Is it just me? I cannot get this quest. when I come to the last question the option "I will keep that in mind" is not doing anything
Ah Playing elf summoner in beta 9 was the same in 8
Last edited by pilotpirx on Thu Sep 16, 2010 2:12 pm, edited 1 time in total.
collect_staff = function(self, who, dialog)
who:showEquipInven("Offer which item?",
function(o) return (o.type == "weapon" and o.subtype == "staff" and (not o.define_as or o.define_as ~= "STAFF_ANGMAR")) or (o.type == "jewelry" and o.subtype == "ring") or (o.type == "jewelry" and o.subtype == "amulet") end,
function(o, inven, item)
-- Special handling for the staff of absorption
if o.define_as ans o.define_as == "STAFF_ABSORPTION" then
game.logPlayer(who, "#LIGHT_RED#As the apprentice touches the staff he begins to consume, flames bursting out of his mouth, life seems to be drained away from him and in an instant he collapses in a lifeless husk.")
who:setQuestStatus(self, self.FAILED)
game:unregisterDialog(dialog)
return true
end
And another error with same character when entering Sandworm lair
the game is stuck at this moment
Lua Error: /engine/Map.lua:310: bad argument #1 to 'setmetatable' (table expected, got nil)
At [C]:-1
At [C]:-1 setmetatable
At /engine/Map.lua:310 loaded
At /engine/Savefile.lua:293 loadZone
At /engine/Zone.lua:386 load
At /engine/Zone.lua:49 init
At /engine/class.lua:38 new
At /mod/class/Game.lua:296 changeLevel
At /mod/class/Game.lua:581 ?
At /engine/KeyBind.lua:202
bind MOVE_DOWN function: 0AAC2AC8
bind MOVE_UP function: 0AAC23C0
bind EXIT function: 0AAB35A0
bind ACCEPT function: 0AAB3528
bind ACCEPT function: 10265248
333 frames in 10.017 seconds = 33.2435 FPS
Lua Error: /mod/class/Game.lua:248: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:248 getSaveDescription
At /engine/Savefile.lua:156 saveGame
At /mod/dialogs/Quit.lua:36 ?
At /engine/KeyBind.lua:198
@pilot:
The first bug is known and fixed (you found the fix youself - just change the "ans" to an "and").
BTW: The newest version is beta10b, if you current char dies you should update.
The second one:
Humm, there were some problems around reentering certain lvls (afair slime tunnels and sandworm lair). Deleting the corresponding dungeon-savefiles in the savefolder of your char solved this issue - I think...
Again with summoner in beta 10b. This time when first time entering Old forest
C Map size 18:14 :: 252
Lua Error: /engine/Map.lua:312: bad argument #1 to 'setmetatable' (table expected, got nil)
At [C]:-1
At [C]:-1 setmetatable
At /engine/Map.lua:312 loaded
At /engine/Savefile.lua:365 ?
At /engine/SavefilePipe.lua:128 doLoad
At /engine/Zone.lua:387 load
At /engine/Zone.lua:50 init
At /engine/class.lua:38 new
At /mod/class/Game.lua:299 changeLevel
At /mod/class/Game.lua:606 ?
At /engine/KeyBind.lua:202
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning