I tried that... did not work for me.rmeakins wrote:I tried out Shoob's mummy.lua solution and it fixed the first level of the elven ruins for me... have not tried going deeper yet.Shoob wrote:this is because in mummy.lua they are given a talent "technique/2hweapon" when it should be either "technique/2hweapon-offense" or "technique/2hweapon-cripple"
mummy.lua is located in ...\tome4\game\modules\tome\data\general\npcs
Elven Ruin Crash (beta 3)
Moderator: Moderator
Re: Elven Ruin Crash
Regards
Jon.
Jon.
-
- Reaper
- Posts: 1535
- Joined: Mon Jan 22, 2007 6:31 pm
- Location: East of the sun, west of the moon
Re: Elven Ruin Crash
yeah, my fix is more for windows machines I think...
Oliphant am I, and I never lie.
-
- Halfling
- Posts: 85
- Joined: Sun May 23, 2010 5:25 am
Re: Elven Ruin Crash
No, it should work, but if you've saved a game in there it won't reload the script.
Re: Elven Ruin Crash
Yes, that was what I was afraid of...registeringislame wrote:No, it should work, but if you've saved a game in there it won't reload the script.
Oh well not to worry, I have it corrected so will try again!
Regards
Jon.
Jon.
-
- Halfling
- Posts: 85
- Joined: Sun May 23, 2010 5:25 am
Re: Elven Ruin Crash
I feel your pain, I've got a good character trapped in there too. Still have the savefile.
Re: Elven Ruin Crash
I now join the people who have a good character stuck in there. My fault for going in, but I wasn't looking where I was going and thought it was the old forest. Sigh. Ah well.
Re: Elven Ruin Crash (beta 3)
This is now a beta 3 problem... Screen goes black. Back out to World map and remains black. Attempting to save causes a hang. I then have to kill the process.
Revision 724
Revision 724
Code: Select all
LEVEL] persisting to memory wilderness-1
Loading entities file from file /data/zones/ancient-elven-ruins/npcs.lua
Loading entities file from file /data/general/npcs/rodent.lua
Loading entities file from memory /data/general/npcs/vermin.lua
Loading entities file from file /data/general/npcs/molds.lua
Loading entities file from file /data/general/npcs/mummy.lua
Lua Error: /engine/Entity.lua:236: /data/general/npcs/mummy.lua:1: unexpected symbol near '?'
At [C]:-1
At [C]:-1 error
At /engine/Entity.lua:236 loadList
At /engine/Entity.lua:273 load
At /data/zones/ancient-elven-ruins/npcs.lua:23 f
At /engine/Entity.lua:279 loadList
At /engine/Zone.lua:55 init
At /engine/class.lua:38 new
At /mod/class/Game.lua:275 changeLevel
At /mod/class/Game.lua:607 ?
At /engine/KeyBind.lua:180
Lua Error: /engine/Actor.lua:89: attempt to index field 'level' (a nil value)
At [C]:-1
At /engine/Actor.lua:89 move
At /mod/class/Actor.lua:208 move
At /mod/class/Player.lua:88 moveDir
At /mod/class/Game.lua:540 ?
At /engine/KeyBind.lua:177
Lua Error: /mod/class/Game.lua:597: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:597 ?
At /engine/KeyBind.lua:180
bind ACCEPT function: 0xb602058
155 frames in 10.005 seconds = 15.4923 FPS
Lua Error: /mod/class/Game.lua:234: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:234 getSaveDescription
At /engine/Savefile.lua:127 saveGame
At /mod/dialogs/Quit.lua:36 ?
At /engine/KeyBind.lua:177
17 ticks in 13.383 seconds = 1.27027 TPS
141 frames in 10.001 seconds = 14.0986 FPS
3 ticks in 10.036 seconds = 0.298924 TPS
S
Regards
Jon.
Jon.
Re: Elven Ruin Crash (beta 3)
/me hangs himself ...
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Elven Ruin Crash (beta 3)
Did you temper with the files?
I have no such weirdness here
I have no such weirdness here
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Elven Ruin Crash (beta 3)
can you paste the beginnign of the file here please ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Elven Ruin Crash (beta 3)
Here is a complete one...
Code: Select all
WARNING: No bootstrap code found, defaulting to working directory for engine code!
