Bugs

Where bugs go to lie down and rest

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Drystan
Posts: 1
Joined: Mon Aug 02, 2010 5:27 pm

Bugs

#1 Post by Drystan »

First off I would like to say thanks for making such a great game! I've noticed some bugs in the latest beta.

1) Unseen enemies (due to darkness) show up in the seen enemies list. (see screenshot)
2) I've also experienced the bug where being hit by an arrow from a dead enemy causes you to get stuck in one spot.
3) Typo - when you stand over a pile of objects, the message says 'there is more than one objects here' or something similar.

That's it for now!
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unseen enemies bug
unseen enemies bug
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Shoob
Reaper
Posts: 1535
Joined: Mon Jan 22, 2007 6:31 pm
Location: East of the sun, west of the moon

Re: Bugs

#2 Post by Shoob »

1) this also affects spells that affect all monsters in LOS

and a couple more:

4) charged items in shops can have more than their max charge
5) I have experienced bugs with a charged gold ring (dig) where it makes the inventory screen stay, uses up the charge (ineffectively), and I have to do a bunch of wierd stuff to get rid of that screen (no errors shown in stdout though)

and a request:

a) recharge is WAY too expensive... recharging above ring cost 48 gold, whereas the ring itself costs 26 gold...
Oliphant am I, and I never lie.

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
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Re: Bugs

#3 Post by darkgod »

Fixed LOS thing.

The UI for charged objects sucks currently I know :/

But the price is fine, forces you to choose what you really need.
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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