[b20] Crash due to nil target and Gravity Well

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Hirumakai
Thalore
Posts: 192
Joined: Wed Aug 11, 2010 2:39 pm

[b20] Crash due to nil target and Gravity Well

#1 Post by Hirumakai »

I did a quick search for nil target but didn't see anything so I'm posting this here. I had a crash in Briagh's lair, first level. The last bit of stdout is pasted below. Looks a damage effect didn't have a target.

Edit: This is repeatable, and seems to happen only in Briagh's lair. I don't remember this problem in the sandworm lair for example. I'm adding another stdout snippet with similar information.

Edit 2: Seems to always occur after the Gravity well graphic occurs (3 for 3 so far), so my guess its related to that projected effect. Unfortunately this basically makes there and back again nearly impossible since Gravity well likes to be spammed in that particular zone.

Edit 3: So I cheated slightly and removed the Gravity well talent from the Gigantic Gravity worm and then went into the sandpit and defeated Briagh. No crashes that time, and I definitely killed a few gravity worms, so its definitely something to do with that talent and its effects. I also realized I may have been confusing the Gravity Spike graphic and the Gravity well graphic (or are they the same?).

Code: Select all

[LOG]	Hiruma Kage hits sandworm for #DARK_GREY#15.82 darkness damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.585641) totstat(55.300000) talent_mod(1.000000)
[ATTACK] to 	Hiruma Kage	 :: 	43.842963863424	0	48.54	::	1
checkHit	68	16.8
=> chance to hit	95
[ATTACK] raw dam	43.842963863424	versus	48.54	with APR	0
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	34.550657806474	0.65449342193526	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Sandworm hits Hiruma Kage for #aaaaaa#0.00 physical damage#LAST#.
[PROJECTOR] starting dam	7.8966777399552
[PROJECTOR] after difficulty dam	7.8966777399552
[PROJECTOR] res	0	1	 on dam	7.8966777399552
[PROJECTOR] after resists dam	7.8966777399552
[PROJECTOR] final dam	7.8966777399552
[LOG]	Hiruma Kage hits sandworm for #YELLOW#7.90 light damage#LAST#.
[PROJECTOR] starting dam	15.820532307162
[PROJECTOR] after difficulty dam	15.820532307162
[PROJECTOR] res	0	1	 on dam	15.820532307162
[PROJECTOR] after resists dam	15.820532307162
[PROJECTOR] final dam	15.820532307162
[LOG]	Hiruma Kage hits sandworm for #DARK_GREY#15.82 darkness damage#LAST#.
============================== TACTICAL AI	Briagh, Great Sand Wyrm
Briagh, Great Sand Wyrm	21326	tactical ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_3	heal
Briagh, Great Sand Wyrm	21326	tactical ai talents can use	Infusion: Wild	T_INFUSION:_WILD_2	defend
Briagh, Great Sand Wyrm	21326	tactical ai talents can use	Infusion: Heroism	T_INFUSION:_HEROISM_1	buff
Tactical ai report for	Briagh, Great Sand Wyrm
21 frames in 1.001 seconds = 20.979 FPS (26 keyframes)
[LOG]	Hiruma Kage uses Stunning Blow.
USING	table: 03D04A80	Stunning Blow
22 frames in 1.04 seconds = 21.1538 FPS (32 keyframes)
[TALENT WEAPON MULT]	5.5	1	1.5	0	1.5244044240851
[COMBAT DAMAGE] power(3.149778) totstat(97.200000) talent_mod(2.048809)
[ATTACK] to 	sand-drake	 :: 	313.63005610377	11	1	::	1.5244044240851
checkHit	113	15.35
=> chance to hit	95
[ATTACK] raw dam	313.63005610377	versus	1	with APR	11
[ATTACK] after range	449
[PHYS CRIT %]	14.4
[ATTACK] after crit	449
[ATTACK] after mult	684.4575864142
[PROJECTOR] starting dam	684.4575864142
[PROJECTOR] after difficulty dam	684.4575864142
[PROJECTOR] res	0	1	 on dam	787.12622437633
[PROJECTOR] after resists dam	787.12622437633
[PROJECTOR] final dam	787.12622437633
[LOG]	Hiruma Kage hits sand-drake for #aaaaaa#787.13 physical damage#LAST#.
[LOG]	#{bold}#Hiruma Kage killed sand-drake!#{normal}#
checkHit	135	28.35
=> chance to hit	95
[LOG]	Sand-drake is stunned!
