Started a new game with a skeleton rogue, died (from full health) to a trap, then chose quick start from the death screen. My character has in his inventory:
a) iron great sword
b) rough leather gloves
c) rough leather armor (from char birth)
d) spinel
e) gold pieces (worth 0.50)
f) gold pieces (worth 0.30)
The truncated Character dump which follows is as much as is produced..
[Tome 4.00 @ http://www.te4.org Character Dump]
Sex : Male STR: 18
Race : Skeleton DEX: 24
Class : Rogue MAG: 10
Level : 1 WIL: 10
Exp : 13% CUN: 15
Gold : 10.00 CON: 10
Attack(Main Hand): 17 Life : 96/100 Encumbrance : 24/72
Damage(Main Hand): 11 Stamina : 83/100 Difficulty : Normal
APR (Main Hand): 5
Crit (Main Hand): 8%
Speed (Main Hand): 1.00
Attack (Off Hand): 17
Damage (Off Hand): 6
APR (Off Hand): 5
Crit (Off Hand): 8%
Speed (Off Hand): 1.00
Fatigue : 8% Spellpower : 15
Armor : 6 Spell Crit : 2.5%
Defense : 7.9 Spell Speed : 1
Ranged Defense : 7.9
Physical Save : 7
Spell Save : 5
Mental Save : 6.25
Poison Resistance: 100%
Bleed Resistance: 100%
Fear Resistance: 100%
Number of NPC killed: 9
Most killed NPC: giant brown mouse (3)
[Talents Chart]
- Technique / Dual wielding (mastery 1.30)
Dual Weapon Training (class) 1/5
Dual Weapon Defense (class) 0/5
Precision (class) 0/5
Momentum (class) 0/5
- Technique / Dual wielding (mastery 1.30)
Dual Strike (class) 1/5
Flurry (class) 0/5
Sweep (class) 0/5
Whirlwind (class) 0/5
- Technique / Combat training (mastery 1.30)
Heavy Armour Training (generic) 0/5
Massive Armour Training (generic) 0/5
Health (generic) 0/5
Weapon Combat (generic) 1/10
Weapons Mastery (generic) 0/10
Knife Mastery (generic) 0/10
- Cunning / Stealth (mastery 1.30)
Stealth (class) 1/5
Shadowstrike (class) 0/5
Hide in Plain Sight (class) 0/5
Unseen Actions (class) 0/5
- Cunning / Trapping (mastery 1.30)
Trap Mastery (class) 0/5
Lure (class) 0/5
Sticky Smoke (class) 0/5
Trap Launcher (class) 0/5
- Cunning / Dirty fighting (mastery 1.30)
Dirty Fighting (class) 1/5
Backstab (class) 0/5
Switch Place (class) 0/5
Cripple (class) 0/5
- Cunning / Lethality (mastery 1.30)
Lethality (class) 1/5
Deadly Strikes (class) 0/5
Willful Combat (class) 0/5
Snap (class) 0/5
- Cunning / Survival (mastery 1.30)
Trap Detection (generic) 0/5
Heightened Senses (generic) 0/5
Trap Disarm (generic) 0/5
Evasion (generic) 0/5
- Undead / Skeleton (mastery 1.10)
Skeleton (generic) 2/5
Sharp Bones (generic) 0/5
Bone Armour (generic) 0/5
Re-assemble (generic) 0/5
[Current Effects]
[Active Quests]
-- Scrying for dummies
You have found an object that seems to be unique, it looks like it has hidden powers within.
Go to the town of Derth, to the south of the Trollshaws, and talk to the local scryer, maybe she can be of help.
-- The rotting stench of the dead
Predawn
[b15] Respawned b15 character error
Moderator: Moderator
Re: [b15] Respawned b15 character error
Examining the stdout.txt file shows several LUA errors, often repeated.
The first error starts as follows:
[LOG] Twins hits giant crystal rat for #aaaaaa#14.52 physical damage#LAST#.
