[1.7.0] Lua error upon startup (fresh install)

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Arthandas
Posts: 4
Joined: Mon Nov 21, 2011 12:43 pm

[1.7.0] Lua error upon startup (fresh install)

#1 Post by Arthandas »

Here's the log:

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Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-1.7.0
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=7.000000 , [3]=0.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.7.0.teae" , } , } __byname={["te4-1.7.0"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Arthandas\\T-Engine\4.0
	C:\Instalki\Steam\steamapps\common\TalesMajEyal\\game\thirdparty
	C:\Instalki\Steam\steamapps\common\TalesMajEyal\\game
[ENGINE LOADER] sorted:	te4	1	7	0
[ENGINE LOADER] loading engine:	1	7	0	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.7.0.teae
[RESOLUTION] no configured resolution, defaulting to biggest possible: 	1920	1080
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
[STEAM] Disabling cloud saves until the user elects to use them
setResolution: switching resolution to	1920x1080 Fullscreen	1920	1080	true	nil	(forced)
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1080	from
onResolutionChange: no game yet!
[ONLINE PROFILE] fun facts
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] force waiting
Creating module	boot-te4.team	:: (as dir)	false	:: (as team)	9	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-gfx.team	:: (as dir)	false	:: (as team)	9	
Creating module	tome-music.team	:: (as dir)	false	:: (as team)	11	
Creating module	tome.team	:: (as dir)	false	:: (as team)	5	
Loaded module definition for tome-1.7.0 using engine te4-1.7.0
* Module: tome
 ** 1.7.0
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[MODULE] booting module version	boot-1.0.0
Loading savefile 	/save//
Loading savefile 	/save/player/
table: 0x14cc8b38	normal
table: 0x14cc8bc8	normal
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	boot-steamui.teaa	:: (as dir)	false	:: (as teaa)	13	
Binding addon	Ashes of Urh'Rok DLC - boot menu	/dlcs/ashes-urhrok.teaac	boot-ashes-urhrok-1.0.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Instalki\Steam\steamapps\common\TalesMajEyal\game\dlcs\ashes-urhrok.teaac
[MODULE LOADER] addon 	ashes-urhrok	 MD5	118d5461ef2900fcb0001230b2b113d0	computed in 	292
Binding addon	Steamtech UI	/dlcs/boot-steamui.teaa	boot-steamui-1.0.0
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	C:\Instalki\Steam\steamapps\common\TalesMajEyal\game\dlcs\boot-steamui.teaa
[MODULE LOADER] addon 	steamui	 MD5	652452d883b9551e26440f69e1988c4b	computed in 	31
Post-processing hooks.
[MODULE] All hashes validation: 	nil	no online profile active
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
table: 0x14cc8bc8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x14cc8f70	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x14cc9000	normal
[ActorResource] Defined Resource:	power
[MODULE LOADER] loading module	Tales of Maj'Eyal Main Menu	[mod.load]	::
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
table: 0x14cc8bc8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x14cc8bc8	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
Loading savefile 	/save/player/
table: 0x14cc9120	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
Creating level	dungeon	2
[Zone:newLevel]	dungeon	beginning level generation, count:	1
loaded room generator	random_room	function: 0x1925bc88
[RoomsLoader:init] loaded room:	random_room	function: 0x1925bc88
[roomGen] room generator	function: 0x1925bc88	is making a room
loaded room generator	simple	function: 0x192cc728
[roomGen] generated room	simple11x5
placed room	simple11x5	at	7	21	with center	12	23
[roomGen] room generator	function: 0x1925bc88	is making a room
loaded room	center_arrows	11	15
[roomGen] generated room	center_arrows
placed room	center_arrows	at	38	10	with center	43	17
[roomGen] room generator	function: 0x1925bc88	is making a room
loaded room	double_helix	12	6
[roomGen] generated room	double_helix
placed room	double_helix	at	1	31	with center	6	33
[roomGen] room generator	function: 0x1925bc88	is making a room
[roomGen] generated room	simple11x8
placed room	simple11x8	at	23	24	with center	28	27
[roomGen] room generator	function: 0x1925bc88	is making a room
loaded room	weird1	9	9
[roomGen] generated room	weird1
placed room	weird1	at	26	32	with center	30	36
[roomGen] room generator	function: 0x1925bc88	is making a room
[roomGen] generated room	simple11x12
placed room	simple11x12	at	12	25	with center	17	30
[roomGen] room generator	function: 0x1925bc88	is making a room
[roomGen] generated room	simple5x9
placed room	simple5x9	at	34	9	with center	36	13
[roomGen] room generator	function: 0x1925bc88	is making a room
[roomGen] generated room	simple7x8
placed room	simple7x8	at	4	36	with center	7	39
[roomGen] room generator	function: 0x1925bc88	is making a room
[roomGen] generated room	simple8x11
placed room	simple8x11	at	19	10	with center	22	15
[roomGen] room generator	function: 0x1925bc88	is making a room
loaded room	double_y	11	7
[roomGen] generated room	double_y
placed room	double_y	at	12	4	with center	17	7
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1.png
Loading tile	npc/canine_fox.png
Loading tile	npc/skeleton_mage.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/troll_c.png
Loading tile	npc/canine_w.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/troll_f.png
Loading tile	npc/troll_m.png
Loading tile	npc/troll_s.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_vert.png
Loading tile	terrain/granite_door1_vert_north.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall_pillar_small.png
Loading tile	terrain/granite_wall_pillar_small_top.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall2_7.png
Loading tile	terrain/granite_wall2_11.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall2_12.png
Loading tile	terrain/granite_wall2_2.png
Loading tile	terrain/granite_wall2_6.png
Loading tile	terrain/granite_wall2_3.png
Loading tile	terrain/granite_wall2_1.png
Loading tile	terrain/granite_wall2_17.png
Loading tile	terrain/granite_wall2_9.png
Loading tile	player/humanoid_elf_high_chronomancer_zemekkys.png
table: 0x14cc8bc8	normal
table: 0x14cc8bc8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[KEYBINDER] Loaded keybinds: chat
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[COROUTINE] registering	getnews	thread: 0x192fa7c8
[GAMMA] Setting gamma correction using SDL	1.2


ERROR:
Game version: boot-1.0.0
Addons: steamui-1.0.0, ashes-urhrok-1.0.0

Lua Error: /hooks/steamui/load.lua:39: attempt to call method 'switchBackground' (a nil value)
  At [C]:-1 switchBackground
  At /hooks/steamui/load.lua:39 
  At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
  At /mod/class/Game.lua:193 run
  At /engine/Module.lua:1122 instanciate
  At /engine/utils.lua:2952 showMainMenu
  At /engine/init.lua:207 
  At [C]:-1 dofile
  At /loader/init.lua:217 

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: [1.7.0] Lua error upon startup (fresh install)

#2 Post by darkgod »

Don't use steamui, it's embed in Embers of Rage nowadys, I'm surprised it still even worked until now
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Arthandas
Posts: 4
Joined: Mon Nov 21, 2011 12:43 pm

Re: [1.7.0] Lua error upon startup (fresh install)

#3 Post by Arthandas »

But I don't have Embers of Rage:/

If it's embed, then why Steam still shows it as a separate entity in my dlc list? Shouldn't you remove it?

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: [1.7.0] Lua error upon startup (fresh install)

#4 Post by darkgod »

You're right, I'll see how I can do that :)
Thanks
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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