This skill increases the offhand damage % to 155% of main hand damage.
So instead of this:
0/5 50% OH
1/5 54% OH
2/5 60% OH
3/5 66% OH
4/5 75% OH
5/5 85% OH
You get:
0/5 50% OH
1/5 154% OH
2/5 160% OH
3/5 166% OH
4/5 175% OH
5/5 185% OH
This also might help to explain why rogue enemies hit so &^%#ing hard.
edit
LN 117 of class/interface/combat.lua is
offmult = (mult or 1) / (2 - (math.max(self:getTalentLevel(Talents.T_DUAL_WEAPON_TRAINING), 8) / 6))
Should probably be
offmult = (mult or 1) / (2 - (math.max(self:getTalentLevel(Talents.T_DUAL_WEAPON_TRAINING), 8) / 6)) - 1
Real bug this time, b24 Dual Weapon Training bug
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Real bug this time, b24 Dual Weapon Training bug
darkgod wrote:dixed
Re: Real bug this time, b24 Dual Weapon Training bug
fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Real bug this time, b24 Dual Weapon Training bug
I might be reading this wrong, but shouldn't it be:
Math.max returns the highest of two values so it'd be working opposite from what you'd want. And that probably explains why off-hand damage is so high.
Code: Select all
offmult = (mult or 1) / (2 - (math.min(self:getTalentLevel(Talents.T_DUAL_WEAPON_TRAINING), 8) / 6))
Re: Real bug this time, b24 Dual Weapon Training bug
Yes that'st he fix I used
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
