Item respawns visible when they shouldn't be

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Item respawns visible when they shouldn't be

#1 Post by edge2054 »

Respawned items appear on previously explored tiles before you've re-explored them.

In other words, if you clear a level, pick everything up, and go back to it later, you can see every item that's respawned on the level without leaving the stairs by using shift + the mouse.

Grey
Loremaster
Posts: 3517
Joined: Thu Sep 23, 2010 10:18 pm
Location: London, England
Contact:

Re: Item respawns visible when they shouldn't be

#2 Post by Grey »

Makes potion and scroll farming so much easier :)
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

Shoob
Reaper
Posts: 1535
Joined: Mon Jan 22, 2007 6:31 pm
Location: East of the sun, west of the moon

Re: Item respawns visible when they shouldn't be

#3 Post by Shoob »

this is also worse than in beta 11 because tooltips now work on them too.
Oliphant am I, and I never lie.

Fela
Wyrmic
Posts: 279
Joined: Sun Aug 29, 2010 5:23 pm
Location: Hessen, Germany

Re: Item respawns visible when they shouldn't be

#4 Post by Fela »

..unless the level is naturally dark, when tooltips generally don't seem to work, even if the item is in your light radius.

Probably not noticable by all the archmage players with their vision spell :)

Shoob
Reaper
Posts: 1535
Joined: Mon Jan 22, 2007 6:31 pm
Location: East of the sun, west of the moon

Re: Item respawns visible when they shouldn't be

#5 Post by Shoob »

Fela wrote:Probably not noticable by all the archmage players with their vision spell
or, you know, the people with spare magic mapping scrolls ;)
Oliphant am I, and I never lie.

yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: Item respawns visible when they shouldn't be

#6 Post by yufra »

A simple fix would be to completely remove objects from remembered but not seen tiles, even ones that you would have remembered as being there. I don't know how feasible it would be to save the last seen object in a tile and only update that when you see it, so I offer the other suggestion up to public opinion.
<DarkGod> lets say it's intended

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: Item respawns visible when they shouldn't be

#7 Post by edge2054 »

Yeah, I'm sure there's not an easy fix for this but it's really cheesy.

It's not just potion farming that's made easy it's also low level artifact farming.

Grey
Loremaster
Posts: 3517
Joined: Thu Sep 23, 2010 10:18 pm
Location: London, England
Contact:

Re: Item respawns visible when they shouldn't be

#8 Post by Grey »

It shouldn't be hard to fix - just add a "recent" flag to each tile. When you explore a tile it gets marked as both explored and recent. When you leave the level for long and the items/monsters are regenned then all tiles marked recent are then remarked as non-recent (I assume this would be done when the level is actually revisitted). Then items can only be displayed on tiles marked recent.
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

Post Reply