1.6.7 Arcane Might phys.power bug

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GlassGo
Uruivellas
Posts: 732
Joined: Wed Nov 06, 2013 1:21 pm
Location: From Russia with atchoum!

1.6.7 Arcane Might phys.power bug

#1 Post by GlassGo »

My Wyrmic took Arcane Might as first prodidgy (for insane and soul resourse skill trees), and instead of increasing phys. power was descreasing - it was -10 phys. power in charsheet.
Is it bug or maybe I don't understand something?
English isn't my native language.

Cathbald
Uruivellas
Posts: 743
Joined: Wed Jan 22, 2014 1:46 pm

Re: 1.6.7 Arcane Might phys.power bug

#2 Post by Cathbald »

Arcane disrupting items.
I write guides and make addons too now, apparently

You can go here for a compilation of everything I wrote, plus some other important stuff!

Includes general guides (inscriptions, zone, prodigies), and class guides (Demo, Anorithil, Bulwark, Zerker, Sblade)

GlassGo
Uruivellas
Posts: 732
Joined: Wed Nov 06, 2013 1:21 pm
Location: From Russia with atchoum!

Re: 1.6.7 Arcane Might phys.power bug

#3 Post by GlassGo »

That might be it!
Thanks!
I didn't know that arcane disrupting items descrease magic power, can't find it anywhere on wiki.
English isn't my native language.

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