LuaVM: LuaJIT 1.1.5 x86
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: actions
Remapping HOTKEY_11 table: 0x88dc0a8
table: 0x8927e38 1
Loading tile border_7.png
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Loading tile border_8.png
Loading tile border_4.png
Loading tile border_7_sel.png
Loading tile border_9_sel.png
Loading tile border_1_sel.png
Loading tile border_3_sel.png
bind MOVE_DOWN function: 0x8965388
bind MOVE_UP function: 0x895e060
bind ACCEPT function: 0x8893ac8
table: 0x8927e38 1
table: 0x8927e38 1
table: 0x8927e38 1
table: 0x8927e38 1
table: 0x8927e38 1
SDL Activity 1
resize 1278 x 958
table: 0x8927e38 2
table: 0x89a4288 1
table: 0x8927e38 1
table: 0x89a4288 2
bind MOVE_DOWN function: 0x895d378
bind MOVE_UP function: 0x895d050
bind ACCEPT function: 0x895d398
Loading tile border_7.png
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Loading tile border_1.png
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Loading tile border_4.png
[ACHIEVEMENT] defined 1 DEUS_EX_MACHINA
[ACHIEVEMENT] defined 2 TREASURE_HUNTER
[ACHIEVEMENT] defined 3 TREASURE_HOARDER
[ACHIEVEMENT] defined 4 DRAGON_GREED
[ACHIEVEMENT] defined 5 THAT_WAS_CLOSE
[ACHIEVEMENT] defined 6 SIZE_MATTERS
[ACHIEVEMENT] defined 7 EXTERMINATOR
[ACHIEVEMENT] defined 8 PEST_CONTROL
[ACHIEVEMENT] defined 9 LEVEL_10
[ACHIEVEMENT] defined 10 LEVEL_20
[ACHIEVEMENT] defined 11 LEVEL_30
[ACHIEVEMENT] defined 12 LEVEL_40
[ACHIEVEMENT] defined 13 LEVEL_50
[ACHIEVEMENT] defined 14 UNSTOPPABLE
[ACHIEVEMENT] defined 15 VAMPIRE_CRUSHER
[ACHIEVEMENT] defined 16 A_DANGEROUS_SECRET
[ACHIEVEMENT] defined 17 THE_SECRET_CITY
[ACHIEVEMENT] defined 18 SLIDERS
[ACHIEVEMENT] defined 19 DESTROYER_BANE
[ACHIEVEMENT] defined 20 ELEMENTALIST
[ACHIEVEMENT] defined 21 WARPER
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: debug
[TALENT] Multiply MULTIPLY 1
[TALENT] Poisonous Crawl CRAWL_POISON 2
[TALENT] Acidic Crawl CRAWL_ACID 3
[TALENT] Blinding Spores SPORE_BLIND 4
[TALENT] Poisonous Spores SPORE_POISON 5
[TALENT] Stun STUN 6
[TALENT] Constrict CONSTRICT 7
[TALENT] Knockback KNOCKBACK 8
[TALENT] Poisonous Bite BITE_POISON 9
[TALENT] Summon SUMMON 10
[TALENT] Rotting Disease ROTTING_DISEASE 11
[TALENT] Decrepitude Disease DECREPITUDE_DISEASE 12
[TALENT] Weakness Disease WEAKNESS_DISEASE 13
[TALENT] Mind Disruption MIND_DISRUPTION 14
[TALENT] Water Bolt WATER_BOLT 15
[TALENT] Grab GRAB 16
[TALENT] Blinding Ink BLINDING_INK 17
[TALENT] Spit Poison SPIT_POISON 18
[TALENT] Lay Web LAY_WEB 19
[TALENT] Darkness DARKNESS 20
[TALENT] Mana Pool MANA_POOL 21
[TALENT] Vim Pool VIM_POOL 22
[TALENT] Stamina Pool STAMINA_POOL 23
[TALENT] Equilibrium Pool EQUILIBRIUM_POOL 24
[TALENT] Positive Pool POSITIVE_POOL 25
[TALENT] Negative Pool NEGATIVE_POOL 26
[TALENT] Improved Health I IMPROVED_HEALTH_I 27
[TALENT] Improved Health II IMPROVED_HEALTH_II 28
[TALENT] Improved Health III IMPROVED_HEALTH_III 29
[TALENT] Decreased Health I DECREASED_HEALTH_I 30
[TALENT] Decreased Health II DECREASED_HEALTH_II 31
[TALENT] Decreased Health III DECREASED_HEALTH_III 32
[TALENT] Teleport: Angolwen TELEPORT_ANGOLWEN 33
[TALENT] King's Gift DUNADAN_HEAL 34
[TALENT] Grace of the Eldar NANDOR_SPEED 35
[TALENT] Resilience of the Dwarves DWARF_RESILIENCE 36
[TALENT] Luck of the Little Folk HOBBIT_LUCK 37
[TALENT] Orcish Fury ORC_FURY 38
[TALENT] Berserker BERSERKER 39
