At seemingly random times, one of the WASD movement keys can think it is being held down, causing it to repeatedly input in that direction (which can make the character move in that direction very quickly, or it can make targeting drift to one corner of the screen). This persists over dialogue boxes, the esc menu, etc., and is only stopped by pressing in that direction once.
One example of this happening is that I pressed A to move left on the world map, I got ambushed, and as I loaded into the ambush zone, the game thought I was holding A, and I died nearly instantly since it made my character repeatedly move left in a very short span of time. I have also had this randomly come up in the middle of combat (including in 1.7.0), but I'm not sure if there's a way to consistently reproduce the issue.
The problem is definitely not with my keyboard, and the problem does not occur with WASD movement disabled. I guess one easy fix/workaround that could be implemented for this is to add an additional option with WASD movement to enable/disable repeatedly moving the character in a direction if the keys are held down.
[1.7.2] WASD movement can randomly think it is pressed
Moderator: Moderator
Re: [1.7.2] WASD movement can randomly think it is pressed
This happened to me as well. I used A + S to move diagonally, picked up some lore which opened automatically, and after a short delay typical of holding down one of the WASD keys to continuously move, I began to move to the left until I hit the edge of the map, even with the lore opened up. I tried to move away from the edge and it immediately moved back. I turned off my wireless keyboard and tried using the mouse to move away, but it returned back to the edge. I exited the game and reloaded, and the problem was solved.
Re: [1.7.2] WASD movement can randomly think it is pressed
This happens if you move diagonally into any interactable object (lore, shops etc)
To get rid of the issue, just press the button you're moving into (if you keep moving to the right, press D. If down, press S etc)
To get rid of the issue, just press the button you're moving into (if you keep moving to the right, press D. If down, press S etc)
Friendly Neighbourhood Moderator, moan at me for a teleport if ya get stuck.
Re: [1.7.2] WASD movement can randomly think it is pressed
Not sure if it's related to WASD movement, but it never happened before so...
Yesterday when I hit F2 (which is also mute/unmute on my laptop) it acted as though I was pressing a key for 'move right'. First time this has ever happened, pressing that key never had any reaction in the game before.
Yesterday when I hit F2 (which is also mute/unmute on my laptop) it acted as though I was pressing a key for 'move right'. First time this has ever happened, pressing that key never had any reaction in the game before.
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- Cornac
- Posts: 42
- Joined: Wed Oct 07, 2020 10:17 am
Re: [1.7.2] WASD movement can randomly think it is pressed
Pretty sure I tried that, but will try again when I encounter it next.Moasseman wrote:This happens if you move diagonally into any interactable object (lore, shops etc)
To get rid of the issue, just press the button you're moving into (if you keep moving to the right, press D. If down, press S etc)
But it's great to know what triggers it.
Also WASD doesn't work for menu navigation (dialog, inventory). Might be intended, but I'd wonder why.
/Edit
Moasseman was right, the simple fix works.
Re: [1.7.2] WASD movement can randomly think it is pressed
i just had this happen to me without using WASD
i was using the numpad to move instead; i was attacking some summoner rare chump in old forest, then the game suddenly forced me against me will to spam left movement until i died in the span of about 1 or 2 seconds, then i waited a bit to complain in chat about it, then i pushed the re-assemble button, then i immediately died again
heres an excerpt from the combat log
first, I zoned into the old forest level 3, or was it 4
and then, in sight was a cirmson crystal and a sawbutcher summoner war bear
on turn 1, i rushed the crimson crystal, and i might've taken a second turn to kill the crystal, but then the game forced me to spam movement to the left, which caused me to die very quickly
and then heres the part where i re-assemble and die a second time to forced movement:
do note that, whenever the game wasn't able to move me to the left, it made me skip my turn instead
i was using the numpad to move instead; i was attacking some summoner rare chump in old forest, then the game suddenly forced me against me will to spam left movement until i died in the span of about 1 or 2 seconds, then i waited a bit to complain in chat about it, then i pushed the re-assemble button, then i immediately died again
heres an excerpt from the combat log
first, I zoned into the old forest level 3, or was it 4
and then, in sight was a cirmson crystal and a sawbutcher summoner war bear
on turn 1, i rushed the crimson crystal, and i might've taken a second turn to kill the crystal, but then the game forced me to spam movement to the left, which caused me to die very quickly
Code: Select all
[target_simple AI] 263195 Glille the war bear selecting NEW TARGET 5 9 4160 Orvan
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_CONTINUOUS_BUTCHERY
[LOG] Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[LOG][remove] 2381510 Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[useTalent] TALENT FAILED: T_CONTINUOUS_BUTCHERY for Glille the war bear 263195 true
[use_tactical AI] turn 1355601 263195 Glille the war bear ### FAILED ACTION returned: T_CONTINUOUS_BUTCHERY false
[use_tactical AI] === Action Selected: 263195 Glille the war bear closein talent:T_EXPLOSIVE_SAW
[LOG] Glille the war bear uses #{bold}##ORCHID#Explosive Saw.#{normal}##LAST#
[STEAM CRIT %] 10.9
[STEAM CRIT %] 10.9
checkHit 40 vs 50 => chance to hit 25
[LOG] Orvan is assailed by an automated saw blade.
[Spacetime Tuning] 263023 Ce'Nata the white crystal setting preferred_paradox: 274
[improved_talented AI] chooses for 263191 crimson crystal T_PHASE_DOOR
[LOG] Crimson crystal casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move] 263191 crimson crystal (forced) move from 7 9 to 3 9
[phase door] final location of crimson crystal 3 9 vs 7 9
[LOG] Orvan is afflicted by a rotting disease!
[LOG] Explosive Saw from Glille the war bear hits #fbd578#Orvan#LAST# for #WHITE#39 physical#LAST# damage.
[Actor:move] 264588 giant carpenter ant move from 6 17 to 6 16
[LOG]
[Actor:move] 4160 Orvan move from 5 9 to 4 9
[use_tactical AI] === Action Selected: 264357 Eilinynne the thief paradox talent:T_SPACETIME_TUNING
[Actor:move] 294993 shadow move from 31 38 to 31 37
[target_simple AI] 264804 giant black ant selecting NEW TARGET 4 9 4160 Orvan
[Actor:move] 264804 giant black ant move from 2 18 to 2 17
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_CONTINUOUS_BUTCHERY
[LOG] Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[LOG][remove] 2381652 Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[useTalent] TALENT FAILED: T_CONTINUOUS_BUTCHERY for Glille the war bear 263195 true
[use_tactical AI] turn 1355613 263195 Glille the war bear ### FAILED ACTION returned: T_CONTINUOUS_BUTCHERY false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_BLOODSTREAM
[LOG] Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[LOG][remove] 2381652 Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[useTalent] TALENT FAILED: T_BLOODSTREAM for Glille the war bear 263195 true
[use_tactical AI] turn 1355613 263195 Glille the war bear ### FAILED ACTION returned: T_BLOODSTREAM false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_MINOTAUR
[LOG] #YELLOW##{bold}#Glille the war bear summons a Minotaur!#{normal}##LAST#
[MIND CRIT %] 10.9
[MIND CRIT %] 10.9
[resolveObject] CREATE FOR 294995 minotaur do_wear/tries: true 5 filter:
{type="weapon", subtype="battleaxe", auto_req=true}
[TOME ENTITY FILTER] selected Greater + Ego 24.079812391214 26
[resolveObject] CREATED OBJECT: 294996 acidic steel battleaxe of rage tries left: 4
[resolveObject] 294996 acidic steel battleaxe of rage added to inventory MAINHAND
[Actor:move] 294995 minotaur (forced) move from nil nil to 4 8
[use_tactical AI] === Action Selected: 264357 Eilinynne the thief paradox talent:T_SPACETIME_TUNING
[Actor:move] 264588 giant carpenter ant move from 6 16 to 6 15
[LOG] Orvan is afflicted by a decrepitude disease!
[LOG] Rotting Disease from Glille the war bear hits #fbd578#Orvan#LAST# for #DARK_GREEN#14 blight#LAST# damage.
[LOG] Explosive Saw from Glille the war bear hits #fbd578#Orvan#LAST# for #WHITE#39 physical#LAST# damage.
