1.6.7 Demonologist bugs.

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ledtim
Low Yeek
Posts: 6
Joined: Mon Mar 23, 2020 3:02 pm

1.6.7 Demonologist bugs.

#1 Post by ledtim »

1. Blocking self damage triggers demonlogist's onblock talent effects on self. For example, if you use acidic bath demon seed skill, and then use block, you will block your own damage from acid bath and trigger several debuffs on yourself, like counterstrike, spellshocked, curse of impotence, - to all saves, talent failure chance etc. This makes several demon seeds that can do damage to self nigh unusable. Things that result in this I noticed: acidic bath, doomed nature, inferno, fiery leash's cloud.

2. After they are summoned for the first time, champions of uh'rok lose their weapons. On the subsequent summonings, they are always summoned unarmed, making them much less effective. May happen with other demons too, but I noticed it with them.

3. Getting a demon seed from Walrog results in you getting a "demon seed of walrog". It has no stats as an equipment. I've seen it take up finger and body armor slots on two different occasions. Invoking it does summon a Walrog. When the summon expires, it gives you exp. Other named demons properly gives regular demon seeds. Tried with Shashsomething, Kryl-something, Lithfengel.

4. Osmosis shield (an ability that uses vim and stamina as sustain, and drains vim) is disabled and put on cooldown when PC reaches 0 stamina, despite it draining only Vim and other (non-draining) sustains no longer being disabled when you reach 0 in resource.

5. No icon on doomed tendrils demon seed ability.

6. Seems worn demon seeds don't count when it is being determined when a newly acquired demon seed is better than owned ones. Thus you can acquire demon seeds that are of same slot/type that are lower than currently worn.

6a. Already you don't get a new demon seed of same type and slot if it's same level or lower than currently owned. Then why not discard existing ones of the same level/slot that is lower than newly acquired one automatically. Inventory of demon seed quickly becomes pretty cluttered as this doesn't happen.

Edit:
6b. Also this might be intended design, but can demon seed acquirement more evenly distributed rather than trying to get the highest tier one possible? After mid game, most of the time demon seed extraction will fail as you already have the the forge titan/champion of the uhrock of the slot, while there are several lower tier demons you are missing.

GlassGo
Uruivellas
Posts: 732
Joined: Wed Nov 06, 2013 1:21 pm
Location: From Russia with atchoum!

Re: 1.6.7 Demonologist bugs.

#2 Post by GlassGo »

Yeah, 5% of playtime for demo is you cleanig his seed inventory, that's the anoying part of playing this class.
English isn't my native language.

Boozermonkey
Cornac
Posts: 32
Joined: Wed Oct 08, 2014 4:34 am

Re: 1.6.7 Demonologist bugs.

#3 Post by Boozermonkey »

It's a very strange class concept. Seems confused between being a tank class and a caster and devs just kinda gave up trying to make sense of it. The whole demon seed thing just doesn't really work but it's an interesting concept of tailored gear with different combinations of seeds. That's not really demonology though, which is about summoning demons and using them to do all the things for you like a pet class but with serious strings attached.

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