When I entered the lost merchant's quest with my lev4 dunadan berserker, all baddies were inactive until I walked up to the merchant and did a stunning blow job on the assasin lord. After this, all baddies proceeded to gang up on the poor merchant, who ofcourse was slaughtered before my char could even kill 1 baddie.
Ofcourse, the merchant's death has been avenged.
But that does not get me the quest completion

So, is this a bug, or is the baddies' inactivity a newly introduced feature since beta5, to give melee characters a better shot at beating the level? (in other words, should I have entered the quest at a much higher char level to stand a chance to beat it?)