addTmpVal	table: 1195F598	stunned	1	 :=: 	1	1
Effect duration reduction <	7
Effect duration reduction >	5
88 ticks  in 10.53 seconds = 8.35708 TPS
============================== TACTICAL AI	sand-drake
============================== TACTICAL AI	sand-drake
============================== TACTICAL AI	sand-drake
============================== TACTICAL AI	sand-drake
============================== TACTICAL AI	sand-drake
============================== TACTICAL AI	sand-drake
AI took for target	21298	sandworm	::	2485	Hiruma Kage	2	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.608545) totstat(54.600000) talent_mod(1.000000)
[ATTACK] to 	Hiruma Kage	 :: 	43.913288025863	0	48.54	::	1
checkHit	67	16.8
=> chance to hit	95
[ATTACK] raw dam	43.913288025863	versus	48.54	with APR	0
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	34.550657806474	0.65449342193526	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Sandworm hits Hiruma Kage for #aaaaaa#0.00 physical damage#LAST#.
[PROJECTOR] starting dam	7.8966777399552
[PROJECTOR] after difficulty dam	7.8966777399552
[PROJECTOR] res	0	1	 on dam	7.8966777399552
[PROJECTOR] after resists dam	7.8966777399552
[PROJECTOR] final dam	7.8966777399552
[LOG]	Hiruma Kage hits sandworm for #YELLOW#7.90 light damage#LAST#.
[PROJECTOR] starting dam	15.820532307162
[PROJECTOR] after difficulty dam	15.820532307162
[PROJECTOR] res	0	1	 on dam	15.820532307162
[PROJECTOR] after resists dam	15.820532307162
[PROJECTOR] final dam	15.820532307162
[LOG]	Hiruma Kage hits sandworm for #DARK_GREY#15.82 darkness damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.585641) totstat(55.300000) talent_mod(1.000000)
[ATTACK] to 	Hiruma Kage	 :: 	43.842963863424	0	48.54	::	1
checkHit	68	16.8
=> chance to hit	95
[ATTACK] raw dam	43.842963863424	versus	48.54	with APR	0
[ATTACK] after range	0
[PHYS CRIT %]	0
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	34.550657806474	0.65449342193526	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Sandworm hits Hiruma Kage for #aaaaaa#0.00 physical damage#LAST#.
[PROJECTOR] starting dam	7.8966777399552
[PROJECTOR] after difficulty dam	7.8966777399552
[PROJECTOR] res	0	1	 on dam	7.8966777399552
[PROJECTOR] after resists dam	7.8966777399552
[PROJECTOR] final dam	7.8966777399552
[LOG]	Hiruma Kage hits sandworm for #YELLOW#7.90 light damage#LAST#.
[PROJECTOR] starting dam	15.820532307162
[PROJECTOR] after difficulty dam	15.820532307162
[PROJECTOR] res	0	1	 on dam	15.820532307162
[PROJECTOR] after resists dam	15.820532307162
[PROJECTOR] final dam	15.820532307162
[LOG]	Hiruma Kage hits sandworm for #DARK_GREY#15.82 darkness damage#LAST#.
AI took for target	21313	gigantic gravity worm	::	2485	Hiruma Kage	25	<	400
gigantic gravity worm	21313	dumb ai talents can use	Gravity Well	T_GRAVITY_WELL
gigantic gravity worm	21313	dumb ai talents can use	Gravity Spike	T_GRAVITY_SPIKE
dumb ai uses	T_GRAVITY_WELL
USING	table: 09FA92C8	Gravity Well
[SPELL] friendly fire chance	0
============================== TACTICAL AI	Briagh, Great Sand Wyrm
Briagh, Great Sand Wyrm	21326	tactical ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_3	heal
Briagh, Great Sand Wyrm	21326	tactical ai talents can use	Infusion: Wild	T_INFUSION:_WILD_2	defend
Briagh, Great Sand Wyrm	21326	tactical ai talents can use	Infusion: Heroism	T_INFUSION:_HEROISM_1	buff
Tactical ai report for	Briagh, Great Sand Wyrm
Lua Error: /data/damage_types.lua:1085: attempt to index local 'target' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:1085 projector
	At /engine/Map.lua:847 processEffects
	At /mod/class/Game.lua:713 onTurn
	At /engine/GameEnergyBased.lua:95 tick
	At /engine/GameTurnBased.lua:44 tick
	At /mod/class/Game.lua:635 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
25 frames in 1.145 seconds = 21.8341 FPS (36 keyframes)
 ----------------  Stack Dump ----------------