[LOG]
[ATTACK] attacking with (mainhand) Skullcleaver
[ATTACK] to crimson crystal dam/apr/atk/mult :: 86.667570546728 8 39 1 vs. armor/def 0 0
[ATTACK] after melee attack bonus hooks & callbacks:: 86.667570546728 8 39 1 vs. armor/def 0 0
checkHit 39 vs 0 => chance to hit 100
[ATTACK] HIT:: damrange 1.4 ==> dam/apr:: 99 8 vs. armor/hardiness 0 0.3
[ATTACK] after armor 99
[PHYS CRIT %] axe accuracy bonus 39 0 = 9.75
[PHYS CRIT %] 24.95
[ATTACK] after crit 163.35
[ATTACK] after mult 163.35
[LOG] #{bold}##UID:4160:0##fbd578#Orvan#LAST# performs a melee critical strike against Crimson crystal!#{normal}#
[ATTACK] DamageType conversion% 25 BLIGHT 40.8375
[LOG] Crimson crystal is not dazed anymore.
[ATTACK] after DamageType conversion dam: 122.5125
[Actor:move] 4160 Orvan move from 4 9 to 4 9
[LOG] #CRIMSON##UID:4160:0##fbd578#Orvan#LAST# steals life from Crimson crystal!
[LOG] #UID:4160:0##fbd578#Orvan#LAST# hits Crimson crystal for #{bold}##DARK_GREEN#44 blight#{normal}##LAST# damage.
[LOG] #{bold}##UID:4160:0##fbd578#Orvan#LAST# killed Crimson crystal!#{normal}#
[use_tactical AI] === Action Selected: 263023 Ce'Nata the white crystal paradox talent:T_SPACETIME_TUNING
[Actor:move] 294993 shadow move from 31 37 to 31 36
[Actor:move] 264804 giant black ant move from 2 17 to 2 16
[use_tactical AI] === Action Selected: 264357 Eilinynne the thief paradox talent:T_SPACETIME_TUNING
[ATTACK] attacking with (mainhand) acidic steel battleaxe of rage
[ATTACK] to Orvan dam/apr/atk/mult :: 54.744395475602 2 37 1 vs. armor/def 98.824719658724 32
[ATTACK] after melee attack bonus hooks & callbacks:: 54.744395475602 2 37 1 vs. armor/def 98.824719658724 32
checkHit 37 vs 32 => chance to hit 63
[ATTACK] HIT:: damrange 1.5 ==> dam/apr:: 69 2 vs. armor/hardiness 98.824719658724 0.96438666929426
[ATTACK] after armor 2.4573198186963
[PHYS CRIT %] axe accuracy bonus 37 32 = 1.25
[PHYS CRIT %] 0
[ATTACK] after crit 2.4573198186963
[ATTACK] after mult 2.4573198186963
[ATTACK] target on_melee_hit: 2 LIGHTNING vs 0
[ATTACK] target on_melee_hit: 4 ACID vs 0
[ATTACK] target on_melee_hit: 4 PHYSICAL vs 0
[Actor:move] 294995 minotaur move from 4 8 to 4 8
[LOG] #UID:294995:0#Minotaur hits #fbd578#Orvan#LAST# for #WHITE#2 physical#LAST# damage.
[LOG] Melee retaliation hits Minotaur for #ROYAL_BLUE#2 lightning#LAST#, #GREEN#4 acid#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_CONTINUOUS_BUTCHERY
[LOG] Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[LOG][remove] 2381794 Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[useTalent] TALENT FAILED: T_CONTINUOUS_BUTCHERY for Glille the war bear 263195 true
[use_tactical AI] turn 1355625 263195 Glille the war bear ### FAILED ACTION returned: T_CONTINUOUS_BUTCHERY false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_BLOODSTREAM
[LOG] Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[LOG][remove] 2381794 Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[useTalent] TALENT FAILED: T_BLOODSTREAM for Glille the war bear 263195 true
[use_tactical AI] turn 1355625 263195 Glille the war bear ### FAILED ACTION returned: T_BLOODSTREAM false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_WAR_HOUND
[LOG] #YELLOW##{bold}#Glille the war bear summons a War Hound!#{normal}##LAST#
[MIND CRIT %] 10.9
[MIND CRIT %] 10.9
[Actor:move] 295002 war hound (forced) move from nil nil to 3 10
[Actor:move] 264588 giant carpenter ant move from 6 15 to 6 14
[use_tactical AI] === Action Selected: 264357 Eilinynne the thief paradox talent:T_SPACETIME_TUNING
[LOG] Rotting Disease from Glille the war bear hits #fbd578#Orvan#LAST# for #DARK_GREEN#14 blight#LAST# damage.
[LOG] Decrepitude Disease from Glille the war bear hits #fbd578#Orvan#LAST# for #DARK_GREEN#14 blight#LAST# damage.
[LOG] Explosive Saw from Glille the war bear hits #fbd578#Orvan#LAST# for #WHITE#39 physical#LAST# damage.
[LOG]
[Actor:move] 4160 Orvan move from 4 9 to 3 9
[Actor:move] 294993 shadow move from 31 36 to 31 35
[Actor:move] 294994 shadow move from 28 42 to 28 43
[target_simple AI] 294995 minotaur selecting NEW TARGET 3 9 4160 Orvan
[ATTACK] attacking with (mainhand) acidic steel battleaxe of rage
[ATTACK] to Orvan dam/apr/atk/mult :: 54.744395475602 2 37 1 vs. armor/def 98.824719658724 32
[ATTACK] after melee attack bonus hooks & callbacks:: 54.744395475602 2 37 1 vs. armor/def 98.824719658724 32
checkHit 37 vs 32 => chance to hit 63
[LOG] #UID:294995:0#Minotaur misses #fbd578#Orvan#LAST#.
[Actor:move] 294995 minotaur move from 4 8 to 4 8
[use_tactical AI] === Action Selected: 264357 Eilinynne the thief paradox talent:T_SPACETIME_TUNING
[Actor:move] 264804 giant black ant move from 2 16 to 2 15
[Actor:move] 264588 giant carpenter ant move from 6 14 to 6 13
[improved_talented AI] chooses for 295002 war hound T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to Orvan dam/apr/atk/mult :: 95.52009304789 10 45 1 vs. armor/def 98.824719658724 32
[ATTACK] after melee attack bonus hooks & callbacks:: 95.52009304789 10 45 1 vs. armor/def 98.824719658724 32
checkHit 45 vs 32 => chance to hit 83
[ATTACK] HIT:: damrange 1.1 ==> dam/apr:: 98 10 vs. armor/hardiness 98.824719658724 0.96438666929426
[ATTACK] after armor 9.1752803412761
[PHYS CRIT %] 0
[ATTACK] after crit 9.1752803412761
[ATTACK] after mult 9.1752803412761
[ATTACK] target on_melee_hit: 2 LIGHTNING vs 0
[ATTACK] target on_melee_hit: 4 ACID vs 0
[ATTACK] target on_melee_hit: 4 PHYSICAL vs 0
[LOG] Melee retaliation hits War hound for #ROYAL_BLUE#2 lightning#LAST#, #GREEN#4 acid#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG] #UID:295002:0#War hound hits #fbd578#Orvan#LAST# for #WHITE#8 physical#LAST# damage.
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_CONTINUOUS_BUTCHERY
[LOG] Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[LOG][remove] 2381927 Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[useTalent] TALENT FAILED: T_CONTINUOUS_BUTCHERY for Glille the war bear 263195 true
[use_tactical AI] turn 1355637 263195 Glille the war bear ### FAILED ACTION returned: T_CONTINUOUS_BUTCHERY false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_BLOODSTREAM
[LOG] Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[LOG][remove] 2381927 Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[useTalent] TALENT FAILED: T_BLOODSTREAM for Glille the war bear 263195 true
[use_tactical AI] turn 1355637 263195 Glille the war bear ### FAILED ACTION returned: T_BLOODSTREAM false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_STONE_GOLEM
[LOG] #YELLOW##{bold}#Glille the war bear summons a Stone Golem!#{normal}##LAST#
[MIND CRIT %] 10.9
[MIND CRIT %] 10.9
Loading tile from tileset /data/gfx/shockbolt/npc/summoner_golem.png
[Actor:move] 295003 stone golem (forced) move from nil nil to 4 9
[use_tactical AI] === Action Selected: 264357 Eilinynne the thief paradox talent:T_SPACETIME_TUNING
[LOG]
[Actor:move] 4160 Orvan move from 3 9 to 2 9
[LOG] Rotting Disease from Glille the war bear hits #fbd578#Orvan#LAST# for #DARK_GREEN#14 blight#LAST# damage.
