Generic hostile and allied patrols show up, but after spending nearly an hour running in the appropriate places, the quest related encounters never trigger. No lost merchant, lumberjack, or apprentice mage quests for me, or any random dungeon spaws. I watched the stdout live as I wandered the worldmap and didn't see anything especially interesting, but every so often I saw this.
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Stored entities list maj_eyal_encounters_rng table:***variable hex value***
If I understand from previous muckings about, that line should appear when the engine attempts to generate a worldmap encounter, like the game is looking for a value on an encouter table somewhere.