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
315 frames in 10.023 seconds = 31.4277 FPS
[ATTACK] attacking with iron dagger
[COMBAT DAMAGE] power(1.019756) totstat(17.550000) talent_mod(1.000000)
[ATTACK] to giant crystal rat :: 11.931145916938 5 4 :: 1
checkHit 17.5 3.75
=> chance to hit 87.566361396089
[LOG] Twins misses giant crystal rat.
/* Snip */
[LOG] Twins hits giant crystal rat for #aaaaaa#8.41 physical damage#LAST#.
[LOG] Twins killed giant crystal rat!
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
[LOG] Resting starts...
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
314 frames in 10.014 seconds = 31.3561 FPS
334 frames in 10.028 seconds = 33.3067 FPS
334 frames in 10.018 seconds = 33.34 FPS
334 frames in 10.022 seconds = 33.3267 FPS
[LOG] Rested for 3 turns.
74 ticks in 48.633 seconds = 1.5216 TPS
333 frames in 10.016 seconds = 33.2468 FPS
[LOG] Resting starts...
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
[LOG] Rested for 2 turns (stop reason: hostile spotted (giant brown mouse)).
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
[LOG] #00ff00#Talent Dual Strike is ready to use.
[ATTACK] attacking with iron dagger
[COMBAT DAMAGE] power(1.019756) totstat(17.550000) talent_mod(1.000000)
[ATTACK] to giant brown mouse :: 11.931145916938 5 1 :: 1
checkHit 17.5 2.75
=> chance to hit 89.357520326959
[ATTACK] raw dam 11.931145916938 versus 1 with APR 5
[ATTACK] after range 12
[PHYS CRIT %] 8.19
[ATTACK] after crit 12
[ATTACK] after mult 12
[PROJECTOR] starting dam 12
[PROJECTOR] after difficulty dam 12
[PROJECTOR] res 0 1 on dam 12
[PROJECTOR] after resists dam 12
[PROJECTOR] final dam 12
[LOG] Twins hits giant brown mouse for #aaaaaa#12.00 physical damage#LAST#.
[LOG] Twins killed giant brown mouse!
[ATTACK] attacking with iron dagger
[COMBAT DAMAGE] power(1.000000) totstat(17.550000) talent_mod(1.000000)
[ATTACK] to giant brown mouse :: 11.7 5 1 :: 0.5607476635514
checkHit 17.5 2.75
=> chance to hit 89.357520326959
[ATTACK] raw dam 11.7 versus 1 with APR 5
[ATTACK] after range 15
[PHYS CRIT %] 8.19
[ATTACK] after crit 15
[ATTACK] after mult 8.411214953271
[LOG] Resting starts...
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
[LOG] Rested for 5 turns.
103 ticks in 10.322 seconds = 9.97869 TPS
319 frames in 10.049 seconds = 31.7445 FPS
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
[LOG] Resting starts...
[LOG] Rested for 3 turns (stop reason: hostile spotted (degenerated skeleton warrior)).
[LOG] Twins uses Dirty Fighting.
/* Snip */
[LOG] Twins wears: #B4B4B4##UID:507:0#hardened leather armour#LAST#.
