I think people have reported some issues with WASD movements (usually hard to reproduce) but I know at least one issue that's reproducible
Perform a diagonal movement (say W+A) into an object that prompts a choice (such as a chest or an altar) then press Escape to terminate the prompt. WASD movement will proceed to behave erratically, mostly not working until you mash WASD randomly.
[1.7.2] One issue with WASD movements
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Re: [1.7.2] One issue with WASD movements
Down keys register but when you hit an event dialogue there's no up key event.
This means after a pause the keys seem to get stuck in a 'repeat' mode. It's easy to replicate if you use W+D to move diagonally into something like a dialogue or opening a chest. After a pause the character will keep running in that direction with the dialogue open.
To avoid consequences, get out of dialogue before the repeat comes and press the offending keys again. This seems to fix it by ignoring the 'down' key but finally registering the 'up' key function which lets you use the keys again.
This means after a pause the keys seem to get stuck in a 'repeat' mode. It's easy to replicate if you use W+D to move diagonally into something like a dialogue or opening a chest. After a pause the character will keep running in that direction with the dialogue open.
To avoid consequences, get out of dialogue before the repeat comes and press the offending keys again. This seems to fix it by ignoring the 'down' key but finally registering the 'up' key function which lets you use the keys again.