Odd hang on the world map

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Frumple
Sher'Tul Godslayer
Posts: 1517
Joined: Sat May 15, 2010 9:17 pm

Odd hang on the world map

#1 Post by Frumple »

As subject. Ended up having to kill the process. Only thing unusual going on was me throttling the CPU consumption down via Battle Encoder Shirase; b3's eating up more CPU than b2 was, though still less than b1. That gdb whatsit spat out

Code: Select all

Program received signal SIGSEGV, Segmentation fault.
0x00401911 in map_opaque (m=0x23fbd0, x=48, y=64) at src/core_lua.c:83
83	src/core_lua.c: No such file or directory.
	in src/core_lua.c
Last few stdout lines were

Code: Select all

refused unique	Novice mage	mod.class.Encounter/Novice mage
table: 0CBC5F70	true	table: 185CC580
chance	5	4
table: 0CBC5F70	true	table: 185CC58
I did notice that both the novice mage and lost merchant encounters were being checked for, despite me having already ran across both of them.

P.S. Is there some way to get the gdb program to export its content to file? Be much quicker and less error prone (triple checked!) than typing by hand...

Canderel
Sher'Tul
Posts: 1252
Joined: Mon Nov 24, 2003 2:31 pm
Location: South Africa

Re: Odd hang on the world map

#2 Post by Canderel »

Are you on Windows? Then I suggest using Console to run gdb.exe t-engine.exe from... The copy and paste functionality there is way above the normal windows console. (Use shift-click and drag to select. It 'auto-copies' ala linux, and then you can just paste it into the forum post.)

Linux and OSX should probably have good enough consoles to copy and paste without issues.

Frumple
Sher'Tul Godslayer
Posts: 1517
Joined: Sat May 15, 2010 9:17 pm

Re: Odd hang on the world map

#3 Post by Frumple »

Cooee, thanks. Seems to be pretty functional, so far. Definitely a boost up from XP's native, stripped down, command line prompt. Poor thing's been wimpy ever since they ripped DOS out of the OS.

An'yeah, m'on windows. Too much of what I'm interested in is native to the OS and I catch enough flak dealing with emulators without having to bugger around running them through another emulator, heh. Dosbox is bad enough, but dosbox through wine, or something? Yeesh. Got enough HD-space issues as it is to go mucking about with partitions, too. Maybe when someone sits down and proclaims linux development done I'll check it out, heh.

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