Since forever, the game has always crashed on me after pressing the Quit button. Usually, the main popup menu (new/load/options/profile/quit) stops half popped up and nothing happens anymore until I kill the process. Today, I've got another error (excerpt from stdout.txt):
[MUSIC] playing The saga begins.ogg userdata: 2359F8F0 :: current ? nil
[COROUTINE] registering getnews thread: 2715AF50
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module T-Engine4 Main Menu
[ENGINE] Setting requested FPS to 30 (33 ms)
1 frames in 1.729 seconds = 0.578369 FPS (55 keyframes)
Loading tile border_7.png
Loading tile border_9.png
Loading tile border_1.png
Loading tile border_3.png
Loading tile border_8.png
Loading tile border_4.png
Lua Error: /engine/UserChat.lua:99: attempt to index field '?' (a nil value)
At [C]:-1
At /engine/UserChat.lua:99 event
At /engine/PlayerProfile.lua:435 ?
At /engine/PlayerProfile.lua:450
At (tail call):-1
At /mod/class/Game.lua:372 handleProfileEvent
At /engine/Game.lua:148 display
At /mod/class/Game.lua:289
followed by a ton of these errors:
Lua Error: /data/damage_types.lua:34: attempt to index field 'flyers' (a nil value)
At [C]:-1
At /data/damage_types.lua:34 projector
At /mod/class/interface/Combat.lua:51
At (tail call):-1
At /mod/class/Actor.lua:134 attack
At /engine/interface/ActorLife.lua:40
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/interface/ActorAI.lua:75 aiCanPass
At /engine/interface/ActorAI.lua:96
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:63
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:41 act
At /engine/GameEnergyBased.lua:73 tick
At /mod/class/Game.lua:224
Crash on quit
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