addTmpVal fatigue 8 :=: 0 7
addTmpVal combat_armor 6 :=: 0 8
addTmpVal combat_def 3 :=: 9 9
322 frames in 10.017 seconds = 32.1454 FPS
28 ticks in 11.262 seconds = 2.48624 TPS
Using cached font /data/font/VeraMono.ttf 12
Loading tile border_7.png
Loading tile border_9.png
Loading tile border_1.png
Loading tile border_3.png
Loading tile border_8.png
Loading tile border_4.png
[COMBAT DAMAGE] power(1.019756) totstat(17.550000) talent_mod(1.000000)
[COMBAT DAMAGE] power(1.000000) totstat(17.550000) talent_mod(1.000000)
[COMBAT DAMAGE] power(1.019756) totstat(17.550000) talent_mod(1.000000)
[COMBAT DAMAGE] power(1.000000) totstat(17.550000) talent_mod(1.000000)
Lua Error: /mod/dialogs/CharacterSheet.lua:457: attempt to call method 'desc' (a nil value)
At [C]:-1 desc
At /mod/dialogs/CharacterSheet.lua:457 dump
At /mod/dialogs/CharacterSheet.lua:35 on_input
At /engine/KeyCommand.lua:63
At (tail call):-1
322 frames in 10.019 seconds = 32.1389 FPS
/* Snip */
331 frames in 10.016 seconds = 33.0471 FPS
16 ticks in 10.326 seconds = 1.54949 TPS
Lua Error: /engine/dialogs/ShowQuests.lua:73: attempt to call method 'desc' (a nil value)
At [C]:-1 desc
At /engine/dialogs/ShowQuests.lua:73 generateList
At /engine/dialogs/ShowQuests.lua:34 init
At /engine/class.lua:64 new
At /mod/class/Game.lua:853 ?
At /engine/KeyBind.lua:202
331 frames in 10.018 seconds = 33.0405 FPS
Hope it helps.
Predawn
The first error starts as follows:
[LOG] Twins hits giant crystal rat for #aaaaaa#14.52 physical damage#LAST#.
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
315 frames in 10.023 seconds = 31.4277 FPS
[ATTACK] attacking with iron dagger
[COMBAT DAMAGE] power(1.019756) totstat(17.550000) talent_mod(1.000000)
[ATTACK] to giant crystal rat :: 11.931145916938 5 4 :: 1
checkHit 17.5 3.75
=> chance to hit 87.566361396089
[LOG] Twins misses giant crystal rat.
/* Snip */
[LOG] Twins hits giant crystal rat for #aaaaaa#8.41 physical damage#LAST#.
[LOG] Twins killed giant crystal rat!
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
[LOG] Resting starts...
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
314 frames in 10.014 seconds = 31.3561 FPS
334 frames in 10.028 seconds = 33.3067 FPS
334 frames in 10.018 seconds = 33.34 FPS
334 frames in 10.022 seconds = 33.3267 FPS
[LOG] Rested for 3 turns.
74 ticks in 48.633 seconds = 1.5216 TPS
333 frames in 10.016 seconds = 33.2468 FPS
[LOG] Resting starts...
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
[LOG] Rested for 2 turns (stop reason: hostile spotted (giant brown mouse)).
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
[LOG] #00ff00#Talent Dual Strike is ready to use.
[ATTACK] attacking with iron dagger
[COMBAT DAMAGE] power(1.019756) totstat(17.550000) talent_mod(1.000000)
[ATTACK] to giant brown mouse :: 11.931145916938 5 1 :: 1
checkHit 17.5 2.75
=> chance to hit 89.357520326959
[ATTACK] raw dam 11.931145916938 versus 1 with APR 5
[ATTACK] after range 12
[PHYS CRIT %] 8.19
[ATTACK] after crit 12
[ATTACK] after mult 12
[PROJECTOR] starting dam 12
[PROJECTOR] after difficulty dam 12
[PROJECTOR] res 0 1 on dam 12
[PROJECTOR] after resists dam 12
[PROJECTOR] final dam 12
[LOG] Twins hits giant brown mouse for #aaaaaa#12.00 physical damage#LAST#.
[LOG] Twins killed giant brown mouse!
[ATTACK] attacking with iron dagger
[COMBAT DAMAGE] power(1.000000) totstat(17.550000) talent_mod(1.000000)
[ATTACK] to giant brown mouse :: 11.7 5 1 :: 0.5607476635514
checkHit 17.5 2.75
=> chance to hit 89.357520326959
[ATTACK] raw dam 11.7 versus 1 with APR 5
[ATTACK] after range 15
[PHYS CRIT %] 8.19
[ATTACK] after crit 15
[ATTACK] after mult 8.411214953271
[LOG] Resting starts...