[LOG] Decrepitude Disease from Glille the war bear hits #fbd578#Orvan#LAST# for #DARK_GREEN#14 blight#LAST# damage.
[LOG] Explosive Saw from Glille the war bear hits #fbd578#Orvan#LAST# for #WHITE#39 physical#LAST# damage.
[improved_talented AI] chooses for 294995 minotaur T_WARSHOUT
[LOG] #ORCHID##{bold}#Minotaur uses Warshout.#{normal}##LAST#
checkHit 22 vs 45 => chance to hit 0
[LOG] Orvan wanders around!
checkHit 0 vs 45 => chance to hit 0
[LOG] War hound wanders around!
checkHit 0 vs 45 => chance to hit 0
[LOG] Stone golem wanders around!
[Actor:move] 264588 giant carpenter ant move from 6 13 to 6 12
[Actor:move] 294993 shadow move from 31 35 to 30 34
[Actor:move] 294994 shadow (forced) move from 28 43 to 31 41
[use_tactical AI] === Action Selected: 264357 Eilinynne the thief paradox talent:T_SPACETIME_TUNING
[Actor:move] 264804 giant black ant move from 2 15 to 3 14
[Actor:move] 295002 war hound move from 3 10 to 3 10
[LOG]
[Actor:move] 4160 Orvan move from 2 9 to 1 9
[improved_talented AI] chooses for 295003 stone golem T_UNSTOPPABLE
[LOG] Stone golem is confused and fails to use Unstoppable.
[useTalent] TALENT FAILED: T_UNSTOPPABLE for stone golem 295003 true
[improved_talented AI]### FAILED TALENT returned: false
[use_tactical AI] === Action Selected: 264357 Eilinynne the thief paradox talent:T_SPACETIME_TUNING
[target_simple AI] 263195 Glille the war bear selecting NEW TARGET 1 9 4160 Orvan
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_CONTINUOUS_BUTCHERY
[LOG] Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[LOG][remove] 2382175 Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[useTalent] TALENT FAILED: T_CONTINUOUS_BUTCHERY for Glille the war bear 263195 true
[use_tactical AI] turn 1355650 263195 Glille the war bear ### FAILED ACTION returned: T_CONTINUOUS_BUTCHERY false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_BLOODSTREAM
[LOG] Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[LOG][remove] 2382176 Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[useTalent] TALENT FAILED: T_BLOODSTREAM for Glille the war bear 263195 true
[use_tactical AI] turn 1355650 263195 Glille the war bear ### FAILED ACTION returned: T_BLOODSTREAM false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_RITCH_FLAMESPITTER
[LOG] #YELLOW##{bold}#Glille the war bear summons a Ritch Flamespitter!#{normal}##LAST#
[MIND CRIT %] 10.9
[MIND CRIT %] 10.9
[Actor:move] 295004 ritch flamespitter (forced) move from nil nil to 5 6
[LOG] The saw embedded in Orvan flies back its source.
[LOG] Orvan is recovering from the damage!
[LOG] The saw drags #UID:4160:0##fbd578#Orvan#LAST# towards Glille the war bear!
[PULL] from 1 1 towards 7 6 over 9
[PULL] try 2 9 8
[PULL] try 3 8 7 ::
[PULL] try 4 8 6 :: true
[PULL] failsafe pulled to 3 8 ::
[Actor:move] 4160 Orvan (forced) move from 1 9 to 3 8
[target_simple AI] 294995 minotaur selecting NEW TARGET 3 8 4160 Orvan
[improved_talented AI] chooses for 294995 minotaur T_ATTACK
[ATTACK] attacking with (mainhand) acidic steel battleaxe of rage
[ATTACK] to Orvan dam/apr/atk/mult :: 54.744395475602 2 37 1 vs. armor/def 98.824719658724 32
[ATTACK] after melee attack bonus hooks & callbacks:: 54.744395475602 2 37 1 vs. armor/def 98.824719658724 32
checkHit 37 vs 32 => chance to hit 63
[LOG] #UID:294995:0#Minotaur misses #fbd578#Orvan#LAST#.
[LOG] Rotting Disease from Glille the war bear hits #fbd578#Orvan#LAST# for #DARK_GREEN#14 blight#LAST# damage.
[LOG] Decrepitude Disease from Glille the war bear hits #fbd578#Orvan#LAST# for #DARK_GREEN#14 blight#LAST# damage.
[LOG] #UID:263195:0#Glille the war bear hits #fbd578#Orvan#LAST# for #LIGHT_RED#172 fire#LAST# damage.
[target_simple AI] 264588 giant carpenter ant selecting NEW TARGET 3 8 4160 Orvan
[Actor:move] 264588 giant carpenter ant move from 6 12 to 5 11
[Actor:move] 295002 war hound move from 3 10 to 3 10
[Actor:move] 294993 shadow move from 30 34 to 29 34
[Actor:move] 294994 shadow move from 31 41 to 31 40
[use_tactical AI] === Action Selected: 264357 Eilinynne the thief paradox talent:T_SPACETIME_TUNING
[target_simple AI] 264804 giant black ant selecting NEW TARGET 3 8 4160 Orvan
[Actor:move] 264804 giant black ant move from 3 14 to 3 13
[LOG]
[Actor:move] 4160 Orvan move from 3 8 to 2 8
[Actor:move] 264588 giant carpenter ant move from 5 11 to 4 10
[improved_talented AI] chooses for 295003 stone golem T_UNSTOPPABLE
[LOG] Stone golem is confused and fails to use Unstoppable.
[useTalent] TALENT FAILED: T_UNSTOPPABLE for stone golem 295003 true
[improved_talented AI]### FAILED TALENT returned: false
[use_tactical AI] === Action Selected: 264357 Eilinynne the thief paradox talent:T_SPACETIME_TUNING
[use_tactical AI] === Action Selected: 295004 ritch flamespitter attack talent:T_RITCH_FLAMESPITTER_BOLT
[LOG] #ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %] 25.080457146029
Cloned shader 79
[SHADER] setting reset param tick_start 2382288
[LOG] #UID:295004:0#Ritch flamespitter hits #fbd578#Orvan#LAST# for #LIGHT_RED#58 fire#LAST# damage.
[LOG] #00ff00##UID:514:0#Talent Shield Slam is ready to use.
[LOG] Rotting Disease from Glille the war bear hits #fbd578#Orvan#LAST# for #DARK_GREEN#14 blight#LAST# damage.
[LOG] Decrepitude Disease from Glille the war bear hits #fbd578#Orvan#LAST# for #DARK_GREEN#14 blight#LAST# damage.
