[1.7.x] Rogues: Throwing Knives + Garrote breaks stealth

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Agrimley
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[1.7.x] Rogues: Throwing Knives + Garrote breaks stealth

#1 Post by Agrimley »

Throwing Knives is 100% Won’t Break Stealth, no caveats in the tooltip. Still, it triggers the Assassination/Garrote passive if used on melee range, thus breaking stealth — which, interestingly, doesn’t happen when Venomous Throw is used instead.

You might have ideas about declaring that Throwing Knives etc. at melee range should break stealth by default, and thus begin a hermit alchemist hunting season among Rogue enthusiasts. But, seriously, please don’t:
  1. It’s not like rogues are tanky in the first place, so having one or two non-stealth-breaking options for melee combat is far from making them op;
  2. For the same reason, with Mobility limiting them to light armor, being cornered into fighting in melee range is far from ideal and usually a punishment in itself. So...
Proposed solution: Limit Garrote’s triggering to actions actually and already supposed to break stealth.

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