[TALENT] Death Dance DEATH_DANCE 40
[TALENT] Warshout WARSHOUT 41
[TALENT] Death Blow DEATH_BLOW 42
[TALENT] Stunning Blow STUNNING_BLOW 43
[TALENT] Sunder Armour SUNDER_ARMOUR 44
[TALENT] Sunder Arms SUNDER_ARMS 45
[TALENT] Crush CRUSH 46
[TALENT] Dual Weapon Training DUAL_WEAPON_TRAINING 47
[TALENT] Dual Weapon Defense DUAL_WEAPON_DEFENSE 48
[TALENT] Precision PRECISION 49
[TALENT] Momentum MOMENTUM 50
[TALENT] Dual Strike DUAL_STRIKE 51
[TALENT] Flurry FLURRY 52
[TALENT] Sweep SWEEP 53
[TALENT] Whirlwind WHIRLWIND 54
[TALENT] Shield Pummel SHIELD_PUMMEL 55
[TALENT] Riposte RIPOSTE 56
[TALENT] Overpower OVERPOWER 57
[TALENT] Assault ASSAULT 58
[TALENT] Shield Wall SHIELD_WALL 59
[TALENT] Repulsion REPULSION 60
[TALENT] Shield Expertise SHIELD_EXPERTISE 61
[TALENT] Last Stand LAST_STAND 62
[TALENT] Precise Strikes PRECISE_STRIKES 63
[TALENT] Blinding Speed BLINDING_SPEED 64
[TALENT] Perfect Strike PERFECT_STRIKE 65
[TALENT] Rush RUSH 66
[TALENT] Quick Recovery QUICK_RECOVERY 67
[TALENT] Fast Metabolism FAST_METABOLISM 68
[TALENT] Spell Shield SPELL_SHIELD 69
[TALENT] Unending Frenzy UNENDING_FRENZY 70
[TALENT] Heavy Armour Training HEAVY_ARMOUR_TRAINING 71
[TALENT] Massive Armour Training MASSIVE_ARMOUR_TRAINING 72
[TALENT] Health HEALTH 73
[TALENT] Weapon Combat WEAPON_COMBAT 74
[TALENT] Sword Mastery SWORD_MASTERY 75
[TALENT] Axe Mastery AXE_MASTERY 76
[TALENT] Mace Mastery MACE_MASTERY 77
[TALENT] Knife Mastery KNIFE_MASTERY 78
[TALENT] Bow Mastery BOW_MASTERY 79
[TALENT] Piercing Arrow PIERCING_ARROW 80
[TALENT] Dual Arrows DUAL_ARROWS 81
[TALENT] Volley of Arrows VOLLEY_OF_ARROWS 82
[TALENT] Sling Mastery SLING_MASTERY 83
[TALENT] Eye Shot EYE_SHOT 84
[TALENT] Inertial Shot INERTIAL_SHOT 85
[TALENT] Multishot MULTISHOT 86
[TALENT] Shoot SHOOT 87
[TALENT] Steady Shot STEADY_SHOT 88
[TALENT] Aim AIM 89
[TALENT] Rapid Shot RAPID_SHOT 90
[TALENT] Critical Shot CRITICAL_SHOT 91
[TALENT] Ammo Creation AMMO_CREATION 92
[TALENT] Crippling Shot CRIPPLING_SHOT 93
[TALENT] Pinning Shot PINNING_SHOT 94
[TALENT] Scatter Shot SCATTER_SHOT 95
[TALENT] Arcane Combat ARCANE_COMBAT 96
[TALENT] Arcane Dexterity ARCANE_DEXTERITY 97
[TALENT] Arcane Feed ARCANE_FEED 98
[TALENT] Arcane Destruction ARCANE_DESTRUCTION 99
[TALENT] Stealth STEALTH 100
[TALENT] Shadowstrike SHADOWSTRIKE 101
[TALENT] Hide in Plain Sight HIDE_IN_PLAIN_SIGHT 102
[TALENT] Unseen Actions UNSEEN_ACTIONS 103
[TALENT] Dirty Fighting DIRTY_FIGHTING 104
[TALENT] Backstab BACKSTAB 105
[TALENT] Switch Place SWITCH_PLACE 106
[TALENT] Cripple CRIPPLE 107
[TALENT] Lethality LETHALITY 108
[TALENT] Deadly Strikes DEADLY_STRIKES 109
[TALENT] Willful Combat WILLFUL_COMBAT 110
[TALENT] Snap SNAP 111
[TALENT] Trap Detection TRAP_DETECTION 112
[TALENT] Trap Disarm TRAP_DISARM 113
[TALENT] Evasion EVASION 114
[TALENT] Long Strides LONG_STRIDES 115
[TALENT] Shadow Combat SHADOW_COMBAT 116
[TALENT] Shadow Cunning SHADOW_CUNNING 117
[TALENT] Shadow Feed SHADOW_FEED 118
[TALENT] Shadowstep SHADOWSTEP 119
[TALENT] Manathrust MANATHRUST 120
[TALENT] Manaflow MANAFLOW 121
[TALENT] Arcane Power ARCANE_POWER 122
[TALENT] Disruption Shield DISRUPTION_SHIELD 123
[TALENT] Flame FLAME 124
[TALENT] Flameshock FLAMESHOCK 125
[TALENT] Fireflash FIREFLASH 126
[TALENT] Inferno INFERNO 127
[TALENT] Stone Skin STONE_SKIN 128
[TALENT] Dig DIG 129
[TALENT] Strike STRIKE 130
