Track

Where bugs go to lie down and rest

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Gwai
Sher'Tul
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Joined: Wed Apr 27, 2005 1:55 pm

Track

#1 Post by Gwai »

How exactly does track work? I ask because I just had an archer who used it with odd results. He saw only a mold and a mouse. Contented, he rested ... and was killed by a skeleton mage! Admittedly I only had range 11 with my track skill, but skeleton mages have longer range? Not to say that I was in Amon Sul, so there aren't but so many places that have a line of sight longer than 11 paces.

edge2054
Retired Ninja
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Re: Track

#2 Post by edge2054 »

Skeletons can see further then that.

Gwai
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Re: Track

#3 Post by Gwai »

NPC ones at least. That's outrageous. Grumble grumble.

Feanor.81
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Re: Track

#4 Post by Feanor.81 »

In such situations, to avoid stupid deaths, you can exploit the "Display Creatures" view (that TAB key thingy) to check for npcs in LoS (despite the darkness, it will always list any npc in LoS at any distance). I have it constantly turned on, really a life saver in dark places (like infinite infravision), plus very handy for archers since I constantly refer to it to check if a npc is within range of my bow (and thus fire at it even if I can't see it in the dark) ;)

Hope it helps... the next time :)
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Gwai
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Re: Track

#5 Post by Gwai »

A good reminder. I hate to hide the talents, because I find the information on how long until specific skills are usable again useful, but that Would have saved me that time.

Gwai
Sher'Tul
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Re: Track

#6 Post by Gwai »

Knowing that tab works to switch helps a lot, by the way. Speaking of things that should be in the documentation once we have it.

Grey
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Re: Track

#7 Post by Grey »

Would be good if the icons to switch (to the left of the talent pane) were a bit more visible. On my resolution they're absolutely tiny.
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