Elven Ruin traps

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
madmonk
Reaper
Posts: 2257
Joined: Wed Dec 12, 2007 12:21 am
Location: New Zealand

Elven Ruin traps

#1 Post by madmonk »

I am playing a Wilder. I summon a pet...

The pet hits a trap! The pet takes damage AND so do I. I died from this just after killing the Mummy!

Code: Select all

[LOG]	Something hits fire imp for #ROYAL_BLUE#139.00 lightning damage#LAST#.
[LOG]	Lightning blast trap killed fire imp!
[PROJECTOR] starting dam	139
[PROJECTOR] after difficulty dam	139
[PROJECTOR] res	0	1	 on dam	139
[PROJECTOR] final dam	139
[LOG]	Something hits Biffa for #ROYAL_BLUE#139.00 lightning damage#LAST#.
[LOG]	Lightning blast trap killed Biffa!
bind	MOVE_DOWN	function: 0xc84bd20
bind	MOVE_UP	function: 0xf1032d0
bind	ACCEPT	function: 0x100ded40
137 ticks  in 12.705 seconds = 10.7832 TPS
Regards

Jon.

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: Elven Ruin traps

#2 Post by darkgod »

A blast trap is an AOE, where you close to your pet ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

madmonk
Reaper
Posts: 2257
Joined: Wed Dec 12, 2007 12:21 am
Location: New Zealand

Re: Elven Ruin traps

#3 Post by madmonk »

OK, that explains it!

Sad demise, but at least it is not a bug! :evil:
Regards

Jon.

Post Reply