[TALENT] Stone Wall STONE_WALL 131
[TALENT] Corrosive Vapour CORROSIVE_VAPOUR 132
[TALENT] Freeze FREEZE 133
[TALENT] Tidal Wave TIDAL_WAVE 134
[TALENT] Ice Storm ICE_STORM 135
[TALENT] Lightning LIGHTNING 136
[TALENT] Chain Lightning CHAIN_LIGHTNING 137
[TALENT] Feather Wind FEATHER_WIND 138
[TALENT] Thunderstorm THUNDERSTORM 139
[TALENT] Phase Door PHASE_DOOR 140
[TALENT] Teleport TELEPORT 141
[TALENT] Displacement Shield DISPLACEMENT_SHIELD 142
[TALENT] Probability Travel PROBABILITY_TRAVEL 143
[TALENT] Regeneration REGENERATION 144
[TALENT] Heal HEAL 145
[TALENT] Restoration RESTORATION 146
[TALENT] Nature's Call NATURE'S_CALL 147
[TALENT] Disperse Magic DISPERSE_MAGIC 148
[TALENT] Spell Shaping SPELL_SHAPING 149
[TALENT] Quicken Spells QUICKEN_SPELLS 150
[TALENT] Metaflow METAFLOW 151
[TALENT] Sense SENSE 152
[TALENT] Identify IDENTIFY 153
[TALENT] Vision VISION 154
[TALENT] Telepathy TELEPATHY 155
[TALENT] Time Prison TIME_PRISON 156
[TALENT] Congeal Time CONGEAL_TIME 157
[TALENT] Essence of Speed ESSENCE_OF_SPEED 158
[TALENT] Time Shield TIME_SHIELD 159
[TALENT] Illuminate ILLUMINATE 160
[TALENT] Blur Sight BLUR_SIGHT 161
[TALENT] Phantasmal Shield PHANTASMAL_SHIELD 162
[TALENT] Invisibility INVISIBILITY 163
[TALENT] Fiery Hands FIERY_HANDS 164
[TALENT] Earthen Barrier EARTHEN_BARRIER 165
[TALENT] Frost Hands FROST_HANDS 166
[TALENT] Inner Power INNER_POWER 167
[TALENT] Meditation MEDITATION 168
[TALENT] Nature's Touch NATURE'S_TOUCH 169
[TALENT] Earth's Eyes EARTH'S_EYES 170
[TALENT] Nature's Balance NATURE'S_BALANCE 171
[TALENT] Poisonous Spores POISONOUS_SPORES 172
[TALENT] Acidic Skin ACIDIC_SKIN 173
[TALENT] Slime Spit SLIME_SPIT 174
[TALENT] Slime Roots SLIME_ROOTS 175
[TALENT] Burrow BURROW 176
[TALENT] Swallow SWALLOW 177
[TALENT] Quake QUAKE 178
[TALENT] Sand Breath SAND_BREATH 179
[TALENT] Bellowing Roar BELLOWING_ROAR 180
[TALENT] Wing Buffet WING_BUFFET 181
[TALENT] Devouring Flame DEVOURING_FLAME 182
[TALENT] Fire Breath FIRE_BREATH 183
[TALENT] Ice Claw ICE_CLAW 184
[TALENT] Icy Skin ICY_SKIN 185
[TALENT] Ice Wall ICE_WALL 186
[TALENT] Ice Breath ICE_BREATH 187
[TALENT] War Hound WAR_HOUND 188
[TALENT] Jelly JELLY 189
[TALENT] Minotaur MINOTAUR 190
[TALENT] Stone Golem STONE_GOLEM 191
[TALENT] Fire Bolt FIRE_IMP_BOLT 192
[TALENT] Acid Breath ACID_BREATH 193
[TALENT] Lightning Breath LIGHTNING_BREATH 194
[TALENT] Poison Breath POISON_BREATH 195
[TALENT] Fire Imp FIRE_IMP 196
[TALENT] Hydra HYDRA 197
[TALENT] Warper WARPER 198
[TALENT] Fire Drake FIRE_DRAKE 199
[TALENT] Summon End SUMMON_END 200
[TALENT] Taunt TAUNT 201
[TALENT] Web SPIDER_WEB 202
[TALENT] Heal Other HEAL_OTHER 203
[TALENT] Regenerate Other REGENERATE_OTHER 204
[TALENT] Turtle TURTLE 205
[TALENT] Spider SPIDER 206
[TALENT] Benevolent Spirit BENEVOLENT_SPIRIT 207
[TALENT] Summon Control SUMMON_CONTROL 208
[TALENT] Rage RAGE 209
[TALENT] Detonate DETONATE 210
[TALENT] Resilience RESILIENCE 211
[TALENT] Phase Summon PHASE_SUMMON 212
[TALENT] Chant of Fortitude CHANT_OF_FORTITUDE 213
[TALENT] Chant of Fortress CHANT_OF_FORTRESS 214
[TALENT] Chant of Resistance CHANT_OF_RESISTANCE 215
[TALENT] Chant of Light CHANT_OF_LIGHT 216
[TALENT] Searing Light SEARING_LIGHT 217
[TALENT] Sun Flare SUN_FLARE 218
[TALENT] Firebeam FIREBEAM 219
[TALENT] Sunburst SUNBURST 220
[TALENT] Weapon of Light WEAPON_OF_LIGHT 221
