a frozen creature the game produces a string of lua errors requiring the process to be killed.
Re: b 27 Frozen - When trying to push past frozen actors
Also experienced a lua error when fighting a frozen splitting mob followed by a hard crash a bit later against another splitting mob (not sure if the second one was frozen when the crash happened).
Here's the traceback for the error (not the crash but the error I experienced a bit earlier).
Here's the traceback for the error (not the crash but the error I experienced a bit earlier).
Code: Select all
stack traceback:
/engine/Map.lua:439: in function 'map'
/data/damage_types.lua:22: in function 'defaultProjector'
/data/damage_types.lua:254: in function 'projector'
/mod/class/interface/Combat.lua:258: in function 'attackTargetWith'
/mod/class/interface/Combat.lua:148: in function 'attackTarget'
/mod/class/Actor.lua:501: in function 'move'
/engine/Zone.lua:482: in function 'addEntity'
/mod/class/Actor.lua:1178: in function 'onTakeHit'
/mod/class/NPC.lua:117: in function 'onTakeHit'
/engine/interface/ActorLife.lua:65: in function 'takeHit'
/data/damage_types.lua:152: in function 'projector'
/mod/class/interface/Combat.lua:258: in function 'attackTargetWith'
/mod/class/interface/Combat.lua:116: in function 'attackTarget'
/data/talents/misc/misc.lua:55: in function 'action'
/engine/interface/ActorTalents.lua:131: in function </engine/interface/ActorTalents.lua:125>
Lua Error: /engine/interface/ActorTalents.lua:141: /engine/Map.lua:439: attempt to compare nil with number
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:141
At (tail call):-1
At /mod/class/Actor.lua:1637 attack
At /engine/interface/ActorLife.lua:40
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:164 move
At /mod/class/Actor.lua:513 move
At /mod/class/Player.lua:176 move
At /engine/interface/PlayerMouse.lua:56
At (tail call):-1
At /engine/interface/PlayerMouse.lua:124 mouseHandleDefault
At /mod/class/Game.lua:1240 fct
At /engine/Mouse.lua:42
Re: b 27 Frozen - When trying to push past frozen actors
Yup fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