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
[LOG] Rested for 5 turns.
103 ticks in 10.322 seconds = 9.97869 TPS
319 frames in 10.049 seconds = 31.7445 FPS
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
At [C]:-1 triggered
At /engine/Trap.lua:131 trigger
At /engine/Trap.lua:144
At (tail call):-1
At [string "return function(self, x, y, what, ...) loca..."]:1
At (tail call):-1
At /engine/Actor.lua:152 move
At /mod/class/Actor.lua:307
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At (tail call):-1
At /engine/ai//talented.lua:62
At (tail call):-1
At (tail call):-1
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:508
[LOG] Resting starts...
[LOG] Rested for 3 turns (stop reason: hostile spotted (degenerated skeleton warrior)).
[LOG] Twins uses Dirty Fighting.
/* Snip */
[LOG] Twins wears: #B4B4B4##UID:507:0#hardened leather armour#LAST#.
addTmpVal fatigue 8 :=: 0 7
addTmpVal combat_armor 6 :=: 0 8
addTmpVal combat_def 3 :=: 9 9
322 frames in 10.017 seconds = 32.1454 FPS
28 ticks in 11.262 seconds = 2.48624 TPS
Using cached font /data/font/VeraMono.ttf 12
Loading tile border_7.png
Loading tile border_9.png
Loading tile border_1.png
Loading tile border_3.png
Loading tile border_8.png
Loading tile border_4.png
[COMBAT DAMAGE] power(1.019756) totstat(17.550000) talent_mod(1.000000)
[COMBAT DAMAGE] power(1.000000) totstat(17.550000) talent_mod(1.000000)
[COMBAT DAMAGE] power(1.019756) totstat(17.550000) talent_mod(1.000000)
[COMBAT DAMAGE] power(1.000000) totstat(17.550000) talent_mod(1.000000)
Lua Error: /mod/dialogs/CharacterSheet.lua:457: attempt to call method 'desc' (a nil value)
At [C]:-1 desc
At /mod/dialogs/CharacterSheet.lua:457 dump
At /mod/dialogs/CharacterSheet.lua:35 on_input
At /engine/KeyCommand.lua:63
At (tail call):-1
322 frames in 10.019 seconds = 32.1389 FPS
/* Snip */
331 frames in 10.016 seconds = 33.0471 FPS
16 ticks in 10.326 seconds = 1.54949 TPS
Lua Error: /engine/dialogs/ShowQuests.lua:73: attempt to call method 'desc' (a nil value)
At [C]:-1 desc
At /engine/dialogs/ShowQuests.lua:73 generateList
At /engine/dialogs/ShowQuests.lua:34 init
At /engine/class.lua:64 new
At /mod/class/Game.lua:853 ?
At /engine/KeyBind.lua:202
331 frames in 10.018 seconds = 33.0405 FPS
Hope it helps.
Predawn
Predawn
Re: [b15] Respawned b15 character error
I have the same thing (fresh character) with gold finds appearing as inventory items, it can't have been happening all the time because my 'account' shows 20-odd.
Was halfway through level 2 of Trollshaws before finding a randart - then went back to town to start exploring the World of Auto-ID ... wonder if that's when it started happening ?
... they are being picked up automatically, but not merged with funds. Waah.
Was halfway through level 2 of Trollshaws before finding a randart - then went back to town to start exploring the World of Auto-ID ... wonder if that's when it started happening ?
... they are being picked up automatically, but not merged with funds. Waah.
Last edited by overtrix on Sun Nov 21, 2010 11:48 pm, edited 1 time in total.
Re: [b15] Respawned b15 character error
http://forums.te4.org/viewtopic.php?f=9&t=23430
Should fix it
Should fix it
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: [b15] Respawned b15 character error
Thanks, was adding the last note as you replied (i.e. wasn't being blind and ungrateful both at once
)