[TALENT] Martyrdom MARTYRDOM 222
[TALENT] Wave of Power WAVE_OF_POWER 223
[TALENT] Crusade CRUSADE 224
[TALENT] Healing Light HEALING_LIGHT 225
[TALENT] Bathe in Light BATHE_IN_LIGHT 226
[TALENT] Barrier BARRIER 227
[TALENT] Second Life SECOND_LIFE 228
[TALENT] ??? ??? 229
[TALENT] ??? ??? 230
[TALENT] ??? ??? 231
[TALENT] ??? ??? 232
[TALENT] Ghoul GHOUL 233
[TALENT] Ghoulish Leap GHOULISH_LEAP 234
[TALENT] Gnaw GNAW 235
[TALENT] Retch RETCH 236
[TALENT] Skeleton SKELETON 237
[TALENT] Sharp Bones SHARP_BONES 238
[TALENT] Bone Armour BONE_ARMOUR 239
[TALENT] Re-assemble SKELETON_REASSEMBLE 240
[FACTION] tried to redefine Enemies
[FACTION] added enemies Enemies
[FACTION] added reunited-kingdom Reunited Kingdom
[FACTION] added shire Shire
[FACTION] added lonely-mountain Lonely Mountain
[FACTION] added eryn-lasgalen Eryn Lasgalen
[FACTION] added angolwen Angolwen
[FACTION] added tol-falas Tol Falas
[FACTION] added water-lair Water lair
[FACTION] added assassin-lair Assassin lair
[FACTION] added sunwall Sunwall
[FACTION] added orc-pride Orc Pride
[FACTION] added sandworm-burrowers Sandworm Burrowers
[FACTION] initial reaction tol-falas orc-pride => -100
[FACTION] initial reaction tol-falas sunwall => -100
[FACTION] initial reaction shire lonely-mountain => 100
[FACTION] initial reaction shire orc-pride => -100
[FACTION] initial reaction shire eryn-lasgalen => 100
[FACTION] initial reaction shire tol-falas => -100
[FACTION] initial reaction sunwall orc-pride => -100
[FACTION] initial reaction eryn-lasgalen tol-falas => -100
[FACTION] initial reaction eryn-lasgalen orc-pride => -100
[FACTION] initial reaction enemies shire => -100
[FACTION] initial reaction enemies reunited-kingdom => -100
[FACTION] initial reaction enemies water-lair => -100
[FACTION] initial reaction enemies lonely-mountain => -100
[FACTION] initial reaction enemies sunwall => -100
[FACTION] initial reaction enemies eryn-lasgalen => -100
[FACTION] initial reaction enemies angolwen => -100
[FACTION] initial reaction reunited-kingdom tol-falas => -100
[FACTION] initial reaction reunited-kingdom shire => 100
[FACTION] initial reaction reunited-kingdom orc-pride => -100
[FACTION] initial reaction reunited-kingdom eryn-lasgalen => 50
[FACTION] initial reaction reunited-kingdom lonely-mountain => 50
[FACTION] initial reaction lonely-mountain tol-falas => -100
[FACTION] initial reaction lonely-mountain eryn-lasgalen => 30
[FACTION] initial reaction lonely-mountain orc-pride => -100
[FACTION] initial reaction assassin-lair sunwall => -100
[FACTION] initial reaction angolwen tol-falas => -100
[FACTION] initial reaction angolwen sunwall => 0
[FACTION] initial reaction angolwen orc-pride => -100
Loading entities file from file /data/general/stores/basic.lua
[SCHOOL TOTAL] 18 base
[SCHOOL TOTAL] 7 base/class
[SCHOOL TOTAL] 11 base/race
[SCHOOL TOTAL] 20 corruption
[SCHOOL TOTAL] 20 corruption/ritual
[SCHOOL TOTAL] 100 cunning
[SCHOOL TOTAL] 20 cunning/dirty
[SCHOOL TOTAL] 20 cunning/lethality
[SCHOOL TOTAL] 20 cunning/shadow-magic
[SCHOOL TOTAL] 20 cunning/stealth
[SCHOOL TOTAL] 20 cunning/survival
[SCHOOL TOTAL] 80 divine
[SCHOOL TOTAL] 20 divine/chants
[SCHOOL TOTAL] 20 divine/combat
[SCHOOL TOTAL] 20 divine/light
[SCHOOL TOTAL] 20 divine/sun
[SCHOOL TOTAL] 2 other
[SCHOOL TOTAL] 2 other/other
[SCHOOL TOTAL] 255 spell
