[b14] Antimagic quest : sustained spells

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hops
Halfling
Posts: 111
Joined: Tue Sep 21, 2010 9:05 am

[b14] Antimagic quest : sustained spells

#1 Post by hops »

sustained spells should be de-activated before registering the quest, otherwise player will auto-fail the quest when the sustains are re-activated upon levelup/stat-change

Sirrocco
Sher'Tul
Posts: 1059
Joined: Fri Apr 23, 2010 4:56 am

Re: [b14] Antimagic quest : sustained spells

#2 Post by Sirrocco »

If it's an illegal sustain, activating it should prevent you from gaining the quest in the first place, right?

greycat
Sher'Tul
Posts: 1396
Joined: Tue May 11, 2010 11:51 pm

Re: [b14] Antimagic quest : sustained spells

#3 Post by greycat »

I think what they're saying is that you might pick up this talent, use it at low levels, then accept the antimagic quest. At that point, any *more* uses of it will fail the quest, including automatic re-castings at level up.

hops
Halfling
Posts: 111
Joined: Tue Sep 21, 2010 9:05 am

Re: [b14] Antimagic quest : sustained spells

#4 Post by hops »

This is indeed what I mean. Inscribed runes are purged, at least from the hotkey bar, upon receiving the quest, but sustained spells are not cancelled .

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