[SPOILER] Mount Doom phase door bug

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yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

[SPOILER] Mount Doom phase door bug

#1 Post by yufra »

I got this error when trying to teleport south in Mount Doom (SVN revision 1308).
[LOG] Viruk casts Phase Door.
USING table: 0x5a9e40 Phase Door
[TELEPORT] can move from 8 10.2 to 7 10.2
[TELEPORT] can move from 8 10.2 to 8 9.2
[TELEPORT] can move from 8 10.2 to 8 10.2
[TELEPORT] can move from 8 10.2 to 8 11.2
[TELEPORT] can move from 8 10.2 to 9 10.2
stack traceback:
/engine/Map.lua:438: in function 'map'
/engine/Actor.lua:125: in function 'move'
/mod/class/Actor.lua:272: in function 'move'
/mod/class/Player.lua:113: in function </mod/class/Player.lua:112>
(tail call): ?
(tail call): ?
/data/talents/spells/conveyance.lua:65: in function 'action'
/engine/interface/ActorTalents.lua:117: in function </engine/interface/ActorTalents.lua:111>
Lua Error: /engine/interface/GameTargeting.lua:89: /engine/Map.lua:438: attempt to index field '?' (a nil value)
At [C]:-1
At [C]:-1 error
At /engine/interface/GameTargeting.lua:89 fct
At /engine/interface/GameTargeting.lua:95 targetMode
At /engine/interface/GameTargeting.lua:141 ?
At /engine/KeyBind.lua:198
<DarkGod> lets say it's intended

Final Master
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Re: [SPOILER] Mount Doom phase door bug

#2 Post by Final Master »

I believe it has been implemented in beta 11, but you can no longer teleport 'south' while in the mount doom dash.
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darkgod
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Re: [SPOILER] Mount Doom phase door bug

#3 Post by darkgod »

Fixed
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yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: [SPOILER] Mount Doom phase door bug

#4 Post by yufra »

Thanks Final Master, I did suspect it was a feature, but broken nonetheless. :D

There was another thing I noticed, and I apologize if I am repeating something in the the "blue Istari [heavy spoiler]" thread which I have been avoiding (I want some surprises!). When I reached the end of Mount Doom the two brothers were there and I was expecting some sort of dialog, but nothing. I went up to one and bumped into him and I think this turned them aggressive, which was unfortunate because I was then battling them whilst they could take no damage.
<DarkGod> lets say it's intended

Repton
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Re: [SPOILER] Mount Doom phase door bug

#5 Post by Repton »

They're supposed to curse you, summon a boss, and then vanish. So, yeah, some kind of bug. Were you invisible or sneaking or the like?

yufra
Perspiring Physicist
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Re: [SPOILER] Mount Doom phase door bug

#6 Post by yufra »

I probably was invisible, yes. The boss appeared when the timer ran out, though.
<DarkGod> lets say it's intended

Shoob
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Re: [SPOILER] Mount Doom phase door bug

#7 Post by Shoob »

yeah, they are bugged if you encounter then while invisible or just turned off invisibility.
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