[SCHOOL TOTAL] 20 spell/air
[SCHOOL TOTAL] 20 spell/arcane
[SCHOOL TOTAL] 20 spell/conveyance
[SCHOOL TOTAL] 20 spell/divination
[SCHOOL TOTAL] 20 spell/earth
[SCHOOL TOTAL] 20 spell/enhancement
[SCHOOL TOTAL] 20 spell/fire
[SCHOOL TOTAL] 20 spell/meta
[SCHOOL TOTAL] 20 spell/nature
[SCHOOL TOTAL] 15 spell/other
[SCHOOL TOTAL] 20 spell/phantasm
[SCHOOL TOTAL] 20 spell/temporal
[SCHOOL TOTAL] 20 spell/water
[SCHOOL TOTAL] 397 technique
[SCHOOL TOTAL] 20 technique/2hweapon-cripple
[SCHOOL TOTAL] 20 technique/2hweapon-offense
[SCHOOL TOTAL] 1 technique/archery-base
[SCHOOL TOTAL] 25 technique/archery-bow
[SCHOOL TOTAL] 25 technique/archery-sling
[SCHOOL TOTAL] 20 technique/archery-training
[SCHOOL TOTAL] 20 technique/archery-utility
[SCHOOL TOTAL] 20 technique/combat-techniques-active
[SCHOOL TOTAL] 20 technique/combat-techniques-passive
[SCHOOL TOTAL] 65 technique/combat-training
[SCHOOL TOTAL] 20 technique/dualweapon-attack
[SCHOOL TOTAL] 20 technique/dualweapon-training
[SCHOOL TOTAL] 20 technique/magical-combat
[SCHOOL TOTAL] 61 technique/other
[SCHOOL TOTAL] 20 technique/shield-defense
[SCHOOL TOTAL] 20 technique/shield-offense
[SCHOOL TOTAL] 40 undead
[SCHOOL TOTAL] 20 undead/ghoul
[SCHOOL TOTAL] 20 undead/skeleton
[SCHOOL TOTAL] 231 wild-gift
[SCHOOL TOTAL] 20 wild-gift/call
[SCHOOL TOTAL] 20 wild-gift/cold-drake
[SCHOOL TOTAL] 20 wild-gift/fire-drake
[SCHOOL TOTAL] 51 wild-gift/other
[SCHOOL TOTAL] 20 wild-gift/sand-drake
[SCHOOL TOTAL] 20 wild-gift/slime
[SCHOOL TOTAL] 20 wild-gift/summon-augmentation
[SCHOOL TOTAL] 20 wild-gift/summon-distance
[SCHOOL TOTAL] 20 wild-gift/summon-melee
[SCHOOL TOTAL] 20 wild-gift/summon-utility
[MODULE LOADER] loading module Tales of Middle Earth: The Fourth Age [mod.load] :: nil nil
C Map size 33:23 :: 759
Loading tile terrain/river.png
Loading tile terrain/grass.png
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Loading tile terrain/tree.png
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Loading tile terrain/town1.png
Loading tile terrain/hills.png
Loading tile terrain/tree.png
Loading tile terrain/ash1.png
Loading tile terrain/tree_dark1.png
Loading tile terrain/town1.png
Loading tile terrain/mountain.png
Loading tile terrain/mountain.png
Loading tile terrain/lorien.png
Loading tile terrain/river.png
Loading tile terrain/sand.png
Loading tile terrain/mountain.png
Loading tile terrain/river.png
[LOG] Welcome to #00FF00#Tales of Middle Earth!
bind MOVE_UP function: 0x96e3ae0
bind TACTICAL_DISPLAY function: 0x9d8e878
bind RUN_LEFT function: 0x9a686f0
bind MOVE_DOWN function: 0x95d9190
bind RUN_RIGHT function: 0x9a6bec0
bind EXIT function: 0x9c52850
bind RUN_UP function: 0x98c7888
bind RUN_DOWN function: 0x98cb2d8
bind MOVE_LEFT_UP function: 0x95ef540
bind MOVE_LEFT function: 0x971b020
bind ACCEPT function: 0x9c4afa8
bind MOVE_RIGHT_UP function: 0x95f4200
bind RUN_LEFT_DOWN function: 0x9ad8480
bind RUN_LEFT_UP function: 0x962c8b0
bind MOVE_RIGHT_DOWN function: 0x95e4140
bind MOVE_RIGHT function: 0x96e2f60
bind MOVE_LEFT_DOWN function: 0x95dfa60
bind RUN_RIGHT_UP function: 0x9ad3760
bind RUN_RIGHT_DOWN function: 0x98d6bb0
bind HOTKEY_5 function: 0x961aa00
bind RUN_LEFT function: 0x94d3a28
bind HOTKEY_SECOND_2 function: 0x8c1d628
bind HOTKEY_3 function: 0x94818a8
bind HOTKEY_THIRD_8 function: 0x8c77f38
bind HOTKEY_PREV_PAGE function: 0x8c89650
