beta8: warshout on invisble target

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Chattius
Thalore
Posts: 120
Joined: Thu Jul 28, 2005 9:59 am
Location: Wetzlar, Hessen, Germany

beta8: warshout on invisble target

#1 Post by Chattius »

Was fighting the greater mummy lord and i wanted to hit with a warshout while i was not seeing him:

Code: Select all

[LOG]	Zwerbara uses Warshout.
USING	table: 07C83BE8	Warshout
Loading tile	border_7.png
Loading tile	border_9.png
Loading tile	border_1.png
Loading tile	border_3.png
Loading tile	border_8.png
Loading tile	border_4.png
Lua Error: /engine/interface/GameTargeting.lua:89: attempt to index global 'Dialog' (a nil value)
	At [C]:-1 
	At /engine/interface/GameTargeting.lua:89 targetMode
	At /engine/interface/GameTargeting.lua:137 ?
	At /engine/KeyBind.lua:198 
328 frames in 10.025 seconds = 32.7182 FPS
57 ticks  in 10.261 seconds = 5.55501 TPS
291 frames in 10.023 seconds = 29.0332 FPS
330 frames in 10.015 seconds = 3
Resulted in not able to move or do any other actions anymore.

darkgod
Master of Eyal
Posts: 10751
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Re: beta8: warshout on invisble target

#2 Post by darkgod »

Fixed :)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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