Animations

Where bugs go to lie down and rest

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Elroniel
Higher
Posts: 52
Joined: Wed May 08, 2013 11:51 pm

Re: Animations

#16 Post by Elroniel »

Sounds good. I'll hit ya up.

Suslik
Spiderkin
Posts: 481
Joined: Wed Aug 22, 2012 4:41 pm

Re: Animations

#17 Post by Suslik »

Ok, I've made a test version of the shader. Please locate your game folder, go to game/modules/, find file called tome-gfx.team and make a backup of it. Now you're gonna screw it. Rename the file to tome-gfx.zip, open its contents and inside of it find a folder: data/gfx/shaders/. Then grab these 2 files:
https://dl.dropboxusercontent.com/u/256 ... reball.lua
https://dl.dropboxusercontent.com/u/256 ... eball.frag
And overwrite 2 existing files in that /shaders/ directory with these. Then rename the file back to team. To make sure you don't lose any characters, better test on a new one or on a character you're not particularly fond of. It should not harm them but it can. Then find/cast any fireball-based effect and make a screenshot of it, then upload here. It will look weird but that's for debug purposes so that I can trace which part of the shader is broken.

Pixie, same goes to you as well - if you have some spare time, please follow these instructions too to help me track down this bug.

If you have any problems, either poke my in skype: suslikmadskills, or in irc: http://client01.chat.mibbit.com/#tome@irc.rizon.net (type in any name and find if i'm online) or just post here.

Oh, and both of you please tell me which GPU you have.

Elroniel
Higher
Posts: 52
Joined: Wed May 08, 2013 11:51 pm

Re: Animations

#18 Post by Elroniel »

I have a Nvidia GeForce GTX 260M.

I'll run through some of those tests later tonight or tomorrow and shoot you a screenshot when I get it done.

Suslik
Spiderkin
Posts: 481
Joined: Wed Aug 22, 2012 4:41 pm

Re: Animations

#19 Post by Suslik »

ok cool

Pixie
Cornac
Posts: 35
Joined: Mon May 05, 2014 7:02 pm

Re: Animations

#20 Post by Pixie »

*sneaks back to her seat*
*whistles*
*pretends to have always been here*
NO, I CAN'T LIE!!! I'm so sorry for taking so long!
I think my graphic card is a GeForce 9600 GT (?)
Is that a clue? Because we both seem to have the same graphic card and the same bug occurs to us!
I will reproduce the steps you taught us and I will post a screenshot of the fireball animation today! Big promise!

Pixie
Cornac
Posts: 35
Joined: Mon May 05, 2014 7:02 pm

Re: Animations

#21 Post by Pixie »

I GOT IT!!! YOUR IDEA WAS BRILLIANT, YOU WILL SEE!

Suslik
Spiderkin
Posts: 481
Joined: Wed Aug 22, 2012 4:41 pm

Re: Animations

#22 Post by Suslik »

Hmm I did get the test image, but it was not the same case as it was with flames of uh'rok(was bugged in a similar way). I got 2 images from you - did they alternate every frame or sometimes occurs one and sometimes other or what?

Regardless I'll need you to run another series of test to further narrow down the search.

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