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_CONTINUOUS_BUTCHERY
[LOG] Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[LOG][remove] 2382321 Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[useTalent] TALENT FAILED: T_CONTINUOUS_BUTCHERY for Glille the war bear 263195 true
[use_tactical AI] turn 1355662 263195 Glille the war bear ### FAILED ACTION returned: T_CONTINUOUS_BUTCHERY false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_BLOODSTREAM
[LOG] Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[LOG][remove] 2382321 Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[useTalent] TALENT FAILED: T_BLOODSTREAM for Glille the war bear 263195 true
[use_tactical AI] turn 1355662 263195 Glille the war bear ### FAILED ACTION returned: T_BLOODSTREAM false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_JELLY
[LOG] #YELLOW##{bold}#Glille the war bear summons a Jelly!#{normal}##LAST#
[MIND CRIT %] 10.9
Loading tile from tileset /data/gfx/shockbolt/npc/jelly-darkgrey.png
[Actor:move] 295005 black jelly (forced) move from nil nil to 1 8
[target_simple AI] 295002 war hound selecting NEW TARGET 2 8 4160 Orvan
[Actor:move] 295002 war hound move from 3 10 to 3 9
[use_tactical AI] === Action Selected: 264357 Eilinynne the thief paradox talent:T_SPACETIME_TUNING
[Actor:move] 294993 shadow move from 29 34 to 28 35
[Actor:move] 294994 shadow move from 31 40 to 31 41
[Actor:move] 264804 giant black ant move from 3 13 to 3 12
[LOG]
[ATTACK] attacking with (mainhand) Skullcleaver
[ATTACK] to black jelly dam/apr/atk/mult :: 86.667570546728 8 39 1 vs. armor/def 1 0
[ATTACK] after melee attack bonus hooks & callbacks:: 86.667570546728 8 39 1 vs. armor/def 1 0
checkHit 39 vs 0 => chance to hit 100
[ATTACK] HIT:: damrange 1.4 ==> dam/apr:: 108 8 vs. armor/hardiness 1 0.3
[ATTACK] after armor 108
[PHYS CRIT %] axe accuracy bonus 39 0 = 9.75
[PHYS CRIT %] 24.95
[ATTACK] after crit 108
[ATTACK] after mult 108
[ATTACK] DamageType conversion% 25 BLIGHT 27
[ATTACK] after DamageType conversion dam: 81
[Actor:move] 4160 Orvan move from 2 8 to 2 8
[LOG] #GREEN#Black jelly absorbs some damage. #UID:263195:0#Glille the war bear is closer to nature.
[LOG] #CRIMSON##UID:4160:0##fbd578#Orvan#LAST# steals life from Black jelly!
[LOG] #UID:4160:0##fbd578#Orvan#LAST# hits Black jelly for #DARK_GREEN#26 blight#LAST#, #WHITE#82 physical#LAST#, #WHITE#7 physical#LAST#, #LIGHT_STEEL_BLUE#7 temporal#LAST# (#RED##{bold}#122#LAST##{normal}# total damage).
[Actor:move] 264588 giant carpenter ant move from 4 10 to 3 10
[use_tactical AI] === Action Selected: 264357 Eilinynne the thief paradox talent:T_SPACETIME_TUNING
[improved_talented AI] chooses for 295003 stone golem T_UNSTOPPABLE
[LOG] Stone golem uses #{bold}##ORCHID#Unstoppable.#{normal}##LAST#
[LOG] War hound is confused and fails to use Attack.
[useTalent] TALENT FAILED: T_ATTACK for war hound 295002 true
[Actor:move] 295002 war hound move from 3 9 to 3 9
[target_simple AI] 295004 ritch flamespitter selecting NEW TARGET 2 8 4160 Orvan
[use_tactical AI] === Action Selected: 295004 ritch flamespitter attack talent:T_RITCH_FLAMESPITTER_BOLT
[LOG] #ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %] 25.080457146029
[LOG] #{bold}#Ritch flamespitter's mind surges with critical power!#{normal}#
Cloned shader 79
[SHADER] setting reset param tick_start 2382418
[LOG] #UID:295004:0#Ritch flamespitter hits #fbd578#Orvan#LAST# for #{bold}##LIGHT_RED#83 fire#{normal}##LAST# damage.
[improved_talented AI] chooses for 295005 black jelly T_JELLY_PBAOE
[LOG] #ORCHID##{bold}#black jelly oozes over the ground!!#{normal}##LAST#
[LOG] Rotting Disease from Glille the war bear hits #fbd578#Orvan#LAST# for #DARK_GREEN#14 blight#LAST# damage.
[LOG] Decrepitude Disease from Glille the war bear hits #fbd578#Orvan#LAST# for #DARK_GREEN#14 blight#LAST# damage.
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_CONTINUOUS_BUTCHERY
[LOG] Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[LOG][remove] 2382454 Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[useTalent] TALENT FAILED: T_CONTINUOUS_BUTCHERY for Glille the war bear 263195 true
[use_tactical AI] turn 1355674 263195 Glille the war bear ### FAILED ACTION returned: T_CONTINUOUS_BUTCHERY false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_BLOODSTREAM
[LOG] Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[LOG][remove] 2382454 Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[useTalent] TALENT FAILED: T_BLOODSTREAM for Glille the war bear 263195 true
[use_tactical AI] turn 1355674 263195 Glille the war bear ### FAILED ACTION returned: T_BLOODSTREAM false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attackarea talent:T_EXPLOSIVE_STEAM_ENGINE
[LOG] Glille the war bear uses #{bold}##ORCHID#Explosive Steam Engine.#{normal}##LAST#
[STEAM CRIT %] 10.9
[use_tactical AI] === Action Selected: 264357 Eilinynne the thief paradox talent:T_SPACETIME_TUNING
[Actor:move] 294993 shadow move from 28 35 to 28 36
[Actor:move] 294994 shadow move from 31 41 to 31 42
[SHADER] setting reset param chargesCount 2
[Actor:move] 264588 giant carpenter ant move from 3 10 to 2 9
[Actor:move] 264804 giant black ant move from 3 12 to 3 11
[LOG]
[ATTACK] attacking with (mainhand) Skullcleaver
[ATTACK] to black jelly dam/apr/atk/mult :: 86.667570546728 8 39 1 vs. armor/def 1 0
[ATTACK] after melee attack bonus hooks & callbacks:: 86.667570546728 8 39 1 vs. armor/def 1 0
checkHit 39 vs 0 => chance to hit 100
[ATTACK] HIT:: damrange 1.4 ==> dam/apr:: 121 8 vs. armor/hardiness 1 0.3
[ATTACK] after armor 121
[PHYS CRIT %] axe accuracy bonus 39 0 = 9.75
[PHYS CRIT %] 24.95
[ATTACK] after crit 121
[ATTACK] after mult 121
[ATTACK] DamageType conversion% 25 BLIGHT 30.25
[ATTACK] after DamageType conversion dam: 90.75
[Actor:move] 4160 Orvan move from 2 8 to 2 8
[LOG] #GREEN#Black jelly absorbs some damage. #UID:263195:0#Glille the war bear is closer to nature.
[LOG] #CRIMSON##UID:4160:0##fbd578#Orvan#LAST# steals life from Black jelly!
[LOG] #UID:4160:0##fbd578#Orvan#LAST# hits Black jelly for #DARK_GREEN#29 blight#LAST#, #WHITE#91 physical#LAST#, #WHITE#7 physical#LAST#, #LIGHT_STEEL_BLUE#7 temporal#LAST# (#RED##{bold}#135#LAST##{normal}# total damage).
[LOG] Black jelly's nature area effect hits #fbd578#Orvan#LAST# for #LIGHT_GREEN#71 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to Orvan dam/apr/atk/mult :: 95.52009304789 10 45 1 vs. armor/def 98.824719658724 32
[ATTACK] after melee attack bonus hooks & callbacks:: 95.52009304789 10 45 1 vs. armor/def 98.824719658724 32
checkHit 45 vs 32 => chance to hit 83
[ATTACK] HIT:: damrange 1.1 ==> dam/apr:: 101 10 vs. armor/hardiness 98.824719658724 0.96438666929426
[ATTACK] after armor 12.175280341276
[PHYS CRIT %] 0
[ATTACK] after crit 12.175280341276
[ATTACK] after mult 12.175280341276
[ATTACK] target on_melee_hit: 2 LIGHTNING vs 0
[ATTACK] target on_melee_hit: 4 ACID vs 0
[ATTACK] target on_melee_hit: 4 PHYSICAL vs 0
[Actor:move] 295002 war hound move from 3 9 to 3 9
[LOG] Melee retaliation hits War hound for #ROYAL_BLUE#2 lightning#LAST#, #GREEN#4 acid#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG] #UID:295002:0#War hound hits #fbd578#Orvan#LAST# for #WHITE#11 physical#LAST# damage.
[Actor:move] 295003 stone golem move from 4 9 to 3 8
[use_tactical AI] === Action Selected: 295004 ritch flamespitter attack talent:T_RITCH_FLAMESPITTER_BOLT
[LOG] #ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %] 25.080457146029
Cloned shader 79
[SHADER] setting reset param tick_start 2382557
[LOG] #UID:295004:0#Ritch flamespitter hits #fbd578#Orvan#LAST# for #LIGHT_RED#58 fire#LAST# damage.
[LOG] Rotting Disease from Glille the war bear hits #fbd578#Orvan#LAST# for #DARK_GREEN#14 blight#LAST# damage.
