Dark Ritual Bug

Where bugs go to lie down and rest

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edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Dark Ritual Bug

#1 Post by edge2054 »

Code: Select all

		local ret = {
			per = self:addTemporaryValue("combat_critical_power", self:combatTalentSpellDamage(t, 20, 60) / 100),
		}
		return ret
	end,
	deactivate = function(self, t, p)
		self:removeTemporaryValue("combat_spellcrit", p.per)
		return true
	end,
Seems to be removing combat_spellcrit when it's deactivated instead of critical power. (So infinite critical power but no crit to use it with :))

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
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Re: Dark Ritual Bug

#2 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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