[b19] NPCs using Runes potential balance issue

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
krystlih
Posts: 2
Joined: Thu Jan 27, 2011 4:26 pm

[b19] NPCs using Runes potential balance issue

#1 Post by krystlih »

Made a new Fighter, Human, Cornac. Level 2 of the trollmire I came across a rogue with a regen rune. With the starter iron longsword and shield, I only did 5-6dmg to him at a time, he kept using his regen rune and I could not kill him and he couldn't kill me (did 0 dmg). Finally realize there is a 2h greatmaul in my backpack and I use that to beat him. Fortunately I had picked that up, otherwise I'd just have to let him chase me around the map (I did that for a while, but eventually he cornered me where we couldn't move).

Just thought you guys should be aware, could be a balance issue in the newbie areas.

Final Master
Sher'Tul
Posts: 1022
Joined: Fri May 21, 2010 8:16 pm
Location: Inside the minds of all
Contact:

Re: [b19] NPCs using Runes potential balance issue

#2 Post by Final Master »

As he couldn't damage you, you could have just ignored him and been on your way. A common mistake with new and veteran players alike in rogue-like games - you do not have to kill everything you see - in fact, that's often a recipe for death.
Final Master's Character Guides
Final Master's Guide to the Arena
Edge: Final Master... official Tome 4 (thread) necromancer.
Zonk: I'd rather be sick than on fire! :D

krystlih
Posts: 2
Joined: Thu Jan 27, 2011 4:26 pm

Re: [b19] NPCs using Runes potential balance issue

#3 Post by krystlih »

Right, I did that for a while, eventually running into a series of tree's where he had me cornered and I couldn't get out, I hadn't found a rune of teleportation/phase door yet so that wasn't an option either. I realize this may be a special case, but thought I'd point it out.

Grey
Loremaster
Posts: 3517
Joined: Thu Sep 23, 2010 10:18 pm
Location: London, England
Contact:

Re: [b19] NPCs using Runes potential balance issue

#4 Post by Grey »

I guess there should be a minimum area danger level for enemies to have runes/infusions.
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

Post Reply