bind MOVE_LEFT_DOWN function: 0x9539ed8
bind TOGGLE_MINIMAP function: 0x93105f0
bind REST function: 0x8b98c10
bind HOTKEY_THIRD_9 function: 0x8c83188
bind WEAR_ITEM function: 0x9269848
bind HOTKEY_SECOND_10 function: 0x8c6a600
bind HOTKEY_SECOND_4 function: 0x8c3ba58
bind MOVE_DOWN function: 0x952d0a8
bind HOTKEY_THIRD_12 function: 0x8c86f78
bind PICKUP_FLOOR function: 0x8c8c100
bind HOTKEY_2 function: 0x94a41f0
bind HOTKEY_THIRD_10 function: 0x8c854a8
bind HOTKEY_8 function: 0x88729f8
bind RUN_DOWN function: 0x9442580
bind SHOW_CHARACTER_SHEET function: 0x9bb2370
bind MOVE_LEFT function: 0x9525ae8
bind HOTKEY_SECOND_12 function: 0x8c57f58
bind USE_ITEM function: 0x8c8dca0
bind HOTKEY_7 function: 0x950e320
bind MOVE_RIGHT_UP function: 0x9540010
bind HOTKEY_10 function: 0x8a7f010
bind HOTKEY_9 function: 0x8c9f7b8
bind RUN_LEFT_DOWN function: 0x9443ff8
bind MOVE_STAY function: 0x94ccb08
bind HOTKEY_SECOND_7 function: 0x8c4b770
bind HOTKEY_THIRD_3 function: 0x8c39600
bind HOTKEY_12 function: 0x8c66328
bind MOVE_UP function: 0x9528bb8
bind DROP_FLOOR function: 0x8c90828
bind HOTKEY_SECOND_9 function: 0x8c46870
bind TAKEOFF_ITEM function: 0x9274870
bind HOTKEY_SECOND_1 function: 0x8c3ea50
bind RUN_UP function: 0x9433490
bind MOVE_LEFT_UP function: 0x9534698
bind HOTKEY_SECOND_3 function: 0x8c265e0
bind SHOW_QUESTS function: 0x9ba3110
bind HOTKEY_4 function: 0x9cdf498
bind RUN_LEFT_UP function: 0x9446600
bind SHOW_INVENTORY function: 0x8d5e270
bind HOTKEY_SECOND_8 function: 0x8c36d80
bind LOOK_AROUND function: 0x9c966a0
bind HOTKEY_THIRD_4 function: 0x8c266b8
bind TACTICAL_DISPLAY function: 0x8c8b160
bind QUIT_GAME function: 0x9b65208
bind CHANGE_LEVEL function: 0x8c8b1a8
bind EXIT function: 0x9313448
bind MOVE_RIGHT_DOWN function: 0x95445c8
bind HOTKEY_THIRD_6 function: 0x8c3f4c0
bind LUA_CONSOLE function: 0x8c910c0
bind SHOW_TIME function: 0x9b61b68
bind HOTKEY_THIRD_11 function: 0x8c83598
bind LEVELUP function: 0x9b8d200
bind SAVE_GAME function: 0x9b99830
bind USE_TALENTS function: 0x8c94220
bind HOTKEY_SECOND_5 function: 0x8c5b1d8
bind HOTKEY_THIRD_1 function: 0x8c12cf8
bind HOTKEY_THIRD_7 function: 0x8c7f620
bind SWITCH_GFX function: 0x9309418
bind HOTKEY_THIRD_5 function: 0x8c6d080
bind HOTKEY_1 function: 0x92ff290
bind HOTKEY_NEXT_PAGE function: 0x8c8da70
bind HOTKEY_SECOND_11 function: 0x8c53e20
bind HOTKEY_SECOND_6 function: 0x8c5afc0
bind HOTKEY_11 function: 0x8c15ab8
bind HOTKEY_6 function: 0x95a21c8
bind HOTKEY_THIRD_2 function: 0x8c52f00
bind MOVE_RIGHT function: 0x95274b0
bind RUN_RIGHT function: 0x928e478
bind RUN_RIGHT_UP function: 0x9458250
bind RUN_RIGHT_DOWN function: 0x945ec48
[MUSIC] playing 80s_song.ogg userdata: 0x8945424 :: current ? nil
play music 88d4e58 -1 0
[DISPLAY MODE] 16x16 ASCII
C Map size 67:46 :: 3082
[MINIMAP MODE] nil
[MINIMAP MODE] disabled
127 frames in 10.053 seconds = 12.633 FPS
14 ticks in 10.779 seconds = 1.29882 TPS
[LEVEL] persisting to memory wilderness-1
Loading entities file from file /data/zones/ancient-elven-ruins/npcs.lua
Loading entities file from file /data/general/npcs/rodent.lua
Loading entities file from file /data/general/npcs/vermin.lua
Loading entities file from file /data/general/npcs/molds.lua
Loading entities file from file /data/general/npcs/mummy.lua
Lua Error: /engine/Entity.lua:236: /data/general/npcs/mummy.lua:1: unexpected symbol near '?'