[LOG] Decrepitude Disease from Glille the war bear hits #fbd578#Orvan#LAST# for #DARK_GREEN#14 blight#LAST# damage.
[improved_talented AI] chooses for 264588 giant carpenter ant T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to Orvan dam/apr/atk/mult :: 20.634864068343 7 21 1 vs. armor/def 98.824719658724 32
[ATTACK] after melee attack bonus hooks & callbacks:: 20.634864068343 7 21 1 vs. armor/def 98.824719658724 32
checkHit 21 vs 32 => chance to hit 23
[LOG] #UID:264588:0#Giant carpenter ant misses #fbd578#Orvan#LAST#.
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_CONTINUOUS_BUTCHERY
[LOG] Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[LOG][remove] 2382586 Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[useTalent] TALENT FAILED: T_CONTINUOUS_BUTCHERY for Glille the war bear 263195 true
[use_tactical AI] turn 1355686 263195 Glille the war bear ### FAILED ACTION returned: T_CONTINUOUS_BUTCHERY false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_BLOODSTREAM
[LOG] Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[LOG][remove] 2382586 Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[useTalent] TALENT FAILED: T_BLOODSTREAM for Glille the war bear 263195 true
[use_tactical AI] turn 1355686 263195 Glille the war bear ### FAILED ACTION returned: T_BLOODSTREAM false
[use_tactical AI] === Action Selected: 263195 Glille the war bear disable talent:T_TREMOR_ENGINE
[LOG] Glille the war bear uses #{bold}##ORCHID#Tremor Engine.#{normal}##LAST#
[LOG][remove] 2382586 Glille the war bear uses #{bold}##ORCHID#Tremor Engine.#{normal}##LAST#
[useTalent] TALENT FAILED: T_TREMOR_ENGINE for Glille the war bear 263195 true
[use_tactical AI] turn 1355686 263195 Glille the war bear ### FAILED ACTION returned: T_TREMOR_ENGINE false
[use_tactical AI] === Action Selected: 263195 Glille the war bear closein AI:move_astar_advanced
[Actor:move] 263195 Glille the war bear move from 7 6 to 6 6
[Actor:move] 294993 shadow move from 28 36 to 27 37
[Actor:move] 294994 shadow move from 31 42 to 31 43
[Actor:move] 264804 giant black ant move from 3 11 to 3 10
[LOG]
[LOG] Orvan is confused and fails to use Attack.
[useTalent] TALENT FAILED: T_ATTACK for Orvan 4160 true
[Actor:move] 4160 Orvan move from 2 8 to 2 8
[LOG] Black jelly's nature area effect hits #fbd578#Orvan#LAST# for #LIGHT_GREEN#71 nature#LAST# damage.
[improved_talented AI] chooses for 295002 war hound T_ATTACK
[LOG] War hound is confused and fails to use Attack.
[useTalent] TALENT FAILED: T_ATTACK for war hound 295002 true
[improved_talented AI]### FAILED TALENT returned: false
[ATTACK] attacking with innate combat
[ATTACK] to Orvan dam/apr/atk/mult :: 60.100019716935 5 44 1 vs. armor/def 98.824719658724 32
[ATTACK] after melee attack bonus hooks & callbacks:: 60.100019716935 5 44 1 vs. armor/def 98.824719658724 32
checkHit 44 vs 32 => chance to hit 80
[ATTACK] HIT:: damrange 1.1 ==> dam/apr:: 65 5 vs. armor/hardiness 98.824719658724 0.96438666929426
[ATTACK] after armor 2.3148664958733
[PHYS CRIT %] 0
[ATTACK] after crit 2.3148664958733
[ATTACK] after mult 2.3148664958733
[ATTACK] target on_melee_hit: 2 LIGHTNING vs 0
[ATTACK] target on_melee_hit: 4 ACID vs 0
[ATTACK] target on_melee_hit: 4 PHYSICAL vs 0
[Actor:move] 295003 stone golem move from 3 8 to 3 8
[LOG] Melee retaliation hits Stone golem for #ROYAL_BLUE#2 lightning#LAST#, #GREEN#4 acid#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG] #UID:295003:0#Stone golem hits #fbd578#Orvan#LAST# for #WHITE#2 physical#LAST# damage.
[use_tactical AI] === Action Selected: 295004 ritch flamespitter attack talent:T_RITCH_FLAMESPITTER_BOLT
[LOG] #ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %] 25.080457146029
[LOG] #{bold}#Ritch flamespitter's mind surges with critical power!#{normal}#
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[ONLINE PROFILE] saved character 57376967-6d42-4958-b22d-dce32628441b
Deleting shader 79 (is clone 1)
Deleting shader 82 (is clone 0)
Deleting shader 81 (is clone 0)
Deleting shader 52 (is clone 0)
Deleting shader 88 (is clone 0)
[ONLINE PROFILE] saved character 57376967-6d42-4958-b22d-dce32628441b
[SOUND] loading from /data/sound/actions/death.ogg :=: sound "/data/sound/actions/death.ogg" : <static>
Cloned shader 79
[SHADER] setting reset param tick_start 2382682
[LOG] #UID:295004:0#Ritch flamespitter hits #fbd578#Orvan#LAST# for #{bold}##LIGHT_RED#83 fire#{normal}##LAST# damage.
[LOG] #{bold}#Orvan the level 20 skeleton bulwark was scorched to death by a ritch flamespitter on level 4 of Old Forest.#{normal}#
Code: Select all
[USERCHAT] channel achievement zeyphor tome Unstoppable (Insane (Roguelike) difficulty) false false
[USERCHAT] channel talk Hummir tome I've had that happen too
Saved zipname /save/orvan/game.teag.tmp
[SAVEFILE PIPE] Checking save Orvan game /save/orvan/game.teag.tmp
Loading savefile /save/orvan/
[SAVEFILE] checked validity of type game => all fine
[LOG] Saving done.
[SAVEFILE PIPE] on end saveGame_md5
Save MD5 57376967-6d42-4958-b22d-dce32628441b 352b0b010884ff4c53c2943f5d9db73f game /save/orvan/game.teag
[ONLINE PROFILE] saved character md5 57376967-6d42-4958-b22d-dce32628441b game.teag 352b0b010884ff4c53c2943f5d9db73f
[SAVEFILE PIPE] saving took 2 seconds
Wait finished, counted 19037, 1960 ticks
[COROUTINE] registering savefilepipe thread: 0x370c0650
[SAVEFILE PIPE] force waiting
Make wait background texture 1903 : 0x1084096512 (0, 1083236352)
[SAVEFILE PIPE] new save running in the pipe: world :: world.teaw :: table: 0x12ec2c90 => table: 0x36bf12a0 (1)
Loading savefile /save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save world /save//world.teaw.tmp
Loading savefile /save//
[SAVEFILE] checked validity of type world => all fine
[LOG] Saving done.
[SAVEFILE PIPE] on end saveWorld_md5
[SAVEFILE PIPE] saving took 1 seconds
Wait finished, counted 1263, 706 ticks
[ONLINE PROFILE] saved character 57376967-6d42-4958-b22d-dce32628441b
Saving JSON true
[LOG] Saving game...
stack traceback:
[COROUTINE] error cannot resume dead coroutine
[COROUTINE] dead savefilepipe
[ATTACK] attacking with (mainhand) Skullcleaver
[ATTACK] to black jelly dam/apr/atk/mult :: 86.667570546728 8 44 1 vs. armor/def 1 0
[ATTACK] after melee attack bonus hooks & callbacks:: 86.667570546728 8 44 1 vs. armor/def 1 0
checkHit 44 vs 0 => chance to hit 100
[ATTACK] HIT:: damrange 1.4 ==> dam/apr:: 107 8 vs. armor/hardiness 1 0.3
[ATTACK] after armor 107
[PHYS CRIT %] axe accuracy bonus 44 0 = 11
[PHYS CRIT %] 26.2
[ATTACK] after crit 107
[ATTACK] after mult 107
[ATTACK] DamageType conversion% 25 BLIGHT 26.75
[ATTACK] after DamageType conversion dam: 80.25
[Actor:move] 4160 Orvan move from 2 8 to 2 8
[LOG] #GREEN#Black jelly absorbs some damage. #UID:263195:0#Glille the war bear is closer to nature.
