apparently, fumigate has a component that adds 1000 armor penetration to its attack
this makes it a very, very dangerous attack to anyone who doesn't have a high amount of acid resistance
why, my last death was on a skeleton bulwark, who had something like 130 armor, but got hit for "(180 blocked), (180 blocked), 4 acid, 914 acid damage" through 7% acid resistance in dreadfell by a fumigate from a randboss skeleton archer... and it wasn't even a crit
id imagine that fumigate can crit for upwards of 2000 damage in the prides on insane
anyway, please modify fumigate's tooltip to mention that the attack ignores the opponent's armor
and while you're at it, check to see if caustic dispersal does this too, and if it does, modify its tooltip accordingly
[1.7.2] fumigate's tooltip doesn't mention 1k apr
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Re: [1.7.2] fumigate's tooltip doesn't mention 1k apr
my guess here is that it's copied from the flame thrower, which ignores armor. Although I don't know if it's intended or not, I have had quite a few deaths due to how ridiculous this skill is.
Re: [1.7.2] fumigate's tooltip doesn't mention 1k apr
i changed my mind
now i am complaining
DG pls nerf fumigate its really OP because it can crit for 1.5k in dreadfell(from a lvl 37 rare skeleton warrior) and ignore all of your armor; you can keep the overall damage by making it choke you for a percentage of weapon damage after the initial hit and making the initial hit hit softer
just ask moasseman
now i am complaining
DG pls nerf fumigate its really OP because it can crit for 1.5k in dreadfell(from a lvl 37 rare skeleton warrior) and ignore all of your armor; you can keep the overall damage by making it choke you for a percentage of weapon damage after the initial hit and making the initial hit hit softer
just ask moasseman