[svn 2046] Cursed/Rampage bugged

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Dervis
Wyrmic
Posts: 263
Joined: Thu Oct 14, 2010 9:58 am

[svn 2046] Cursed/Rampage bugged

#1 Post by Dervis »

The cooldown function bugs the talent so it's completely non-operational.

Edit: I'm also getting no damage taken activations, but this might just be extreme RNG.

benli
Thalore
Posts: 125
Joined: Tue Aug 17, 2010 5:02 am

Re: [svn 2046] Cursed/Rampage bugged

#2 Post by benli »

I've got a patch ready for the cooldown, I was a little slow getting it in. What exactly do you mean by "no damage taken activations"?

Sirrocco
Sher'Tul
Posts: 1059
Joined: Fri Apr 23, 2010 4:56 am

Re: [svn 2046] Cursed/Rampage bugged

#3 Post by Sirrocco »

Rampage is supposed to activate sometimes when you take damage. Presumably he's saying that he doesn't see any of those.

Dervis
Wyrmic
Posts: 263
Joined: Thu Oct 14, 2010 9:58 am

Re: [svn 2046] Cursed/Rampage bugged

#4 Post by Dervis »

Sirrocco wrote:Rampage is supposed to activate sometimes when you take damage. Presumably he's saying that he doesn't see any of those.
This... and I think I'm not the only one.

Vee
Thalore
Posts: 127
Joined: Tue Nov 02, 2010 10:27 pm

Re: [svn 2046] Cursed/Rampage bugged

#5 Post by Vee »

Here's a LOG (as those before me didn't provide one):

I tried to access the Talents Window using the 'm'-key:

Code: Select all

Lua Error: /data/talents/cursed/rampage.lua:32: attempt to call field 'getCooldown' (a nil value)
        At [C]:-1 getCooldown
        At /data/talents/cursed/rampage.lua:32 cd
        At /mod/class/Actor.lua:1640 getTalentCooldown
        At /mod/class/Actor.lua:1621 getTalentFullDescription
        At /engine/dialogs/UseTalents.lua:145 generateList
        At /engine/dialogs/UseTalents.lua:40 init
        At /engine/class.lua:64 new
        At /engine/interface/ActorTalents.lua:512 useTalents
        At /mod/class/Game.lua:841 f
        At /mod/class/Game.lua:644 ?
        At /engine/KeyBind.lua:202
greycat wrote:An intervention was required (kill -9)

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