[Beta 16] World map patrol stuck...

Where bugs go to lie down and rest

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onyhow
Thalore
Posts: 188
Joined: Sun Nov 07, 2010 7:50 am

[Beta 16] World map patrol stuck...

#1 Post by onyhow »

I saw 2 patrol units stuck for a while, and now the 3rd one joins in...

I think they're trying to move past each other, thus just totally stop moving...

Here's the pattern

T
DTT
TTT
13
2

D=Derth, T=Tree, the numbers are patrols...

Originally patrol 1 and 2 are the ones who are originally stuck...I guess They're trying to move past each other, the just now patrol 3 joins in...I guess he's trying to move northwest but stuck with the tree and patrol 1...
Why can't TOME 4 has a secret room where you can represent game bugs as, well, enemies you can crush like in Divine Divinity? That would be cool...

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