[LOG] #CRIMSON##UID:4160:0##fbd578#Orvan#LAST# steals life from Black jelly!
[LOG] #UID:4160:0##fbd578#Orvan#LAST# hits Black jelly for #DARK_GREEN#26 blight#LAST#, #WHITE#81 physical#LAST#, #WHITE#7 physical#LAST#, #LIGHT_STEEL_BLUE#7 temporal#LAST# (#RED##{bold}#121#LAST##{normal}# total damage).
[improved_talented AI] chooses for 295005 black jelly T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to Orvan dam/apr/atk/mult :: 11.551589246352 5 10 1 vs. armor/def 64.723073231957 37
[ATTACK] after melee attack bonus hooks & callbacks:: 11.551589246352 5 10 1 vs. armor/def 64.723073231957 37
checkHit 10 vs 37 => chance to hit 0
[LOG] #UID:295005:0#Black jelly misses #fbd578#Orvan#LAST#.
[target_simple AI] 264588 giant carpenter ant selecting NEW TARGET 2 8 4160 Orvan
[improved_talented AI] chooses for 264588 giant carpenter ant T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to Orvan dam/apr/atk/mult :: 20.634864068343 7 21 1 vs. armor/def 64.723073231957 37
[ATTACK] after melee attack bonus hooks & callbacks:: 20.634864068343 7 21 1 vs. armor/def 64.723073231957 37
checkHit 21 vs 37 => chance to hit 10
[LOG] #UID:264588:0#Giant carpenter ant misses #fbd578#Orvan#LAST#.
[Actor:move] 294993 shadow move from 27 37 to 27 38
[Actor:move] 294994 shadow move from 31 43 to 30 44
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_CONTINUOUS_BUTCHERY
[LOG] Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[LOG][remove] 2427424 Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[useTalent] TALENT FAILED: T_CONTINUOUS_BUTCHERY for Glille the war bear 263195 true
[use_tactical AI] turn 1355699 263195 Glille the war bear ### FAILED ACTION returned: T_CONTINUOUS_BUTCHERY false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_BLOODSTREAM
[LOG] Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[LOG][remove] 2427424 Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[useTalent] TALENT FAILED: T_BLOODSTREAM for Glille the war bear 263195 true
[use_tactical AI] turn 1355699 263195 Glille the war bear ### FAILED ACTION returned: T_BLOODSTREAM false
[use_tactical AI] === Action Selected: 263195 Glille the war bear disable talent:T_TREMOR_ENGINE
[LOG] Glille the war bear uses #{bold}##ORCHID#Tremor Engine.#{normal}##LAST#
[LOG][remove] 2427424 Glille the war bear uses #{bold}##ORCHID#Tremor Engine.#{normal}##LAST#
[useTalent] TALENT FAILED: T_TREMOR_ENGINE for Glille the war bear 263195 true
[use_tactical AI] turn 1355699 263195 Glille the war bear ### FAILED ACTION returned: T_TREMOR_ENGINE false
[use_tactical AI] === Action Selected: 263195 Glille the war bear closein AI:move_astar_advanced
[Actor:move] 263195 Glille the war bear move from 6 6 to 5 7
[Actor:move] 264804 giant black ant move from 3 10 to 4 9
[ATTACK] attacking with innate combat
[ATTACK] to Orvan dam/apr/atk/mult :: 95.52009304789 10 45 1 vs. armor/def 64.723073231957 37
[ATTACK] after melee attack bonus hooks & callbacks:: 95.52009304789 10 45 1 vs. armor/def 64.723073231957 37
checkHit 45 vs 37 => chance to hit 70
[LOG] #UID:295002:0#War hound misses #fbd578#Orvan#LAST#.
[Actor:move] 295002 war hound move from 3 9 to 3 9
[LOG] Black jelly's nature area effect hits #fbd578#Orvan#LAST# for #LIGHT_GREEN#71 nature#LAST# damage.
Deleting temp shader spinningwinds2[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=2000,verticalIntensityAdjust=-3]
[LOG] Stone golem is confused and fails to use Attack.
[useTalent] TALENT FAILED: T_ATTACK for stone golem 295003 true
[Actor:move] 295003 stone golem move from 3 8 to 3 8
[LOG]
[ATTACK] attacking with (mainhand) Skullcleaver
[ATTACK] to black jelly dam/apr/atk/mult :: 86.667570546728 8 44 1 vs. armor/def 1 0
[ATTACK] after melee attack bonus hooks & callbacks:: 86.667570546728 8 44 1 vs. armor/def 1 0
checkHit 44 vs 0 => chance to hit 100
[ATTACK] HIT:: damrange 1.4 ==> dam/apr:: 121 8 vs. armor/hardiness 1 0.3
[ATTACK] after armor 121
[PHYS CRIT %] axe accuracy bonus 44 0 = 11
[PHYS CRIT %] 26.2
[ATTACK] after crit 199.65
[ATTACK] after mult 199.65
[LOG] #{bold}##UID:4160:0##fbd578#Orvan#LAST# performs a melee critical strike against Black jelly!#{normal}#
[ATTACK] DamageType conversion% 25 BLIGHT 49.9125
[ATTACK] after DamageType conversion dam: 149.7375
[Actor:move] 4160 Orvan move from 2 8 to 2 8
[LOG] #GREEN#Black jelly absorbs some damage. #UID:263195:0#Glille the war bear is closer to nature.
[LOG] #CRIMSON##UID:4160:0##fbd578#Orvan#LAST# steals life from Black jelly!
[LOG] #UID:4160:0##fbd578#Orvan#LAST# hits Black jelly for #{bold}##DARK_GREEN#49 blight#{normal}##LAST#, #{bold}##WHITE#151 physical#{normal}##LAST#, #WHITE#7 physical#LAST#, #LIGHT_STEEL_BLUE#7 temporal#LAST# (#RED##{bold}#213#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected: 295004 ritch flamespitter attack talent:T_RITCH_FLAMESPITTER_BOLT
[LOG] #ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %] 25.080457146029
Cloned shader 79
[SHADER] setting reset param tick_start 2427473
[LOG] #UID:295004:0#Ritch flamespitter hits #fbd578#Orvan#LAST# for #LIGHT_RED#58 fire#LAST# damage.
[improved_talented AI] chooses for 264588 giant carpenter ant T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to Orvan dam/apr/atk/mult :: 20.634864068343 7 21 1 vs. armor/def 64.723073231957 37
[ATTACK] after melee attack bonus hooks & callbacks:: 20.634864068343 7 21 1 vs. armor/def 64.723073231957 37
checkHit 21 vs 37 => chance to hit 10
[LOG] #UID:264588:0#Giant carpenter ant misses #fbd578#Orvan#LAST#.
Cloned shader 79
[SHADER] setting reset param tick_start 2427473
[LOG] #UID:263195:0#Glille the war bear hits #fbd578#Orvan#LAST# for #LIGHT_RED#166 fire#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to Orvan dam/apr/atk/mult :: 95.52009304789 10 45 1 vs. armor/def 64.723073231957 37
[ATTACK] after melee attack bonus hooks & callbacks:: 95.52009304789 10 45 1 vs. armor/def 64.723073231957 37
checkHit 45 vs 37 => chance to hit 70
[LOG] #UID:295002:0#War hound misses #fbd578#Orvan#LAST#.
[Actor:move] 295002 war hound move from 3 9 to 3 9
[Actor:move] 294993 shadow move from 27 38 to 28 37
[Actor:move] 294994 shadow move from 30 44 to 29 44
[Actor:move] 296735 shadow (forced) move from nil nil to 31 40
[Actor:move] 296736 shadow (forced) move from nil nil to 28 42
[target_simple AI] 264804 giant black ant selecting NEW TARGET 2 8 4160 Orvan
[Actor:move] 264804 giant black ant move from 4 9 to 4 8
[LOG] Black jelly's nature area effect hits #fbd578#Orvan#LAST# for #LIGHT_GREEN#71 nature#LAST# damage.
