The cooldown function bugs the talent so it's completely non-operational.
Edit: I'm also getting no damage taken activations, but this might just be extreme RNG.
[svn 2046] Cursed/Rampage bugged
Moderator: Moderator
Re: [svn 2046] Cursed/Rampage bugged
I've got a patch ready for the cooldown, I was a little slow getting it in. What exactly do you mean by "no damage taken activations"?
Re: [svn 2046] Cursed/Rampage bugged
Rampage is supposed to activate sometimes when you take damage. Presumably he's saying that he doesn't see any of those.
Re: [svn 2046] Cursed/Rampage bugged
This... and I think I'm not the only one.Sirrocco wrote:Rampage is supposed to activate sometimes when you take damage. Presumably he's saying that he doesn't see any of those.
Re: [svn 2046] Cursed/Rampage bugged
Here's a LOG (as those before me didn't provide one):
I tried to access the Talents Window using the 'm'-key:
I tried to access the Talents Window using the 'm'-key:
Code: Select all
Lua Error: /data/talents/cursed/rampage.lua:32: attempt to call field 'getCooldown' (a nil value)
At [C]:-1 getCooldown
At /data/talents/cursed/rampage.lua:32 cd
At /mod/class/Actor.lua:1640 getTalentCooldown
At /mod/class/Actor.lua:1621 getTalentFullDescription
At /engine/dialogs/UseTalents.lua:145 generateList
At /engine/dialogs/UseTalents.lua:40 init
At /engine/class.lua:64 new
At /engine/interface/ActorTalents.lua:512 useTalents
At /mod/class/Game.lua:841 f
At /mod/class/Game.lua:644 ?
At /engine/KeyBind.lua:202
greycat wrote:An intervention was required (kill -9)