Example filter to spawn this enemy in Debug mode Random Actor dialog:
Code: Select all
{random_boss={force_classes={Reaver=true, Archmage=true}, nb_classes=0}}
When an enemy is added to level, if it have a staff, it will automatically use Command Staff to alter its element.
However, because Command Staff is a spell, it will trigger a Corrupted Strength free melee attack.
And when the enemy is not on the map, it will cause an error upon calling util.adjacentCoords.