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_CONTINUOUS_BUTCHERY
[LOG] Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[LOG][remove] 2427585 Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[useTalent] TALENT FAILED: T_CONTINUOUS_BUTCHERY for Glille the war bear 263195 true
[use_tactical AI] turn 1355711 263195 Glille the war bear ### FAILED ACTION returned: T_CONTINUOUS_BUTCHERY false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_BLOODSTREAM
[LOG] Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[LOG][remove] 2427586 Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[useTalent] TALENT FAILED: T_BLOODSTREAM for Glille the war bear 263195 true
[use_tactical AI] turn 1355711 263195 Glille the war bear ### FAILED ACTION returned: T_BLOODSTREAM false
[use_tactical AI] === Action Selected: 263195 Glille the war bear disable talent:T_TREMOR_ENGINE
[LOG] Glille the war bear uses #{bold}##ORCHID#Tremor Engine.#{normal}##LAST#
[LOG] War hound seems more focused.
[LOG]
[ATTACK] attacking with (mainhand) Skullcleaver
[ATTACK] to black jelly dam/apr/atk/mult :: 86.667570546728 8 44 1 vs. armor/def 1 0
[ATTACK] after melee attack bonus hooks & callbacks:: 86.667570546728 8 44 1 vs. armor/def 1 0
checkHit 44 vs 0 => chance to hit 100
[ATTACK] HIT:: damrange 1.4 ==> dam/apr:: 90 8 vs. armor/hardiness 1 0.3
[ATTACK] after armor 90
[PHYS CRIT %] axe accuracy bonus 44 0 = 11
[PHYS CRIT %] 26.2
[ATTACK] after crit 90
[ATTACK] after mult 90
[ATTACK] DamageType conversion% 25 BLIGHT 22.5
[ATTACK] after DamageType conversion dam: 67.5
[Actor:move] 4160 Orvan move from 2 8 to 2 8
[LOG] #GREEN#Black jelly absorbs some damage. #UID:263195:0#Glille the war bear is closer to nature.
[LOG] #CRIMSON##UID:4160:0##fbd578#Orvan#LAST# steals life from Black jelly!
[LOG] #UID:4160:0##fbd578#Orvan#LAST# hits Black jelly for #DARK_GREEN#22 blight#LAST#, #WHITE#68 physical#LAST#, #WHITE#7 physical#LAST#, #LIGHT_STEEL_BLUE#7 temporal#LAST# (#RED##{bold}#104#LAST##{normal}# total damage).
[target_simple AI] 295004 ritch flamespitter selecting NEW TARGET 2 8 4160 Orvan
[use_tactical AI] === Action Selected: 295004 ritch flamespitter attack talent:T_RITCH_FLAMESPITTER_BOLT
[LOG] #ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %] 25.080457146029
[LOG] #{bold}#Ritch flamespitter's mind surges with critical power!#{normal}#
Cloned shader 79
[SHADER] setting reset param tick_start 2427607
[LOG] #UID:295004:0#Ritch flamespitter hits #fbd578#Orvan#LAST# for #{bold}##LIGHT_RED#82 fire#{normal}##LAST# damage.
[use_tactical AI] === Action Selected: 264357 Eilinynne the thief buff talent:T_STEALTH
checkHitOld 25.980762113533 40.434305741605
=> chance to hit 25.187700801246
[CALLBACK] upgrading to prioritized talents_on_act_base
[target_simple AI] 295005 black jelly selecting NEW TARGET 2 8 4160 Orvan
[improved_talented AI] chooses for 264588 giant carpenter ant T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to Orvan dam/apr/atk/mult :: 20.634864068343 7 21 1 vs. armor/def 64.723073231957 37
[ATTACK] after melee attack bonus hooks & callbacks:: 20.634864068343 7 21 1 vs. armor/def 64.723073231957 37
checkHit 21 vs 37 => chance to hit 10
[LOG] #UID:264588:0#Giant carpenter ant misses #fbd578#Orvan#LAST#.
[ATTACK] attacking with innate combat
[ATTACK] to Orvan dam/apr/atk/mult :: 95.52009304789 10 45 1 vs. armor/def 64.723073231957 37
[ATTACK] after melee attack bonus hooks & callbacks:: 95.52009304789 10 45 1 vs. armor/def 64.723073231957 37
checkHit 45 vs 37 => chance to hit 70
[ATTACK] HIT:: damrange 1.1 ==> dam/apr:: 96 10 vs. armor/hardiness 64.723073231957 0.96438666929426
[ATTACK] after armor 41.276926768043
[PHYS CRIT %] 0
[ATTACK] after crit 41.276926768043
[ATTACK] after mult 41.276926768043
[ATTACK] target on_melee_hit: 2 LIGHTNING vs 0
[ATTACK] target on_melee_hit: 4 ACID vs 0
[ATTACK] target on_melee_hit: 4 PHYSICAL vs 0
[Actor:move] 295002 war hound move from 3 9 to 3 9
[LOG] Melee retaliation hits War hound for #ROYAL_BLUE#2 lightning#LAST#, #GREEN#4 acid#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG] #UID:295002:0#War hound hits #fbd578#Orvan#LAST# for #WHITE#36 physical#LAST# damage.
[Actor:move] 294993 shadow move from 28 37 to 28 36
[Actor:move] 294994 shadow move from 29 44 to 28 43
[Actor:move] 296735 shadow move from 31 40 to 31 41
[Actor:move] 264804 giant black ant move from 4 8 to 3 8
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_CONTINUOUS_BUTCHERY
[LOG] Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[LOG][remove] 2427663 Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[useTalent] TALENT FAILED: T_CONTINUOUS_BUTCHERY for Glille the war bear 263195 true
[use_tactical AI] turn 1355723 263195 Glille the war bear ### FAILED ACTION returned: T_CONTINUOUS_BUTCHERY false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_BLOODSTREAM
[LOG] Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[LOG][remove] 2427663 Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[useTalent] TALENT FAILED: T_BLOODSTREAM for Glille the war bear 263195 true
[use_tactical AI] turn 1355723 263195 Glille the war bear ### FAILED ACTION returned: T_BLOODSTREAM false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_EXPLOSIVE_SAW
[LOG] Glille the war bear uses #{bold}##ORCHID#Explosive Saw.#{normal}##LAST#
[STEAM CRIT %] 10.9
[STEAM CRIT %] 10.9
checkHit 40 vs 50 => chance to hit 25
[LOG] Orvan is assailed by an automated saw blade.
[LOG]
[ATTACK] attacking with (mainhand) Skullcleaver
[ATTACK] to black jelly dam/apr/atk/mult :: 86.667570546728 8 44 1 vs. armor/def 1 0
[ATTACK] after melee attack bonus hooks & callbacks:: 86.667570546728 8 44 1 vs. armor/def 1 0
checkHit 44 vs 0 => chance to hit 100
[ATTACK] HIT:: damrange 1.4 ==> dam/apr:: 93 8 vs. armor/hardiness 1 0.3
[ATTACK] after armor 93
[PHYS CRIT %] axe accuracy bonus 44 0 = 11
[PHYS CRIT %] 26.2
[ATTACK] after crit 93
[ATTACK] after mult 93
[ATTACK] DamageType conversion% 25 BLIGHT 23.25
[ATTACK] after DamageType conversion dam: 69.75
[Actor:move] 4160 Orvan move from 2 8 to 2 8
[LOG] #GREEN#Black jelly absorbs some damage. #UID:263195:0#Glille the war bear is closer to nature.
[LOG] #CRIMSON##UID:4160:0##fbd578#Orvan#LAST# steals life from Black jelly!
[LOG] #UID:4160:0##fbd578#Orvan#LAST# hits Black jelly for #DARK_GREEN#19 blight#LAST#, #WHITE#60 physical#LAST# (#RED##{bold}#79#LAST##{normal}# total damage).
[LOG] #{bold}##UID:4160:0##fbd578#Orvan#LAST# killed Black jelly!#{normal}#
[use_tactical AI] === Action Selected: 295004 ritch flamespitter attack talent:T_RITCH_FLAMESPITTER_BOLT
[LOG] #ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %] 25.080457146029
Cloned shader 79
[SHADER] setting reset param tick_start 2427736
[LOG] #UID:295004:0#Ritch flamespitter hits #fbd578#Orvan#LAST# for #LIGHT_RED#58 fire#LAST# damage.
