I kill Golbug and...

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
PowerWyrm
Sher'Tul
Posts: 1106
Joined: Thu Nov 21, 2002 9:53 pm

I kill Golbug and...

#1 Post by PowerWyrm »

Some dork pops up, gives me a scroll, and the game freezes...

Error as follows:

Code: Select all

[CHAT] selected	Thank you for your courrage.	function: 2589BED8	nil
Lua Error: /engine/interface/ActorInventory.lua:151: attempt to index local 'inven' (a nil value)
	At [C]:-1 
	At /engine/interface/ActorInventory.lua:151 removeObject
	At /data/chats/message-minas-tirith.lua:28 action
	At /engine/dialogs/Chat.lua:72 use
	At /engine/dialogs/Chat.lua:48 ?
	At /engine/KeyBind.lua:198

Shoob
Reaper
Posts: 1535
Joined: Mon Jan 22, 2007 6:31 pm
Location: East of the sun, west of the moon

Re: I kill Golbug and...

#2 Post by Shoob »

thats probably why there have been numerous posts on this. (I didnt see this mentioned there though)

it looks like the npc does not have the scroll in his inventory, so it cant remove it. (DG, there should be some asserts/checks in there somewhere)
Oliphant am I, and I never lie.

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: I kill Golbug and...

#3 Post by edge2054 »

Yeah, I had to kill Gorbulg three times to get around this bug.

First two times I was getting the same error in the stdout.

I have no idea if it was just random or what but the third time I waited to rest or loot until after I was done with the Herald.

The full logs are linked in the Beta 9 bugs thread.

PowerWyrm
Sher'Tul
Posts: 1106
Joined: Thu Nov 21, 2002 9:53 pm

Re: I kill Golbug and...

#4 Post by PowerWyrm »

Maybe this has nothing to do with the bug, but the second time I killed Golbug, I waited for the herald to appear and didn't move until the dialog was triggered... and the game didn't crash. The first time, I made a move towards him to trigger the dialog.

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: I kill Golbug and...

#5 Post by darkgod »

Ahhhh I think I understand then, the dialog triggered twice proabbly .. ok I know how to fix it :)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

PowerWyrm
Sher'Tul
Posts: 1106
Joined: Thu Nov 21, 2002 9:53 pm

Re: I kill Golbug and...

#6 Post by PowerWyrm »

Reproduced:
- character and herald stand next to each other
- character moves away or stands still: no problem, scroll gets delivered
- character tries to bump into the herald: game crashes

For me, it's more related to the fact that the scroll is created in the lua file which is called when the herald triggers the dialog event. When the character triggers the dialog event himself by bumping into the npc, the dialog event is triggered without the scroll being created.

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: I kill Golbug and...

#7 Post by darkgod »

Yes the scroll is unique, I have made it so that it wont chat with you twice
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Post Reply