Summoners and traps

Where bugs go to lie down and rest

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Zaive
Archmage
Posts: 313
Joined: Mon May 24, 2010 1:33 pm

Summoners and traps

#1 Post by Zaive »

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[LOG]	A bolt of ice blasts onto fire imp!
[PROJECTOR] starting dam	154
[PROJECTOR] after difficulty dam	154
[PROJECTOR] res	0	1	 on dam	154
[PROJECTOR] final dam	154
[LOG]	Something hits Summoner for #1133F3#154.00 cold damage#LAST#.
[LOG]	Ice blast trap killed Summoner!
[THREAD] registering	table: 0748EF80	userdata: 09FECC58	1
bind	MOVE_DOWN	function: 0722E9A8
bind	MOVE_UP	function: 0722E958
bind	ACCEPT	function: 0722E9D0
[PROJECTOR] starting dam	154
[PROJECTOR] after difficulty dam	154
[PROJECTOR] res	0	1	 on dam	154
[PROJECTOR] final dam	154
[LOG]	Something hits fire imp for #1133F3#154.00 cold damage#LAST#.
[LOG]	Ice blast trap killed fire imp!
So, My summon steps on a trap and *I* die? What?

At least, I think that's what happened. I wasn't paying attention...
Burb Lulls wrote:"FLURRYFLURRYFLURRYFLURRYFLURRYFLURRY"

yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: Summoners and traps

#2 Post by yufra »

Was the summoner standing nearby? The ice blast trap has a radius associated with the damage, even though it has only one "target".
<DarkGod> lets say it's intended

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