[LOG] Explosive Saw from Glille the war bear hits #fbd578#Orvan#LAST# for #WHITE#39 physical#LAST# damage.
[improved_talented AI] chooses for 264588 giant carpenter ant T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to Orvan dam/apr/atk/mult :: 20.634864068343 7 21 1 vs. armor/def 64.723073231957 37
[ATTACK] after melee attack bonus hooks & callbacks:: 20.634864068343 7 21 1 vs. armor/def 64.723073231957 37
checkHit 21 vs 37 => chance to hit 10
[LOG] #UID:264588:0#Giant carpenter ant misses #fbd578#Orvan#LAST#.
[LOG] Glille the war bear's fiery vapour area effect hits #fbd578#Orvan#LAST# for #LIGHT_RED#45 fire#LAST# damage.
[Actor:move] 294993 shadow move from 28 36 to 28 35
[Actor:move] 296735 shadow move from 31 41 to 31 42
[improved_talented AI] chooses for 264804 giant black ant T_CRAWL_ACID
[LOG] #RED##{bold}#Giant black ant envelops Orvan with acid.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to Orvan dam/apr/atk/mult :: 26.708623930602 1007 21 1.8 vs. armor/def 64.723073231957 37
[ATTACK] after melee attack bonus hooks & callbacks:: 26.708623930602 1007 21 1.8 vs. armor/def 64.723073231957 37
checkHit 21 vs 37 => chance to hit 10
[ATTACK] HIT:: damrange 1.1 ==> dam/apr:: 26 1007 vs. armor/hardiness 64.723073231957 0.96438666929426
[ATTACK] after armor 26
[PHYS CRIT %] 0
[ATTACK] after crit 26
[ATTACK] after mult 46.8
[ATTACK] target on_melee_hit: 2 LIGHTNING vs 0
[ATTACK] target on_melee_hit: 4 ACID vs 0
[ATTACK] target on_melee_hit: 4 PHYSICAL vs 0
[LOG] #UID:264804:0#Giant black ant hits #fbd578#Orvan#LAST# for #GREEN#18 acid#LAST# damage.
[LOG] Melee retaliation hits Giant black ant for #ROYAL_BLUE#2 lightning#LAST#, #GREEN#4 acid#LAST#, #WHITE#4 physical#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_CONTINUOUS_BUTCHERY
[LOG] Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[LOG][remove] 2427792 Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[useTalent] TALENT FAILED: T_CONTINUOUS_BUTCHERY for Glille the war bear 263195 true
[use_tactical AI] turn 1355735 263195 Glille the war bear ### FAILED ACTION returned: T_CONTINUOUS_BUTCHERY false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_BLOODSTREAM
[LOG] Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[LOG][remove] 2427792 Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[useTalent] TALENT FAILED: T_BLOODSTREAM for Glille the war bear 263195 true
[use_tactical AI] turn 1355735 263195 Glille the war bear ### FAILED ACTION returned: T_BLOODSTREAM false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_SPIDER
[LOG] #YELLOW##{bold}#Glille the war bear summons a Spider!#{normal}##LAST#
[MIND CRIT %] 10.9
Loading tile from tileset /data/gfx/shockbolt/npc/spiderkin_spider_giant_spider.png
[Actor:move] 296739 giant spider (forced) move from nil nil to 4 7
[LOG]
[Actor:move] 4160 Orvan move from 2 8 to 1 8
[use_tactical AI] === Action Selected: 295004 ritch flamespitter attack talent:T_RITCH_FLAMESPITTER_BOLT
[LOG] #ORCHID##{bold}#Ritch flamespitter spits flames!#{normal}##LAST#
[MIND CRIT %] 25.080457146029
Cloned shader 79
[SHADER] setting reset param tick_start 2427796
[LOG] Orvan is afflicted by a rotting disease!
[LOG] #UID:295004:0#Ritch flamespitter hits #fbd578#Orvan#LAST# for #LIGHT_RED#58 fire#LAST# damage.
[LOG] Explosive Saw from Glille the war bear hits #fbd578#Orvan#LAST# for #WHITE#39 physical#LAST# damage.
[target_simple AI] 264588 giant carpenter ant selecting NEW TARGET 1 8 4160 Orvan
[improved_talented AI] chooses for 264588 giant carpenter ant T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to Orvan dam/apr/atk/mult :: 20.634864068343 7 21 1 vs. armor/def 64.723073231957 37
[ATTACK] after melee attack bonus hooks & callbacks:: 20.634864068343 7 21 1 vs. armor/def 64.723073231957 37
checkHit 21 vs 37 => chance to hit 10
[LOG] #UID:264588:0#Giant carpenter ant misses #fbd578#Orvan#LAST#.
[LOG] Glille the war bear's fiery vapour area effect hits #fbd578#Orvan#LAST# for #LIGHT_RED#45 fire#LAST# damage.
[Actor:move] 294993 shadow move from 28 35 to 29 34
[Actor:move] 294994 shadow move from 28 43 to 27 44
[Actor:move] 296735 shadow move from 31 42 to 31 43
[Actor:move] 296736 shadow move from 28 42 to 28 43
[Actor:move] 264804 giant black ant move from 3 8 to 2 8
checkHit 37 vs 50 => chance to hit 18
[LOG] Orvan is stunned!
checkHit 22 vs 50 => chance to hit 0
[LOG] Giant black ant is disarmed!
checkHit 23 vs 50 => chance to hit 0
[LOG] Giant carpenter ant is disarmed!
checkHit 13 vs 50 => chance to hit 0
[LOG] Giant spider is pinned to the ground.
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname distort[]
New GL Shader program 52
*p 52: Uniform: 0: 1406 blacken
*p 52: Uniform: 1: 1406 power
*p 52: Uniform: 2: 1406 power_amp
*p 52: Uniform: 3: 1406 power_time
*p 52: Uniform: 4: 8B50 texSize
*p 52: Uniform: 5: 1406 tick
*p 52: Uniform: 6: 8B5E mainfbo
*p 52: Uniform: 7: 8B5E tex
[LOG]
[Actor:move] 4160 Orvan move from 1 8 to 0 8
[use_tactical AI] === Action Selected: 296739 giant spider attack talent:T_SPIT_POISON
[LOG] Giant spider uses #{bold}##ORCHID#Spit Poison.#{normal}##LAST#
[LOG] #UID:296739:0#Giant spider hits #fbd578#Orvan#LAST# for #LIGHT_GREEN#26 nature#LAST# damage.
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_CONTINUOUS_BUTCHERY
[LOG] Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[LOG][remove] 2427907 Glille the war bear uses #{bold}##ORCHID#Continuous Butchery.#{normal}##LAST#
[useTalent] TALENT FAILED: T_CONTINUOUS_BUTCHERY for Glille the war bear 263195 true
[use_tactical AI] turn 1355748 263195 Glille the war bear ### FAILED ACTION returned: T_CONTINUOUS_BUTCHERY false
[use_tactical AI] === Action Selected: 263195 Glille the war bear attack talent:T_BLOODSTREAM
[LOG] Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[LOG][remove] 2427907 Glille the war bear uses #{bold}##ORCHID#Bloodstream.#{normal}##LAST#
[useTalent] TALENT FAILED: T_BLOODSTREAM for Glille the war bear 263195 true
[use_tactical AI] turn 1355748 263195 Glille the war bear ### FAILED ACTION returned: T_BLOODSTREAM false
[use_tactical AI] === Action Selected: 263195 Glille the war bear closein AI:move_astar_advanced
[Actor:move] 263195 Glille the war bear move from 5 7 to 4 8
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[ONLINE PROFILE] saved character 57376967-6d42-4958-b22d-dce32628441b
Deleting shader 79 (is clone 1)
Deleting shader 79 (is clone 1)
Deleting shader 79 (is clone 1)
Deleting shader 79 (is clone 1)
[ONLINE PROFILE] saved character 57376967-6d42-4958-b22d-dce32628441b
[LOG] Orvan is afflicted by a decrepitude disease!
[LOG] Explosive Saw from Glille the war bear hits #fbd578#Orvan#LAST# for #WHITE#39 physical#LAST# damage.
[LOG] #{bold}#Orvan the level 20 skeleton bulwark was struck to death by Glille the war bear on level 4 of Old Forest.#{normal}#