Some little things...

Where bugs go to lie down and rest

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Zop
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Posts: 65
Joined: Fri Sep 01, 2006 6:20 am
Location: Bermuda Dunes
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Some little things...

#1 Post by Zop »

Little things:

I like that I can see out-of-depth random monsters and items from elsewhere, but a fire drake in level 1 trollshaws? Evil!

Killing something with a shield bash will show the monster is stunned, after it dies. I wouldn't call it a big deal, but I died when I thought a white worm mass was stunned, when it was another one that moved onto the same square...

I tried to wear an unidentified cap, and it told me I need to wear it to use it, and then it became identified. It was a spell-charged item. Perhaps it showed the use option in the item menu, and I didn't notice when I pressed enter right away, but should it have even shown the use option?

Is it even worth it category:

When I stop running from seeing a monster, I can see that the ground visibility distance is increased- that is, I can see squares further than normal. And for that turn only- if I do anything, the view distance reverts back. It's most noticeable in the maze. Perhaps it's because I have infravision on a character that doesn't normal have it?

On a Sun Paladin, the stamina bar appears after I learn shield pummel, but doesn't go away if I change my mind about learning it.

Should moving diagonal into the edge of a map move you one of the directions you wanted? (Moving Up-left into the top edge will still move you left.)
my handwriting is bad

Zop
Higher
Posts: 65
Joined: Fri Sep 01, 2006 6:20 am
Location: Bermuda Dunes
Contact:

Re: Some little things...

#2 Post by Zop »

Charged armors at the rare goods shop have one additional charge more than the maximum charges... is this intentional?

Actually, I just went back in the shop, and now they're all not above their maximums...
my handwriting is bad

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