Code: Select all

[LOG]	Hiruma Kage hits sandworm for #DARK_GREY#12.82 darkness damage#LAST#.
============================== TACTICAL AI	sand-drake
============================== TACTICAL AI	sand-drake
============================== TACTICAL AI	Briagh, Great Sand Wyrm
Briagh, Great Sand Wyrm	4684	tactical ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_3	heal
Briagh, Great Sand Wyrm	4684	tactical ai talents can use	Infusion: Wild	T_INFUSION:_WILD_2	defend
Briagh, Great Sand Wyrm	4684	tactical ai talents can use	Infusion: Heroism	T_INFUSION:_HEROISM_1	buff
Tactical ai report for	Briagh, Great Sand Wyrm
22 frames in 1.006 seconds = 21.8688 FPS (31 keyframes)
Loaded texture for particles: /data/gfx/attacks/attack_white_16.png => 258
Loaded texture for particles: /data/gfx/attacks/attack_white_19.png => 259
[ATTACK] attacking with	shocking voratun greatsword of rage
[COMBAT DAMAGE] power(3.149778) totstat(97.200000) talent_mod(2.048809)
[ATTACK] to 	gigantic sandworm tunneler	 :: 	313.63005610377	11	1	::	1
checkHit	113	12.6
=> chance to hit	95
[ATTACK] raw dam	313.63005610377	versus	1	with APR	11
[ATTACK] after range	457
[PHYS CRIT %]	14.4
[ATTACK] after crit	457
[ATTACK] after mult	457
[PROJECTOR] starting dam	457
[PROJECTOR] after difficulty dam	457
[PROJECTOR] res	20	0.8	 on dam	525.55
[PROJECTOR] after resists dam	420.44
[PROJECTOR] final dam	420.44
[LOG]	Hiruma Kage hits gigantic sandworm tunneler for #aaaaaa#420.44 physical damage#LAST#.
[LOG]	#{bold}#Hiruma Kage killed gigantic sandworm tunneler!#{normal}#
AI took for target	4553	gigantic gravity worm	::	748	Hiruma Kage	20	<	400
============================== TACTICAL AI	sand-drake
AI took for target	4621	sandworm	::	748	Hiruma Kage	101	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.608545) totstat(55.300000) talent_mod(1.000000)
[ATTACK] to 	Hiruma Kage	 :: 	44.47627889799	0	48.54	::	1
checkHit	67	16.8
=> chance to hit	95
[LOG]	Sandworm misses Hiruma Kage.
============================== TACTICAL AI	Briagh, Great Sand Wyrm
Briagh, Great Sand Wyrm	4684	tactical ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_3	heal
Briagh, Great Sand Wyrm	4684	tactical ai talents can use	Infusion: Wild	T_INFUSION:_WILD_2	defend
Briagh, Great Sand Wyrm	4684	tactical ai talents can use	Infusion: Heroism	T_INFUSION:_HEROISM_1	buff
Tactical ai report for	Briagh, Great Sand Wyrm
24 frames in 1.019 seconds = 23.5525 FPS (33 keyframes)
163 ticks  in 10.726 seconds = 15.1967 TPS
gigantic gravity worm	4553	dumb ai talents can use	Gravity Well	T_GRAVITY_WELL
gigantic gravity worm	4553	dumb ai talents can use	Gravity Spike	T_GRAVITY_SPIKE
dumb ai uses	T_GRAVITY_WELL
USING	table: 09FBC8B8	Gravity Well
[SPELL] friendly fire chance	0
============================== TACTICAL AI	sand-drake
============================== TACTICAL AI	Briagh, Great Sand Wyrm
Briagh, Great Sand Wyrm	4684	tactical ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_3	heal
Briagh, Great Sand Wyrm	4684	tactical ai talents can use	Infusion: Wild	T_INFUSION:_WILD_2	defend
Briagh, Great Sand Wyrm	4684	tactical ai talents can use	Infusion: Heroism	T_INFUSION:_HEROISM_1	buff
Tactical ai report for	Briagh, Great Sand Wyrm
Lua Error: /data/damage_types.lua:1085: attempt to index local 'target' (a nil value)
	At [C]:-1 
	At /data/damage_types.lua:1085 projector
	At /engine/Map.lua:847 processEffects
	At /mod/class/Game.lua:713 onTurn
	At /engine/GameEnergyBased.lua:95 tick
	At /engine/GameTurnBased.lua:44 tick
	At /mod/class/Game.lua:635 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
 ----------------  Stack Dump ----------------


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