Taking a look at the magical-combat.lua file in tome/data/talents/techniques/ has the following line:
Code: Select all
if rng.percent(200 + self:getTalentLevel(t) * (1 + self:getDex(9, true))) then
Code: Select all
if rng.percent(20 + self:getTalentLevel(t) * (1 + self:getDex(9, true))) then