The case of the missing mold

Where bugs go to lie down and rest

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Repton
Archmage
Posts: 371
Joined: Wed Aug 05, 2009 2:17 am

The case of the missing mold

#1 Post by Repton »

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There's a mold on the stairs. My fire imp knows it's there, but it cannot be seen, and so the poor imp's fire bolts hit nothing but empty air...

This is actually a slightly tricky problem, in that I can't go into the wilds while poisoned, and the unkillable mold always hits me when I get close. Hydra breath didn't do anything, but my stone golem helped me out in the end: a stomp re-arranged the dungeon. I've no idea where the mold is now, but the stairs are somewhere different.

Of course, this leads to strange effects upon re-entering the level...
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darkgod
Master of Eyal
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Joined: Wed Jul 24, 2002 9:26 pm
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Re: The case of the missing mold

#2 Post by darkgod »

Well not sure you can, you can keep trying and pray it misses and does not poison you.


******************* SPOILERS ***************














If you have the debug console active you can do:
game:changeLevel(1,"wilderness")
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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