Radiant Fear bug

Where bugs go to lie down and rest

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yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Radiant Fear bug

#1 Post by yufra »

I believe this error is related to me casting radiant fear on a bee swarm in the Old Forest:

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Lua Error: /engine/interface/ActorProject.lua:77: bad argument #1 to 'calc_circle' (number expected, got nil)
	At [C]:-1 
	At [C]:-1 calc_circle
	At /engine/interface/ActorProject.lua:77 project
	At /data/timed_effects.lua:1471 on_timeout
	At /engine/interface/ActorTemporaryEffects.lua:72 timedEffects
	At /mod/class/Actor.lua:201 act
	At /mod/class/NPC.lua:35 act
	At /engine/GameEnergyBased.lua:73 tick
	At /engine/GameTurnBased.lua:44 tick
	At /mod/class/Game.lua:433 
<DarkGod> lets say it's intended

Rakshasa
Cornac
Posts: 31
Joined: Sat Sep 11, 2010 12:45 am

Re: Radiant Fear bug

#2 Post by Rakshasa »

The same calc_circle error affects other skill like taunt from summoned turtles.

yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: Radiant Fear bug

#3 Post by yufra »

Actually, I think this may be a bug that my target refactor introduced. I will post again after looking at it myself.
<DarkGod> lets say it's intended

yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: Radiant Fear bug

#4 Post by yufra »

Ok, this should be fixed but won't be committed into the SVN until DG looks over it.
<DarkGod> lets say it's intended

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