[b20b] Sandworm lair - Can't resurrect

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Palparepa
Wayist
Posts: 22
Joined: Thu Feb 10, 2011 1:24 am

[b20b] Sandworm lair - Can't resurrect

#1 Post by Palparepa »

I courageously and stupidly stepped into the Sandworm Lair without any means of teleport, then died on a collapsed sand tunnel. Upon resurrection, the game kept running, days passing by, apparently waiting for my position to be cleared up, but this never happened (my guess: the cell is still occupied by me, so no sandworm can enter to build a tunnel)

darkgod
Master of Eyal
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Location: Angolwen
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Re: [b20b] Sandworm lair - Can't resurrect

#2 Post by darkgod »

Did you catch the log (stdout.txt) for me ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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martinuzz
Archmage
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Joined: Tue Dec 01, 2009 12:38 pm
Location: Netherlands

Re: [b20b] Sandworm lair - Can't resurrect

#3 Post by martinuzz »

Palparepa wrote:(my guess: the cell is still occupied by me, so no sandworm can enter to build a tunnel)
I think that would be the reason.
Not related to the Sandworm lair, but still: WHen playing an alchemist, my golem died. I killed a few more monsters, and gained a level. I got the level up text above my character, AND above the spot where my golem had died.
So it seems, the game thinks a dead creature still occupies the tile where it died.

Palparepa
Wayist
Posts: 22
Joined: Thu Feb 10, 2011 1:24 am

Re: [b20b] Sandworm lair - Can't resurrect

#4 Post by Palparepa »

There doesn't seem to be anything interesting in the log.

Code: Select all

[CHAT] selected	Thank you. I am ready to go back!	function: 07C88F98	nil
[LOG]	#LIGHT_RED#You are sent back to the material plane!
Updating zone name	Sandworm lair (1)
20 frames in 1.04 seconds = 19.2308 FPS (31 keyframes)
20 frames in 1.01 seconds = 19.802 FPS (32 keyframes)
21 frames in 1.046 seconds = 20.0765 FPS (32 keyframes)
20 frames in 1 seconds = 20 FPS (30 keyframes)
21 frames in 1.054 seconds = 19.9241 FPS (32 keyframes)
21 frames in 1.042 seconds = 20.1535 FPS (32 keyframes)
20 frames in 1.007 seconds = 19.861 FPS (30 keyframes)
21 frames in 1.048 seconds = 20.0382 FPS (32 keyframes)
21 frames in 1.051 seconds = 19.981 FPS (32 keyframes)
20 frames in 1.002 seconds = 19.9601 FPS (31 keyframes)
4 ticks  in 10.639 seconds = 0.375975 TPS
21 frames in 1.041 seconds = 20.1729 FPS (32 keyframes)
20 frames in 1.004 seconds = 19.9203 FPS (30 keyframes)
20 frames in 1.001 seconds = 19.98 FPS (31 keyframes)
[PROJECTOR] starting dam	38.5875
[PROJECTOR] after difficulty dam	38.5875
[PROJECTOR] res	0	1	 on dam	38.5875
[PROJECTOR] after resists dam	38.5875
[PROJECTOR] final dam	38.5875
And it's like the game is playing alone (similar to the background in the main screen, just very boring)

It can be easily reproduced, happens every time.

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