At [C]:-1
At [C]:-1 error
At /engine/Entity.lua:236 loadList
At /engine/Entity.lua:273 load
At /data/zones/ancient-elven-ruins/npcs.lua:23 f
At /engine/Entity.lua:279 loadList
At /engine/Zone.lua:55 init
At /engine/class.lua:38 new
At /mod/class/Game.lua:275 changeLevel
At /mod/class/Game.lua:607 ?
At /engine/KeyBind.lua:180
SDL Activity 1
SDL Activity 1
resize 1200 x 956
[RESOLUTION] changed to 1200 956
[DISPLAY MODE] 16x16 ASCII
[MINIMAP MODE] 1
[MINIMAP MODE] disabled
SDL Activity 1
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
SDL Activity 1
SDL Activity 1
SDL Activity 1
SDL Activity 1
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
bind MOVE_DOWN function: 0x931b108
bind MOVE_UP function: 0x931ef30
bind EXIT function: 0x9c66478
bind ACCEPT function: 0x9c8c4f8
149 frames in 10.032 seconds = 14.8525 FPS
bind MOVE_DOWN function: 0x8e5f1a8
bind MOVE_UP function: 0x8e5f188
bind EXIT function: 0x9960ad8
bind ACCEPT function: 0x8e5f1c8
38 ticks in 10.018 seconds = 3.79317 TPS
[DISPLAY MODE] 32x32 GFX
[MINIMAP MODE] 1
[MINIMAP MODE] disabled
bind MOVE_DOWN function: 0x8e306d0
bind MOVE_UP function: 0x8e306b0
bind EXIT function: 0x8e30710
bind ACCEPT function: 0x8e306f0
bind MOVE_DOWN function: 0x8f5c3c8
bind MOVE_UP function: 0x8f5c3a8
bind EXIT function: 0x8f5c408
bind ACCEPT function: 0x8f5c3e8
[DISPLAY MODE] 16x16 GFX
[MINIMAP MODE] 1
[MINIMAP MODE] disabled
bind MOVE_DOWN function: 0x9e83e18
bind MOVE_UP function: 0x9e83df8
bind EXIT function: 0x9e83e58
bind ACCEPT function: 0x9e83e38
bind MOVE_DOWN function: 0x93ae688
bind MOVE_UP function: 0x93ae668
bind EXIT function: 0x89c9a20
bind ACCEPT function: 0x93ae6a8
167 frames in 10.009 seconds = 16.685 FPS
31 ticks in 10.262 seconds = 3.02085 TPS
[DISPLAY MODE] 16x16 ASCII
[MINIMAP MODE] 1
[MINIMAP MODE] disabled
bind MOVE_DOWN function: 0x8e2d0a0
bind MOVE_UP function: 0x8e2d080
bind EXIT function: 0x8e2d0e0
bind ACCEPT function: 0x8e2d0c0
bind MOVE_DOWN function: 0x9afc628
bind MOVE_UP function: 0x9afc608
bind EXIT function: 0x9afc668
bind ACCEPT function: 0x9afc648
[RESOLUTION] changed to 800 600
[DISPLAY MODE] 16x16 ASCII
[MINIMAP MODE] 1
[MINIMAP MODE] disabled
SDL Activity 1
bind MOVE_DOWN function: 0x96df6c8
bind MOVE_UP function: 0x9ba8ed8
bind EXIT function: 0x963c278
bind ACCEPT function: 0x9509c20
191 frames in 10.011 seconds = 19.079 FPS
24 ticks in 10.091 seconds = 2.37836 TPS
bind MOVE_DOWN function: 0x9a4eee0
bind MOVE_UP function: 0x9a4eec0
bind EXIT function: 0x9a4ef20
bind ACCEPT function: 0x9a4ef00
[RESOLUTION] changed to 1600 1200
[DISPLAY MODE] 16x16 ASCII
[MINIMAP MODE] 1
[MINIMAP MODE] disabled
SDL Activity 1
resize 1274 x 956
[RESOLUTION] changed to 1274 956
[DISPLAY MODE] 16x16 ASCII
[MINIMAP MODE] 1
[MINIMAP MODE] disabled
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
SDL Activity 1
189 frames in 10.023 seconds = 18.8566 FPS
SDL Activity 0
SDL Activity 0
SDL Activity 1
SDL Activity 1
SDL Activity 1
23 ticks in 37.657 seconds = 0.610776 TPS
1 frames in 28.749 seconds = 0.0347838 FPS
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
bind ACCEPT function: 0x8d061a0
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/Game.lua:770 fct
At /engine/Mouse.lua:50
Lua Error: /mod/class/Game.lua:770: attempt to index field 'level' (a nil value)
At [C]:-1
At /mod/class/G
Regards
Jon.
Jon.
Re: Elven Ruin Crash (beta 3)
You downloaded the source archive ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Elven Ruin Crash (beta 3)
There is no ? character on line 1 of t-engine4-src-1.0.0beta3/game/modules/tome/data/general/npcs/mummy.lua in my copy of the source archive. I dunno what happened to madmonk's.
Re: Elven Ruin Crash (beta 3)
Ah thanks ! I was starting to think madness was coming to me 

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
